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Topic Summary

Posted by: cliffette
« on: July 13, 2004, 06:33:11 PM »

The BG games though, contain their (small) share of silly things which were fun distractions (Noober/Neeber/Rabid chickens/Salvanas/Gibberling killing... hmm, ok, mostly in BG1). So provided a quest has a definite ending point and is not too intrusive, I'm happy with silly or serious. Though yes, serious is more resonant.
Posted by: Cuv
« on: July 13, 2004, 02:25:39 PM »

I'll consider it ;D    But I do enough serious modding to not let loose and have fun in these things.   

Cuv
Posted by: Imrahil
« on: July 13, 2004, 01:38:23 PM »

I second that idea.  After installing all the MOD's from IM's 1-3 (approximately 25 or so) & trying them out (not necessarily all at the same time), I wound up with about half a dozen that I leave installed in my regular games.  Some of the ones I uninstalled were kind of neat, but forgettable.  Anything that can actually be added to the game beats something that's mildly entertaining to run once then remove forever, IMO.

- Imrahil
Posted by: SimDing0™
« on: July 13, 2004, 11:21:53 AM »

Hey, last time we got quite a few entries which weren't too silly to actually be included in the game. It seems to me that it's kinda cool to get something playable out of Iron Modder, although obviously having fun comes first. So, while I won't be around*, I'd encourage people to perhaps consider trying some more sensible entries.

Bonus points for spotting the ulterior motive.


*DISCLAIMER: I will be in France for several days, so unable to participate. Iron Modder still rocks.