I'm having a little problem in that an area script is triggering while no one is in the area.
Natula, the fanatic seargent from the "imprison Lord Agrim" piece of the planar sphere stronghold appears when he is supposed to, says his little piece, walks off, and then all of the sudden a cutscene from ar0411 (planar sphere) triggers, even though I'm in the slums.
The cutscene is supposed to trigger the next time you enter the Sphere after you talk to Natula. At the end of his dialog a global is set. But instead, RIGHT after the dialog, I get a sudden, fogged view of the ar0411 (since no one is in it I can't see anything), the dialog triggers, my characters are moved to the coordinates, and the enemies spawn.
But my characters are still in the slums, and they are moved to the coordinates in the slums instead of ar0411. Once the cutscene is over, it switches back to my characters in the slums, and if I enter the Sphere, all the enemies are there spawned, and you can continue the quest as normal.
I searched all of the dialog/baf's/snippets that are installed with the mod (PSMod, which is what I'm testing), and the variables don't appear. At all. There is no reference to mgass01 (natula) anywhere, and the only changes to ar0411.bcs are a few IF blocks that only reference PSMod variables (all of which start with the letters ps, so there isn't any cross-over). The only difference appears to be that the IF block that spawns the encounter is now further down in the script. And the slums script only has one tiny modification to it that doesn't pertain in anyway to this.
How is this even possible? Area scripts from other areas can't trigger when you aren't there. Or at least they shouldn't be able to!
There aren't any observers spawned previously, the only thing that is still in the sphere is the Golem, and it's not a party member.
I extracted and converted Natula's dialog with weidu both with the mod installed and without, they are the same, so its not that.
The only thing I can think of is that the game thinks I still have.... something? in the sphere, but I don't, the intial part of the mage stronghold quest isn't even touched by the mod. Nothing is changed until aftere the mage stronghold is all done. Er. Well, six scrolls are created in containers, but that is it.
Help. Please.