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Topic Summary

Posted by: cmorgan
« on: April 02, 2006, 11:14:09 AM »

Don't use Gatekeeper on anything but a BG1 file. SK is for BG2 engine material!

Well, if you import your Ranger, he comes with all Ranger attributes up to that point, and none of the new kit abilities. When you SK a kit on, the kit doesn't take effect until the next level up.

Someone more conversant than I needs to weigh in on this one...
I think that means you will have your original character, but progression in the new kit abilities (i.e., your L 8 Ranger has only 1 "called shot"). Since I am pretty conservative with editing/changing, I have always simply rolled a new character in the correct class and then edited stats/etc. to match my original character. That means that I have a "clean" character that matches the original -- no accidental "extra abilities", etc.

It might be fun to do each of the ways, and see what results.
Posted by: cvieor
« on: April 01, 2006, 08:12:33 PM »

is when you get to the end of Tutu create a new Archer character in BG2. Start the game, and when you have finished the opening BG2 cutscene save. Open the save in SK, and change the Str,Int, etc. of the new character to match your old character, change the XP to match your old character, and save. Reopen BG2, load the edited save, and level up.

Is this easier than importing my tutu character and giving him the archer kit with SK?  Cause more things would import (I think).
edit: or better yet, finish Tutu, then create that character with GateKeeper (in BG1).  Would that work?
Posted by: cmorgan
« on: April 01, 2006, 03:33:44 PM »

OK - understood  8). I have used SK and NearInfinity; in my opinion, SK is easier to understand. The quickest, easiest, least-complicated way to do what you want to do, then, is when you get to the end of Tutu create a new Archer character in BG2. Start the game, and when you have finished the opening BG2 cutscene save. Open the save in SK, and change the Str,Int, etc. of the new character to match your old character, change the XP to match your old character, and save. Reopen BG2, load the edited save, and level up.

This results in a character that has all of the attributes of a level "x" Archer, all the stats/experience gained in Tutu as a Ranger, and without having those attributes during the Tutu run.

From a roleplaying perspective, perhaps your dude/dudette was working on the archer stuff on the side; the strange editing feeling was the Infamous Irenicus Torture-by-Editor  :pirate !
Posted by: cvieor
« on: April 01, 2006, 02:56:58 PM »

Thanks for the help!. But what I want to do is not select a kit in BG1 TUTU, but then take the same chracter, import him into BG2 and give him a kit this time (Archer in BG1 is kinda cheesey). The engine just sees it as a BG2 character and won't give you "new" options.  I guess this is only possible through importing a vanilla BG1 save or editing with shadowkeeper.  :( Is shadowkeeper a good tool, I don't want any corrupt save files.
Posted by: cmorgan
« on: April 01, 2006, 02:32:22 PM »

Well, l must be missing the point, sorry man  ???. To check it out, the posts above summarized:

A Tutu game (in all its variations) is really a BG2 game using a BG2 character and emulating the BG1 environment. Ordinarily, it will not give you a chance to change kits, because you get to set that up at the start of character creation; changing it means using a character/saved game editor.

1. If you have played through a vanilla BG1 game, your character couldn't have kits because they didn't exist in BG1. Thus, when you import a character from BG1, you get to choose kits and move up to Tutu.

2. If you have played through a Tutu game, then your original character was created in the BG2 engine, and you had choice of kits when you built the character. All versions of Tutu saves ARE BG2 saves. The way to change BG2/Tutu saved game imported characters is to edit them.

The "restore" file for regular Tutu only helps clean up the directory so that you can use your BG2 installation to play BG2 instead of Tutu. So, there is no true "converting" of Tutu save>BG2 save. All that is happening is that you are extracting the character from the Tutu(BG2engine) save, and putting that character into a BG2(BG2engine) game with a new environment (but the same old rules). The only time you get to *choose* a new kit rather than edit one in (other than a straight BG1 saved game, which is in a different format) is at initial character generation, which for all intents and purposes is at the beginning of using the BG2 engine (either Tutu or BG2).

Hope this helps  :)
Posted by: cvieor
« on: April 01, 2006, 01:46:10 PM »

Nono, I didn't want to dual class a ranger/archer.  If you load a character from BG1 it lets you pick a kit for your class and such, but this is not true with Tutu saves. Maybe some kind of restore file could be included like there is in regular Tutu, but just for converting the saved game.
Posted by: cmorgan
« on: April 01, 2006, 01:38:09 PM »

It looks like what you are really asking is:

I have a Tutu run-through Ranger I want to make into an Archer when I start a BG2 game. How can I do that?

The answer to this question is either

1. import your character from Tutu final save as a ranger, then change the kit in Shadowkeeper and advance in the new kit;
or
2. start a new BG2 game, create an Archer character, and edit your experience/stats/etc. to match your old character.

I believe a Ranger/Archer dual class is impossible, as one is the subset of the other.
Posted by: cvieor
« on: April 01, 2006, 12:55:06 PM »

I found out that it's because the Tutu saves are BG2 style.  If I import from vanilla BG1, I get to pick a kit and racial enemy.  Is there any way to convert my Tutu save to BG1 format so I can import it into BG2 the right way?
Posted by: Macready
« on: March 31, 2006, 10:23:03 PM »

Hello -

So no kit upgrades? I'm confused.

I don't know.  That's why I suggested you try a test import.
Posted by: cvieor
« on: March 31, 2006, 09:45:13 PM »

So no kit upgrades? I'm confused.
Posted by: Macready
« on: March 31, 2006, 09:36:24 PM »

Hello -

I didn't know if it made it a "special" last save or something.

Well, you do get a "final save" once you've won the game, but that save is functionally equivalent to any other save.  It just contains the sum total of your BG1 runthrough.
Posted by: cvieor
« on: March 31, 2006, 09:30:17 PM »

I didn't know if it made it a "special" last save or something.
edit: I just tried it, it didn't let me pick a kit! Is this suppost to happen?
Posted by: Macready
« on: March 31, 2006, 08:01:56 PM »

Hello -

If I make my TUTU character a ranger, when I import him can I make him an archer?

You can import any save, so why not take your most recent save and see?
Posted by: cvieor
« on: March 31, 2006, 07:07:43 PM »

Hello -

Couldn't find something on this with Easytutu, just regular tutu.  Can you export characters to play with in BG2?

Yes.  After you win, a final save will be created automatically.  Copy this final save to your BG2 installation, and use the import feature in BG2 character creation in order to import your character into BG2.

If I make my TUTU character a ranger, when I import him can I make him an archer?
Posted by: Macready
« on: March 28, 2006, 08:33:07 PM »

Hello -

Do you know which components stopped working? I just won't intall those :)

Visit the Tweaks forum and have a look around.  It's the best way to keep tabs on things.