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Topic Summary

Posted by: FredSRichardson
« on: January 07, 2007, 01:00:46 PM »

Hi Grimm,

I think I need to make you a developer for you to have permission to commit to CVS (checking out is of course no problem).

On the topic of IDE's, I'd have to add my favorite: Emacs :D

-Fred
Posted by: Grim Squeaker
« on: November 06, 2006, 03:35:16 PM »

Not sure if you're a big fan of IDEs, but if you access the CVS through Eclipse it has some rather nice synchronisation/update/commit functions.
It was something to do with passwords, or something. Also, at my University they'd prefer us to use plain old text editor (preferabily vi) and manual compilation.

We're encouraged to do that for small things but for large projects with many interconnected classes they recommend we use something like Eclipse.
Posted by: the bigg
« on: November 06, 2006, 03:30:02 PM »

Not sure if you're a big fan of IDEs, but if you access the CVS through Eclipse it has some rather nice synchronisation/update/commit functions.
It was something to do with passwords, or something. Also, at my University they'd prefer us to use plain old text editor (preferabily vi) and manual compilation.
Posted by: Grim Squeaker
« on: November 06, 2006, 03:25:08 PM »

Quote
I tried to commit some changes to cvs, but I think failed miserabily, so I'll post them here.

Not sure if you're a big fan of IDEs, but if you access the CVS through Eclipse it has some rather nice synchronisation/update/commit functions.
Posted by: the bigg
« on: November 06, 2006, 02:56:23 PM »

I tried to commit some changes to cvs, but I think failed miserabily, so I'll post them here. The diff is contained in the attachment, to be unpacked to the same dir as the Makefile. It'll create some new files in infinity/util (mappable by the *CI*.java name) and a NI-diff file, which is a plain output of a diff command.

Changes are:
- Can detect EasyTuTu as if it were normal Tutu, by checking for bg1data in the rootDir().
- Displays the directory where a chitin file is located as well as the game type in the Game menu.
- All file calls are mapped to lowercase (for uniformity with WeiDU on Linux). Probably you should edit the new files so that the toLowerCase() is called only on Linux (or devSin would whine), but I haven't advanced enough in my Java course to know how to do that  :(