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Topic Summary

Posted by: DavidW
« on: April 15, 2009, 11:28:03 AM »

I think this call is obsolete now, so I'll unpin the topic.
Posted by: lac
« on: November 01, 2008, 09:09:04 AM »

I would be happy to test for you, if it isn't too late.

I would also like to report a, well, a scripting misfeature more than a bug.

Should you get the temple ruins shown on your map because you are hunting ithalium
rather than because you went to umar hills, and talked to the people there and found
Mazzy's note, then

when you find her in the prison and she asks what is up you only have the option
to say 'I am trying to kill the shade lord'.  Except that you have never heard of the
shade lord before .....

just thought to mention ...

Laura
Posted by: George
« on: May 06, 2008, 09:53:27 AM »

Hello!

I'm an italian translator of the Baldur's gate Community. I am translating "Unfinished Business for BG2". Reading this topic I saw you are going to release a new version of this mod and I would be glad if you can send me files TRA or, if you want, the new version so that I can tested it.
(I must tell you: UB is my favourite mod!)

Thanks for your attention.
Posted by: ScuD
« on: January 24, 2008, 11:18:08 AM »

Yep, I've noticed the topic start date and I've even posted on Aug 5. No answer unfortunately.
I hoped some works are still on the way, it seems the project stopped again.
Posted by: Kulyok
« on: January 24, 2008, 03:54:34 AM »

Icelus is around, though.
Posted by: Salk
« on: January 24, 2008, 03:49:59 AM »

Unfortunately it seems that Andyr is as busy as ever. The call for Betatester is 7 months old now and Andyr has last logged in PPG in September (!!) 2007.

We can just hope he can find some time to go back to modding soon enough.
Posted by: ScuD
« on: January 23, 2008, 06:34:36 AM »

Hello
Is it still possible to participate in the new version testing? I'm willingly eager to contribute.
Posted by: amazinggameguru
« on: December 06, 2007, 11:59:26 AM »

well, I tried a PM but for some reason it didn't like me, I'm available if you need another tester
Posted by: Andyr
« on: August 28, 2007, 12:09:33 PM »

Thanks, I'll look into it. :)

In other news I have had some feedback from the testers and am quietly making a few more changes... I have a mountain of RL work at the moment too, though, so no promises when anything'll become public.

On a related note, has anyone ever had a problem where Malaaq (the genie near the start of the game) gets given a nonsensical name?
Posted by: Bursk
« on: August 26, 2007, 02:09:09 PM »

Andyr, nice to see you back (in black).  I can't test the mod for you I'm afraid, but there is one minor change I'd like to see in the new version: a new lot of text sometimes appears on the loading screen which is a sort of advert for Smethy's pets (or whatever it's called).  This was appearing long into my game, way after I'd finished the Boo quest.  It irritated me that it kept appearing, since as far as I know there's no way to visit Smethy again once the Boo quest is finished.

If possible, I'd like this text to stop appearing once the Boo quest is completed.  If this isn't possible, I'd prefer that it didn't appear at all.  I'd much rather do without this text that have it appear for the entire duration of my game.  Quite what the last version of UB I tried I'm not sure, so maybe this isn't the case with v15, but if it is I'd like to see something done about it for v16.

Cheers.
Posted by: Salk
« on: August 16, 2007, 11:20:20 PM »

Thanks, Andyr!  ;)
Posted by: Andyr
« on: August 16, 2007, 12:05:36 PM »

Andyr,

could you please include me as well in the testing team?

Thanks!

Hey,

Thanks for your email--will reply very soon! Had a busy week.
Posted by: Andyr
« on: August 16, 2007, 12:05:16 PM »

Well andyr, if yo haven't modified anything from the previous version then, all replies take you to the trademeet woodland area (i've tested all options in the previous version).

Anyway i'm done with my piece of the minsc quest, have you any interest in 56.333MB of screeshots?

Thanks, that's useful to know. :) And no, I don't really need any screenshots.
Posted by: Clarion
« on: August 15, 2007, 12:11:28 AM »

Yo and hello!

As I'm in no way a modder of any ilk, about my only use on this site is as a beta tester, so if you still need peopleness, just deliver Clarion a sound whacking upside the head and I'll be happy to help.

The trolls, I only noticed that one of them was invincible for me, and I ended up turning tail and running back to the Government District whilst it was still alive.  Sound the clarion, Clarion is a coward ::)
Posted by: Salk
« on: August 14, 2007, 10:01:18 AM »

Andyr,

could you please include me as well in the testing team?

Thanks!