Post reply

Warning - while you were reading 3 new replies have been posted. You may wish to review your post.
Name:
Email:
Subject:
Message icon:

Verification:
Type the letters shown in the picture
Listen to the letters / Request another image

Type the letters shown in the picture:
What color is grass?:
What is the seventh word in this sentence?:
What is five minus two (use the full word)?:

shortcuts: hit alt+s to submit/post or alt+p to preview


Topic Summary

Posted by: SamielArt
« on: November 14, 2020, 12:42:51 AM »

V24 is now available on GitHug.  Biggest change is that the mod should now work on BG1EE/Siege of Dragonspear.  Visual Ioun Stones now covers two ioun stones added by SoD (Trollblood Ioun Stone [bdioun01] and Blood Red Ioun Stone [bdioun02]), and Sensible Lore now takes shamans into account (they get the same lore as sorcerers).

I also further tweaked the code in places.  Most specifically, Enhanced Goodberries now patches the existing item and spell instead of copying in new ones, which should make it more compatible.

I also created myself a Linux version of the G3 ModPackaging tool, so archives for Windows, OSX and Linux can now also be downloaded from GitHub.  The download page is here:

https://github.com/AngelGryph/D0Tweak/releases/tag/v24


EDIT: The self-extracting archive for Windows did not work, replaced it with a .zip file.
V24 is now available on GitHug.  Biggest change is that the mod should now work on BG1EE/Siege of Dragonspear.  Visual Ioun Stones now covers two ioun stones added by SoD (Trollblood Ioun Stone [bdioun01] and Blood Red Ioun Stone [bdioun02]), and Sensible Lore now takes shamans into account (they get the same lore as sorcerers).

I also further tweaked the code in places.  Most specifically, Enhanced Goodberries now patches the existing item and spell instead of copying in new ones, which should make it more compatible.

I also created myself a Linux version of the G3 ModPackaging tool, so archives for Windows, OSX and Linux can now also be downloaded from GitHub.  The download page is here:

https://github.com/AngelGryph/D0Tweak/releases/tag/v24


EDIT: The self-extracting archive for Windows did not work, replaced it with a .zip file.

Hi, this component can't be installed in BG1EE  "14: Kensai Ryu's Restored Drow Innate Abilities" I recieved this message : " component is not compatible with your game" Is not possible to run this component in BGEE1?? thanks
Posted by: jastey
« on: March 11, 2020, 06:11:46 AM »

Please note that the official download is here now: https://github.com/Pocket-Plane-Group/D0Tweak/releases
With mod packages and everything. :)
Posted by: Greenhorn
« on: March 07, 2020, 06:55:35 AM »

Mmm... Angel, is there a particular reason why your update is without weidu exe and such a pain to install on BGT or Tutu? Don't get me wrong, I'm grateful for your work but it is little tedious to unpack whole thing ( download, then inside downloaded and extracted D0Tweak-24 you must find d0tweak and extract in game folder as setup can't find it's tp. file and THEN you must manually insert weidu.exe and rename it correctly).
Posted by: Angel
« on: April 04, 2018, 04:52:59 PM »

V24 is now available on GitHug.  Biggest change is that the mod should now work on BG1EE/Siege of Dragonspear.  Visual Ioun Stones now covers two ioun stones added by SoD (Trollblood Ioun Stone [bdioun01] and Blood Red Ioun Stone [bdioun02]), and Sensible Lore now takes shamans into account (they get the same lore as sorcerers).

I also further tweaked the code in places.  Most specifically, Enhanced Goodberries now patches the existing item and spell instead of copying in new ones, which should make it more compatible.

I also created myself a Linux version of the G3 ModPackaging tool, so archives for Windows, OSX and Linux can now also be downloaded from GitHub.  The download page is here:

https://github.com/AngelGryph/D0Tweak/releases/tag/v24


EDIT: The self-extracting archive for Windows did not work, replaced it with a .zip file.
Posted by: AL|EN
« on: September 11, 2016, 04:26:48 AM »

Angel, i would be really happy if you could create pull request to BWS repo with link,archive name and size changes :)
Posted by: Angel
« on: September 11, 2016, 03:57:07 AM »

A minor update, v23 is now available.  The main change is that the "Visible Ioun Stones" component will now support ioun stones from The Sorcerer's Place Collection (Ivory Ioun Stone), BG1 Quest Pack (Egg of the Frozen Spider) and BG1 Romantic Encounters (Thalantyr's Ioun Stone), as well as one ioun stone from Rogue Rebalancing that I overlooked in v22 (Verduris' Luckstone).
Posted by: Salk
« on: July 24, 2015, 12:31:01 AM »

It seems to.  I see exceptions made for wraiths, air elementals, mists and the like.

