Wounded dialogues are only a part of BG2. Which component is "alter HP wounded triggers" from? FotD? The one I'm thinking of is from G3 Tweaks or maybe Ease of Use.
Is the character injured at all? A lot of people had this same exact problem with both Minsc and Viconia because of the component "alter HP wounded triggers," from I forget which mod where the NPC would have "gravely injured" dialouge -- however, for some reason, they couldn't speak it, and would just take a few steps, stutter, take a few steps, stutter -- etc.
I get the exact same problem - human Druid protagonist, Dryad tree map in the cloudpeaks, walks a few steps and stops.
I began to think it was some sort of Divine retribution for killing a bear and we'd have to get the Dryad to lift the curse, but after leaving and doing some other maps it sort of resolved itself.
Sometimes swapping the leader around helps, but if not, just leave the map and do some other things before going back.
Then my advice is to remove the Dudleyfixes...This might mean to build a fresh installation as it's too troublesome to try and remove every and each file manually from the override directory.
Well,I've found that it only happens in the cloudpeak mountains area.I'm not sure what the number is but,it's to the southwest of nashkel were you can help the dryad and fight caldo and krumm.Any suggestions?
Hi,nice mod! but,I'm having a very annoying problem.I'm using a druid I created.When I try to move around it keeps taking a few steps and then stops.All other characters move about correctly.I've tried reimporting the character and everything else I can think of......
I installed in this order: 1. BG1 2. TotSC 3. 5512 patch 4. bdfixpack 1.1 5. dudley fixes #1,2,3 6. use of ease 7. fotd 8. the grey clan:episode1 mods
Maybe there's some compatibility problems w/ some mods?If anyone has any suggestions, thanks.Other than deleting the character is the only solution I can think of.But, I'm worried it'll happen again if I restart and I'd like to know what caused it. Thanks!