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Topic Summary

Posted by: plainab
« on: July 03, 2013, 06:17:49 PM »

IWD2 stock portraits are packed inside of a BIF file.  Only custom portraits that you install will be loose in an added portraits folder.

You can use NearInfinity to locate and export out the images you want.

Do note that the image sizes for IWD2 are different than all the other Infinity Engine games:  42x42 for small and 210x330 for large.  You will have to do some editing/cropping to get them to work with the other games.
Posted by: traaaaaaa
« on: July 03, 2013, 04:02:09 PM »

Sorry for the double post, but I'm still lost here. I can't seem to find the portraits in my IWD2 folder. Any suggestions on their location?
Posted by: traaaaaaa
« on: July 01, 2013, 05:00:12 PM »

Thanks for the welcome and reply. It is very helpful. Long time bg2 player that finally bought bg1 and the portraits are hideous.
Posted by: Kulyok
« on: June 28, 2013, 01:46:20 PM »

P.S. NWN is not an infinity engine game, so while you can operate with IWD2 files, we can't tell you how(unless an NWN modder/experienced player walks by. If you're interested in NPCs, romances and such, Domi tinkered with IWD2 files in her IWD2 NPCs mod, and she's a NWN2 modder - check her mods at

Posted by: Kulyok
« on: June 28, 2013, 01:32:37 PM »

Welcome to PPG! Yep, it's just image sizes and sound file names might be different.

Basically, if you place portraits into Portrait folder and name them NameS.bmp and NameM.bmp, you can use them. Sizes: 38*60 for NameS and 110*170 for NameM.

For the soundset names, it's harder. Basically, you'll have to download IWD2 lines, check each file in accordance with this list: and later, if you'd like to use them for a PC soundset, rename each file as shown here:
Posted by: traaaaaaa
« on: June 28, 2013, 01:05:07 PM »

Is it possible to import the portraits from IWD2 to any of the BG series, or NWN? Also, could I import the voices from IWD2 to any of these games?