Yes, thank you.

I just wonder if non summons of that category and more (like flying familiars) are excluded from setting off traps in the original game.
Posted by: Angel
« on: July 23, 2015, 04:01:33 AM »

Angel,

does my beloved component "Summon set off traps" exclude flying creatures?

It seems to.  I see exceptions made for wraiths, air elementals, mists and the like.
Posted by: Salk
« on: July 23, 2015, 02:15:08 AM »

Angel,

does my beloved component "Summon set off traps" exclude flying creatures?
Posted by: Angel
« on: February 22, 2015, 10:36:58 AM »

D0Tweak v22 is now available from PPG at http://pocketplane.net/sim/.
Posted by: Drelnza
« on: April 11, 2010, 07:21:41 AM »

Thanks rhomboidspace, I am going to try and install the summoning cap removal despite the reports of it being buggy....
Posted by: Kulyok
« on: February 13, 2009, 12:56:32 AM »

Looks like another competent modder joined the scene. Welcome!

(I'm saying competent, because I don't understand what the file means - which automatically makes anyone who does understand a more clever person than me).
Posted by: rhomboidspace
« on: February 12, 2009, 12:45:05 PM »

Code: [Select]
BACKUP ~d0tweak/backup~
AUTHOR ~SimDing0@hotmail.com~

ALLOW_MISSING
  ~OGRESU.CRE~
  ~JAGUARSU.CRE~
  ~CATLIOWP.CRE~
  ~SWAAIR01.CRE~
  ~SWAAIR02.CRE~   
  ~DAUMBER.CRE~   
  ~BEARBRSU.CRE~
  ~BEARGRSU.CRE~
  ~BEARBLSU.CRE~
  ~GHOULSU.CRE~
  ~C6GUEN.CRE~   
  ~UDDOOR07.CRE~   
  ~SUMTAN01.CRE~   
  ~SUMTAN02.CRE~   
  ~TELICESA.CRE~   
  ~SAHANGU.CRE~   
  ~SKELWASU.CRE~   
  ~TOMEGOL1.CRE~   
  ~TOMEGOL2.CRE~   
  ~TOMEGOL3.CRE~   
  ~TOMEGOL4.CRE~   
  ~ELFIRSU1.CRE~   
  ~ELFIRSU2.CRE~   
  ~ELFIRSU3.CRE~   
  ~ELFIRSU4.CRE~   
  ~SERVSU.CRE~   
  ~ELFIRSUW.CRE~   
  ~TELICESA.CRE~   
  ~SPIDSWSU.CRE~   
  ~BERSERSU.CRE~   
  ~ELFIRPR.CRE~   
  ~WOLFDISU.CRE~   
  ~ELFIRSU.CRE~   
  ~ELAIRSU1.CRE~   
  ~ELAIRSU2.CRE~   
  ~ELAIRSU3.CRE~   
  ~OGREMASU.CRE~   
  ~ELAIRSUW.CRE~   
  ~SWAFIR01.CRE~   
  ~SWAFIR02.CRE~   
  ~SAHLACE.CRE~
  ~HAMASU.CRE~   
  ~DOGWISU.CRE~   
  ~SPIDPHSU.CRE~   
  ~SUMEFREE.CRE~
  ~SENSTALK.CRE~   
  ~RABBITSU.CRE~   
  ~SMOUNDSU.CRE~   
  ~SPIRLION.CRE~   
  ~GIBBERSU.CRE~   
  ~ELEARSU1.CRE~   
  ~ELEARSU2.CRE~   
  ~ELEARSU3.CRE~   
  ~ELEARSU4.CRE~   
  ~ELEARSUW.CRE~   
  ~GLOBSHAM.CRE~   
  ~STALKE.CRE~   
  ~CARRIOSU.CRE~   
  ~ELFIRPR2.CRE~   
  ~ELFIRPR3.CRE~   
  ~DRUFIR01.CRE~   
  ~TASLOISU.CRE~   
  ~GORMISTP.CRE~   
  ~DAGNOLL.CRE~   
  ~MOONDOG.CRE~   
  ~BEARCASU.CRE~   
  ~WOLFSU.CRE~   
  ~WRAITHSU.CRE~   
  ~DOGWASU.CRE~   
  ~BASILGSU.CRE~   
  ~MISTPO01.CRE~   
  ~DOGWAWP.CRE~   
  ~HOBGOBSU.CRE~
  ~SPIRBEAR.CRE~   
  ~SUMELEAR.CRE~   
  ~WYVERNSU.CRE~   
  ~SWORD01.CRE~   
  ~GNOLLSU.CRE~   
  ~BASILLSU.CRE~   
  ~WOLFWISU.CRE~   
  ~ELEARPR.CRE~   
  ~SPIRSNAK.CRE~   
  ~SPIRWOLF.CRE~   
  ~CATJAGSU.CRE~   
  ~NISHRUSU.CRE~   
  ~WOLFWWSU.CRE~   
  ~TELELFIR.CRE~   
  ~SAHSKEL.CRE~   
  ~CATJAGWP.CRE~   
  ~SWAEAR01.CRE~   
  ~SWAEAR02.CRE~   
  ~GHASTGSU.CRE~   
  ~ELEARPR2.CRE~   
  ~ELEARPR3.CRE~   
  ~GHASTSU.CRE~   
  ~WISH02.CRE~   
  ~SHADOWSU.CRE~   
  ~SUMELAIR.CRE~   
  ~HAKSU.CRE~   
  ~GPSKEL1.CRE~   
  ~DECKFELE.CRE~   
  ~DJINNISU.CRE~   
  ~OGREGRSU.CRE~   
  ~JELLMUSU.CRE~   
  ~SUMELFIR.CRE~   
  ~NYMPHSU.CRE~   
  ~OGRELESU.CRE~   
  ~EFREETSU.CRE~   
  ~SAHZOMB.CRE~   
  ~SPIDGISU.CRE~   
  ~BERSER02.CRE~   
  ~BERSER03.CRE~   
  ~BEARPOSU.CRE~   
  ~DRUEAR01.CRE~   
  ~KOBOLDSU.CRE~   
  ~CATLIOSU.CRE~   
  ~ETTERCSU.CRE~   
  ~SUMDJINN.CRE~   
  ~SWORD02.CRE~   
  ~WORGSU.CRE~
  ~XVARTSU.CRE~

