From the WeiDU readme:
ADD_STORE_ITEM "myitem" #10 #0 #0 ~IDENTIFIED~ #5
#10 is the first extension headers number of charges The two #0s that follow are the second and third extension headers number of charges.
The term "extension header" is unfamiliar to me. What counts as the first extension header? In the case of weapons, does this mean the first "Melee" or "Ranged" spell ability (the one that determines damage and usually has a "Charges" setting of "0")? What are the second and third extension headers? All three settings appear to be necessary for this patch command to work at all.
Many thanks for any enlightenment that you can provide.
a Wounded Lion