Posted by: cmorgan
« on: January 02, 2007, 03:40:14 PM »Edited top post so folks know that the code as posted was not complete
ACTION_IF FILE_EXISTS_IN_GAME ~FW0100.are~ THEN BEGIN
/* Ensuring all area scripts are assigned */
COPY_EXISTING
~FW0002.are~ ~override~
~FW0004.are~ ~override~
//EDITED OUT > SEE Gibberlings3 common code page for update and code support for Tutu v4 with/without TOTSC
WRITE_EVALUATED_ASCII 0x97~%SOURCE_RES%~
WRITE_ASCII 0x94 ~_AR~
BUT_ONLY_IF_IT_CHANGES