ALWAYS

  COPY_EXISTING_REGEXP GLOB ~^anomen[0-9]*\.cre~ ~override~
                            ~^imoen[0-9]*\.cre~  ~override~
                            ~^mazzy[0-9]*\.cre~  ~override~
   READ_LONG 0x244 "current_kit_value"
   PATCH_IF ("%current_kit_value%" = 0x00000000) BEGIN
     WRITE_LONG 0x244 0x40000000
   END
  BUT_ONLY_IF_IT_CHANGES

  COPY_EXISTING_REGEXP GLOB ~^haer[0-9]*\.cre~ ~override~
   READ_LONG 0x244 "current_kit_value"
   PATCH_IF ("%current_kit_value%" = 0x00000020) BEGIN
     WRITE_LONG 0x244 0x400d0000
   END
  BUT_ONLY_IF_IT_CHANGES

  COPY_EXISTING_REGEXP GLOB ~^korgan[0-9]*\.cre~ ~override~
   READ_LONG 0x244 "current_kit_value"
   PATCH_IF ("%current_kit_value%" = 0x00010000) BEGIN
     WRITE_LONG 0x244 0x40010000
   END
  BUT_ONLY_IF_IT_CHANGES

  COPY_EXISTING ~spell.ids~ ~override~
REPLACE_TEXTUALLY ~PSIONIC _SUPERIOR_INVISIBILITY~ ~PSIONIC_SUPERIOR_INVISIBILITY~
  BUT_ONLY_IF_IT_CHANGES

