Posted by: Lu
« on: April 18, 2006, 02:34:01 PM »
A problem with a custom area in a mod we're working on. Testing goes smoothly, but then we add a couple ambients (four), and when I console Charname into the area, the game crashes. However, unbiffing ambients' wav files into Override solves the problem, testing goes smoothly again. WTF? I mean, any ideas?
Specifically, the wavs are... never mind, my partner says it's the same with any wav files