Posted by: jastey
« on: January 21, 2020, 11:00:15 AM »Thanks for your answer!
Can a warning be added while installing it? I mean on the text of the component - like "Warning: you need Dlc merger installed if you plan to use this component"I don't see how - other than to add it to the mod title. Then every mod would be named "Mod XYZ - you need DLC Merge before installing it to SoD from GOG or Steam" - sorry, but that is what the readme is for.
Sergio,Can a warning be added while installing it? I mean on the text of the component - like "Warning: you need Dlc merger installed if you plan to use this component"Quote4) Another bug I witnessed was a crash whenever I installed some components. See here: http://forums.pocketplane.net/index.php/topic,29696.0.htmlThis refers to a problem with SoD from Gog and Steam if the DLC Merger is not installed first. What are you expecting we do about it? I can add the check but as I pointed out in the thread, it does not work for Windows because of restrictions we cannot change.
Sergio:Quote3) Finishable Kagain Caravan quest: this component didn’t work properly in my Baldur’s gate original version install. Bug was also reported here: http://forums.pocketplane.net/index.php/topic,29797.0.htmlWhich bug report do you man? AstroBryGuy posted how the bg1ub component is supposed to work (body of child, Kargain has to be near to trigger dialogue). The expected behavior of the original report was bg1npc content. What exactly did not work for you in the bg1ub component?
1) Ice Island Level Two Restoration. I played this component in Baldur’s gate EE.Seems no longer to be an issue in v16.
Bug1: the component has graphical glitches (lines)
Bug2: the ice golems escorting the “boss” are named “Placeholder”
7) Chapter 6 dialogue enhancement is bugged. For anyone wondering, the guard in the sixth floor, rather than greeting you, will continuosly spam on you a dialogue box.Fixed locally by spawning a custom Watch.
The issue was already mentioned here: https://github.com/AstroBryGuy/bg1ub/issues/9
2) Quoningar the cleric. In Bg classical he has tiax soundset (didn’t check if it’s the same for EE). Maybe it’s not a bug but I found it odd.As far as I can see, the soundset is changed for v16 (unless Tiax uses a generic gnome sound in BG classic). The spelling error is in the original game text which are used for this component for classic BG1.
For some strange reason, in baldur’s gate classic there is a text error:
assitance should be assistance,
but this text error is not there in BG:EE
6) "Additional elminster encounter" is already integrated in BGT: this means that if you use BGT, the component should be skipped. See here: http://www.shsforums.net/topic/60544-v121-bugs-issues-solutions-and-suggestions/?p=608175Thanks, will be fixed.
3) Finishable Kagain Caravan quest: this component didn’t work properly in my Baldur’s gate original version install. Bug was also reported here: http://forums.pocketplane.net/index.php/topic,29797.0.htmlWhich bug report do you man? AstroBryGuy posted how the bg1ub component is supposed to work (body of child, Kargain has to be near to trigger dialogue). The expected behavior of the original report was bg1npc content. What exactly did not work for you in the bg1ub component?
4) Another bug I witnessed was a crash whenever I installed some components. See here: http://forums.pocketplane.net/index.php/topic,29696.0.htmlThis refers to a problem with SoD from Gog and Steam if the DLC Merger is not installed first. What are you expecting we do about it? I can add the check but as I pointed out in the thread, it does not work for Windows because of restrictions we cannot change.