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Topic Summary

Posted by: Shadowblade
« on: September 19, 2005, 11:33:42 AM »

I'm just wondering if it happened at the point we jumped to the wrong level, because I have a save in the bandit camp and it works, but the next save is 45 days later, after I jumped, and I get the assertion error. It's like the game got confused or something.

My own fault for not having a first and last save for every area, one when I first entered the map and one when I cleared it, rather than saving over and over again on the same "CLoakwood 1" file.

  :-[

~
Posted by: Echon
« on: September 18, 2005, 02:48:23 PM »

Let's have some support, Echon! We are your playtesters and you don't seem interested in anything unless you can reproduce it yourself. Don't give us that load of old "it's hard to work on a fix when my version doesn't have those errors" twaddle. At least CHECK the advice you give out before you give it. There's a list of area codes at the link above, what's so hard about checking it or trying it on your PC before telling us to do something that corrputs our saved games?

The best I can do is fiddle with the area at random since I do not know what is wrong. I played through the entire game with FotD installed and the error did occur. It also did not occur on a fresh install I just made. I did check the new area as far as it is possible to test the solution to an unknown problem.

Quote
What can we do to get to AR1804 when NI doesn't show AR1804 in the saved file but it does have AR1803, I.E. we have jumped to the wrong area so the areas explored flags have popped up out of sequence (assuming that's what's going on)?

There is no order in which you have to visit the areas, so it has got nothing to do with going to one before the other. I am sorry but I have got no solution.

-Echon
Posted by: Shadowblade
« on: September 18, 2005, 09:53:01 AM »

Cheers.

Maybe the saved game gets corrupted at the point that we CLUA in the WRONG code and move to level 3 instead of level 2?

If that's the case, it's Echon's fault for telling us the wrong area code to jump to!   >:(

Let's have some support, Echon! We are your playtesters and you don't seem interested in anything unless you can reproduce it yourself. Don't give us that load of old "it's hard to work on a fix when my version doesn't have those errors" twaddle. At least CHECK the advice you give out before you give it. There's a list of area codes at the link above, what's so hard about checking it or trying it on your PC before telling us to do something that corrputs our saved games?

 ???

What can we do to get to AR1804 when NI doesn't show AR1804 in the saved file but it does have AR1803, I.E. we have jumped to the wrong area so the areas explored flags have popped up out of sequence (assuming that's what's going on)?


Cheers

 ;)

~




Posted by: Andyr
« on: September 16, 2005, 01:02:50 PM »

PS Can we have a list of all the area file codes and the corresponding areas?

~

There's one in the IESDP. http://iesdp.gibberlings3.net/appendices/bg1aref.htm
Posted by: Shadowblade
« on: September 16, 2005, 03:24:15 AM »

This is a big problem as I have a save at the bandit camp, Day 93 and the next is in the mines, Day 138! And I don't want to do the Cloakwood backwards, anyway

But if I replay, surely the files will get corrupted again?

If I remove any of the files from the Data folder, it asks for the CD to be inserted into drive C:\, as that is where I installed from. Putting the AR files into Overrides seems to do nothing to help.

Does everyone except Echon get this problem?


~
Posted by: Shadowblade
« on: September 15, 2005, 11:33:44 AM »

PS Can we have a list of all the area file codes and the corresponding areas?

~
Posted by: Shadowblade
« on: September 15, 2005, 11:32:37 AM »

This is happening to me as well, except I thought the cells were a level lower than the Ogre Mage.

So what can we do if this AR1804 dowload doesn't work? This is something that really has to get fixed, like the Coronation Stall.


Do I need to download NI as well? What is it? Where is it?


~
Posted by: ElfBane
« on: June 06, 2005, 09:30:11 AM »

You can CLUA in Yeslick at the level you want. The files are called YESLIC#.CRE, ranging from 1 to 8.

-Echon
Thanks!
Posted by: Echon
« on: June 06, 2005, 09:15:57 AM »

You can CLUA in Yeslick at the level you want. The files are called YESLIC#.CRE, ranging from 1 to 8.

-Echon
Posted by: ElfBane
« on: June 06, 2005, 09:11:50 AM »

Update: I have a save that will CLUA to AR1804, but I would have to redo the ENTIRE Cloakwood forest. So I decided to just CLUA in the characters I need. So I...

A: CLUA'd in Rill the slave leader so he would be on board about the slave escape, so they wouldn't drown.
B: CLUA'd in Yeslick,,,, and guess what? You don't get him at average party level, you get him at level 1 with
    0 XP. Just wonderfull, I'll just finish the game with Viccy.
Posted by: Hendryk
« on: June 05, 2005, 09:16:03 AM »

Oops.  In tutu, the BG1 areas are prefaced by 'FW' rather than 'AR' so look for 'FW1804'.  Or, if you're in basic BG1, so that the area should be AR1804, make sure that BG1 is the default game folder that NI opens.
Posted by: ElfBane
« on: June 05, 2005, 07:54:59 AM »

Sounds like your saved game file includes a copy of the corrupted area.  If you know NI, you can open up the SAV file and delete that area from your saved game.  Then when you try  to enter it, it will load the correct version.
I have NI......I can even get it to work, I think it's working anyway. When I open the save....it has no AR1804.
Posted by: Hendryk
« on: June 04, 2005, 08:12:51 AM »

Sounds like your saved game file includes a copy of the corrupted area.  If you know NI, you can open up the SAV file and delete that area from your saved game.  Then when you try  to enter it, it will load the correct version.
Posted by: ElfBane
« on: June 04, 2005, 03:10:25 AM »

Update: Ghreyfain, tried your ideas, here are the results. I did what I could before I had to leave, more
             troubleshooting later.
A: Uninstalled FOTD, started new game. I could CLUA to AR1804 fine.
B: Installed FOTD, started new game. I could CLUA to AR1804 fine.
C: Tried to CLUA there with savegame,,Assertion error. Perhaps bad save(but I tried 2 different saves when I first had the problem!). I will try removing characters from the party later today.
Posted by: Fatal Error
« on: June 04, 2005, 01:40:38 AM »

No, that's where the files are actually installed to.  Unless I've done something entirely bizarre, since I only have a cd6 folder in BG1.  The rest of the biffs are in the data folder.

After deleting files from the data folder, do they get repopulated as you play the game? 

Yes, they do; at least anyway they used to. What used to happen was that with a partial install the cache (and this is what I'm considering the BG1 Data folder to be) would fill up every so often during a playthrough and it would take forever and then some for new areas to load. Typically this would happen whenever I first entered the BG sewers. I got in the habit of emptying the Data folder when I first got to the city of BG. If I re-entered any areas that had been deleted they would be re-installed as needed from the CDs.

However, now that I've actually looked at the current Data folder, I can't recall recall there previously being any files there other than the area bifs - there are other ones there now. Regardless, it used to be the case that the entire content of the Data folder could be safely deleted.

Quote
Otherwise you're just deleting data that the game needs to read (perhaps it just checks the CDs if it can't find it on the hard drive?)

Yeah, it would get it from the CD. I don't know much (and that's an understatement) about the infinity engine or weidu or any of this stuff - and it's probably not correct to call the Data folder "cache" as I do but really, there used to be no adverse consequences for purging it whenever you wanted to do so. But I am not arguing that it should now be deleted. I just don't know much (and I'll leave it at that.)