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Topic Summary

Posted by: jcompton
« on: July 21, 2014, 08:23:05 AM »

I'm pretty sure that I did the NSIS packaging and I certainly wouldn't have had the time or inclination to do additional copying steps. Maybe something just went wrong with your extraction process.

That said, I have been thinking about phasing out my use of NSIS. I started using it eons ago because there was such an overflow of "WHAR MOD GO?????" posts about our mods. Now that people are playing BG2 on increasingly exotic systems and with increasingly exotic installer middlemen, it seems to be more of a hindrance than a help. (Notably, I put out Kelsey V4 without NSIS and nobody seems to have complained.)
Posted by: Argent77
« on: July 21, 2014, 04:09:17 AM »

You are right, the missing files are mainly my fault. I'm usually unpacking mods in executable form manually via 7-Zip to create proper archives, since executables are too inconvenient in my opinion (and a potential security risk). This particular mod seems to execute additional operations during the installation procedure however, which puts the required files into the bam/ee subfolder as well.

May I suggest to add a warning or instructions how to safely unpack the mod to the readme instead, as I'm probably not the only one converting mod executables to archives beforehand.
Posted by: Kaeloree
« on: July 20, 2014, 08:13:43 PM »

I don't believe that's correct; the correct files are copied in BGII:EE. The files are the same, with a few changes for BGII:EE compatibility in the EE directory. Copying the BGII directory will just overwrite those EE versions, and add an unnecessary bam that would go unused in BGII:EE.

I am pretty sure I checked each item in the game and they were working correctly - it's not impossible I'm incorrect, but I'm pretty sure it should all be working.
Posted by: Argent77
« on: July 20, 2014, 04:10:02 PM »

I've noticed a small issue in setup-Keto.tp2 starting at line 281. The block
Code: [Select]
ACTION_IF GAME_IS ~bg2ee~ BEGIN
  COPY ~keto\bams\ee~ ~override~
END ELSE BEGIN
  COPY ~keto\bams\bg2~ ~override~
END
prevents a couple of BAM files to be installed in a BG2EE installation. This includes some visual effects and the icons for her pipe, letter and cloak.

Changing it to this would solve the issue:
Code: [Select]
ACTION_IF GAME_IS ~bg2ee~ BEGIN
  COPY ~keto\bams\ee~ ~override~
END
COPY ~keto\bams\bg2~ ~override~
Posted by: Kulyok
« on: November 15, 2013, 01:54:19 PM »

No ToB content yet. But perhaps one day...

For now, Keto is available for BG2:EE players, thanks to Kaeloree's gracious efforts. :)