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Topic Summary

Posted by: Macready
« on: May 13, 2008, 04:46:50 PM »

Hello -

Does this mean, in Bg1 vanilla, the grandmastery acted as above, with the extra attack etc, and does not in easytutu, since it uses the bg2 engine?

Correct.

Quote
Or did you take that into account and restore it to being 'un nerfed' anyways?

Nope.  This is BG1 in the BG2 engine, which means BG2 grandmastery rules.

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Basically, do i need to apply the tweak to an easytutu game or not?

Yep.
Posted by: Guest
« on: May 13, 2008, 08:11:07 AM »

Hello,

Just saw this on the bg2 tweak readme:

True Grandmastery (Schumacher, Weimer)

This is the standard Baldurdash / TeamBG "un-nerfed" grandmastery patch. In IWD, BG and AD&D guidelines, going from four to five proficiency points in a weapon reduces THAC0 by one, adds one to damage rolls, and gives an extra attack per round to 5/2. In BG2, it only adds one to damage. Rather takes the "Grand" out of "Grandmastery" I think. Install this patch to restore Grandmastery to what it was.

Does this mean, in Bg1 vanilla, the grandmastery acted as above, with the extra attack etc, and does not in easytutu, since it uses the bg2 engine?

Or did you take that into account and restore it to being 'un nerfed' anyways?

Basically, do i need to apply the tweak to an easytutu game or not?

Thanks.