Posted by: AL|EN
« on: March 07, 2019, 10:16:19 AM »Thank you for quick fix. Lovely.
10 [ALIEN-PC]ALIEN ~\Downloads\ARPv8-4 > .\setup-arestorationp.exe --nogame --debug-assign --skip-at-view --list-components-json .\arestorationp\arestorationp.tp2 0but it is suppose to be fixed: https://github.com/WeiDUorg/weidu/blob/b26ebf21541dc722485b4948b5b058b19c8a28c7/README-WeiDU-Changes.txt#L44
[C:\Users\ALIEN\Downloads\ARPv8-4\setup-arestorationp.exe] WeiDU version 24600
SET %TP2_AUTHOR% = ~Almateria (bukato@icloud.com)~
SET %TP2_FILE_NAME% = ~.\arestorationp\arestorationp.tp2~
SET %TP2_BASE_NAME% = ~.\arestorationp\arestorationp.tp2~
SET %MOD_FOLDER% = ~arestorationp~
GET ~arestorationp/language/english/game.tra~ = ~arestorationp/language/english/game.tra~
GET ~arestorationp/language/english/setup.tra~ = ~arestorationp/language/english/setup.tra~
GET ~arestorationp/language/polish/game.tra~ = ~arestorationp/language/polish/game.tra~
GET ~arestorationp/language/polish/setup-%WEIDU_OS%.tra~ = ~arestorationp/language/polish/setup-%WEIDU_OS%.tra~
ERROR: No translation provided for @100
FATAL ERROR: Not_found
17 [ALIEN-PC]ALIEN G:\Mods-Extracted\ARPv8-4 > .\setup-arestorationp.exe --nogame --no-exit-pause --list-components-json .\arestorationp\arestorationp.tp2 1
[G:\Mods-Extracted\ARPv8-4\setup-arestorationp.exe] WeiDU version 24600
ERROR: No translation provided for @100
FATAL ERROR: Not_found
BACKUP ~arestorationp/backup~
AUTHOR ~Almateria (bukato@icloud.com)~
VERSION ~v8.4~
README "arestorationp/language/%LANGUAGE%/readme.html" "arestorationp/language/english/readme.html"
AUTO_TRA ~arestorationp/language/%s~
//%
ALWAYS
ACTION_IF GAME_IS ~eet~ BEGIN
OUTER_SET bg2_chapter = 12
OUTER_SET wmp_xCoordAdd_SoA = 0
OUTER_SET wmp_yCoordAdd_SoA = 2283
OUTER_SET wmp_xCoordAdd_ToB = 893
OUTER_SET wmp_yCoordAdd_ToB = 3011
OUTER_SPRINT wmp_name_ToB "worldmap"
END ELSE BEGIN
OUTER_SET bg2_chapter = 0
OUTER_SET wmp_xCoordAdd_SoA = 0
OUTER_SET wmp_yCoordAdd_SoA = 0
OUTER_SET wmp_xCoordAdd_ToB = 0
OUTER_SET wmp_yCoordAdd_ToB = 0
OUTER_SPRINT wmp_name_ToB "worldm25"
END
OUTER_FOR (i=1; i<=10; i=i+1) BEGIN
OUTER_SET bg2_chapter = bg2_chapter + 1
OUTER_SPRINT name_source ~bg2_chapter_%i%~
OUTER_SET EVAL ~%name_source%~ = bg2_chapter
END
OUTER_SPRINT tra_path ~%MOD_FOLDER%/language~
ACTION_DEFINE_ARRAY l-noconvert BEGIN setup setup-osx setup-unix setup-win32 END
ACTION_DEFINE_ARRAY l-reload BEGIN game END
ACTION_DEFINE_ASSOCIATIVE_ARRAY charset_table BEGIN
english => cp1252
italian => cp1252
dutch => cp1252
latin => cp1252
faroese => cp1252
polish => cp1250
schinese => cp936
french => cp1252
german => cp1252
ptbr => cp1252
END
LAF HANDLE_CHARSETS
INT_VAR
infer_charset = 0
STR_VAR
tra_path = EVAL ~%MOD_FOLDER%/language~
noconvert_array = l-noconvert
reload_array = l-reload
charset_table = charset_table
default_language = ~english~
END
END
LANGUAGE ~Polski~
~polish~
~arestorationp/language/english/game.tra~
~arestorationp/language/english/setup.tra~
~arestorationp/language/polish/game.tra~
~arestorationp/language/polish/setup-%WEIDU_OS%.tra~
LANGUAGE ~English~
~english~
~arestorationp/language/english/game.tra~
~arestorationp/language/english/setup-%WEIDU_OS%.tra~
LANGUAGE ~Italiano (by Sergio)~
~italian~
~arestorationp/language/english/game.tra~
~arestorationp/language/english/setup.tra~
~arestorationp/language/italian/game.tra~
~arestorationp/language/italian/setup-%WEIDU_OS%.tra~
LANGUAGE ~Nederlands (by Tzarnal)~
~dutch~
~arestorationp/language/english/game.tra~
~arestorationp/language/english/setup.tra~
~arestorationp/language/dutch/game.tra~
~arestorationp/language/dutch/setup-%WEIDU_OS%.tra~
LANGUAGE ~lingua latina (by Sleep of Bronze)~
~latin~
~arestorationp/language/english/game.tra~
~arestorationp/language/english/setup.tra~
~arestorationp/language/latin/game.tra~
~arestorationp/language/latin/setup-%WEIDU_OS%.tra~
LANGUAGE ~Foeroyskr (BG2EE) (by inscrutable horse)~
~faroese~
~arestorationp/language/english/game.tra~
~arestorationp/language/english/setup.tra~
~arestorationp/language/faroese/game.tra~
~arestorationp/language/faroese/setup-%WEIDU_OS%.tra~
LANGUAGE ~Simplified Chinese (by Sebastian C)~
~schinese~
~arestorationp/language/english/game.tra~
~arestorationp/language/english/setup.tra~
~arestorationp/language/schinese/game.tra~
~arestorationp/language/schinese/setup-%WEIDU_OS%.tra~
LANGUAGE ~Francais (by Isaya and the d'Oghmatiques)~
~french~
~arestorationp/language/english/game.tra~
~arestorationp/language/english/setup.tra~
~arestorationp/language/french/game.tra~
~arestorationp/language/french/setup-%WEIDU_OS%.tra~
LANGUAGE ~Deutsch (by Dachrisma)~
~german~
~arestorationp/language/english/game.tra~
~arestorationp/language/english/setup.tra~
~arestorationp/language/german/game.tra~
~arestorationp/language/german/setup.tra~
LANGUAGE ~Portugues brasileiro (by Felipe)~
~ptbr~
~arestorationp/language/english/game.tra~
~arestorationp/language/english/setup.tra~
~arestorationp/language/ptbr/game.tra~
~arestorationp/language/ptbr/setup.tra~
BEGIN @100
ACTION_IF FILE_EXISTS_IN_GAME ~clck28.itm~ BEGIN
COPY_EXISTING ~clck28.itm~ ~override/l-clck.itm~END