Posted by: Ghreyfain
« on: October 06, 2005, 01:33:26 PM »Okay, I have myNPC on init dlg for their script but if I choose to reject them during the initial dialog, they keep starting the conversation!
Also, the stupid thing has the green circle around it. How do I set it so that they have the blue NPC circle?
Change her Allegiance to NEUTRAL. Right now I expect it's PC. Also turn off the flag "Export Allowed".
Ok fixed the circles.
Still wondering about the initdialog thing
Also, How do I get her bio in her cre? Its in the CHR file but when i convert it goes back tot he default bio for a PC.
Same way as you assign her name. Are you reading the NPC tutorial and looking at existing NPC's code?
Also my NPC can kill things with a single hit. (it says that she got like 1500 hit points off them or something)
Don't use killsw01.itm.