  COPY_EXISTING ~kit.ids~ ~override~
    REPLACE_TEXTUALLY ~.*\bTRUECLASS\b~              ~0x4000 TRUECLASS~
    REPLACE_TEXTUALLY ~.*\bBERSERKER\b~              ~0x4001 BERSERKER~
    REPLACE_TEXTUALLY ~.*\bWIZARDSLAYER\b~           ~0x4002 WIZARDSLAYER~
    REPLACE_TEXTUALLY ~.*\bKENSAI\b~                 ~0x4003 KENSAI~
    REPLACE_TEXTUALLY ~.*\bCAVALIER\b~               ~0x4004 CAVALIER~
    REPLACE_TEXTUALLY ~.*\bINQUISITOR\b~             ~0x4005 INQUISITOR~
    REPLACE_TEXTUALLY ~.*\bUNDEADHUNTER\b~           ~0x4006 UNDEADHUNTER~
    REPLACE_TEXTUALLY ~.*\bMAGESCHOOL_ABJURER\b~     ~0x0040 MAGESCHOOL_ABJURER~
    REPLACE_TEXTUALLY ~.*\bMAGESCHOOL_CONJURER\b~    ~0x0080 MAGESCHOOL_CONJURER~
    REPLACE_TEXTUALLY ~.*\bMAGESCHOOL_DIVINER\b~     ~0x0100 MAGESCHOOL_DIVINER~
    REPLACE_TEXTUALLY ~.*\bMAGESCHOOL_ENCHANTER\b~   ~0x0200 MAGESCHOOL_ENCHANTER~
    REPLACE_TEXTUALLY ~.*\bMAGESCHOOL_ILLUSIONIST\b~ ~0x0400 MAGESCHOOL_ILLUSIONIST~
    REPLACE_TEXTUALLY ~.*\bMAGESCHOOL_INVOKER\b~     ~0x0800 MAGESCHOOL_INVOKER~
    REPLACE_TEXTUALLY ~.*\bMAGESCHOOL_NECROMANCER\b~ ~0x1000 MAGESCHOOL_NECROMANCER~
    REPLACE_TEXTUALLY ~.*\bMAGESCHOOL_TRANSMUTER\b~  ~0x2000 MAGESCHOOL_TRANSMUTER~
    REPLACE_TEXTUALLY ~.*\bMAGESCHOOL_GENERALIST\b~  ~0x0000 WILDMAGE~
    REPLACE_TEXTUALLY ~.*\bFERALAN\b~                ~0x4007 FERALAN~
    REPLACE_TEXTUALLY ~.*\bSTALKER\b~                ~0x4008 STALKER~
    REPLACE_TEXTUALLY ~.*\bBEASTMASTER\b~            ~0x4009 BEASTMASTER~
    REPLACE_TEXTUALLY ~.*\bASSASIN\b~                ~0x400A ASSASIN~
    REPLACE_TEXTUALLY ~.*\bBOUNTYHUNTER\b~           ~0x400B BOUNTYHUNTER~
    REPLACE_TEXTUALLY ~.*\bSWASHBUCKLER\b~           ~0x400C SWASHBUCKLER~
    REPLACE_TEXTUALLY ~.*\bBLADE\b~                  ~0x400D BLADE~
    REPLACE_TEXTUALLY ~.*\bJESTER\b~                 ~0x400E JESTER~
    REPLACE_TEXTUALLY ~.*\bSKALD\b~                  ~0x400F SKALD~
    REPLACE_TEXTUALLY ~.*\bGODTALOS\b~               ~0x4013 GODTALOS~
    REPLACE_TEXTUALLY ~.*\bGODHELM\b~                ~0x4014 GODHELM~
    REPLACE_TEXTUALLY ~.*\bGODLATHANDER\b~           ~0x4015 GODLATHANDER~
    REPLACE_TEXTUALLY ~.*\bTOTEMIC\b~                ~0x4010 TOTEMIC~
    REPLACE_TEXTUALLY ~.*\bSHAPESHIFTER\b~           ~0x4011 SHAPESHIFTER~
    REPLACE_TEXTUALLY ~.*\bBEASTFRIEND\b~            ~0x4012 BEASTFRIEND~
    REPLACE_TEXTUALLY ~.*\bBARBARIAN\b~              ~0x0000 BARBARIAN~
    REPLACE_TEXTUALLY ~.*\bWILDMAGE\b~               ~0x0000 WILDMAGE~
  BUT_ONLY_IF_IT_CHANGES

  APPEND ~kit.ids~ ~0x4000 TRUECLASS~
    UNLESS ~\bTRUECLASS\b~
  APPEND ~kit.ids~ ~0x0000 BARBARIAN~
    UNLESS ~\bBARBARIAN\b~
  APPEND ~kit.ids~ ~0x0000 WILDMAGE~
    UNLESS ~\bWILDMAGE\b~

  APPEND ~state.ids~ ~0x00000FC0 STATE_REALLY_DEAD~ UNLESS ~STATE_REALLY_DEAD~

  APPEND ~ACTION.IDS~
    ~31 SpellRES(S:RES*,O:Target*)~
    UNLESS ~31 SpellRES(S:RES*,O:Target*)~
  APPEND ~ACTION.IDS~
    ~95 SpellPointRES(S:RES*,P:Target*)~
    UNLESS ~95 SpellPointRES(S:RES*,P:Target*)~
  APPEND ~ACTION.IDS~
    ~113 ForceSpellRES(S:RES*,O:Target)~
    UNLESS ~113 ForceSpellRES(S:RES*,O:Target)~
  APPEND ~ACTION.IDS~
    ~114 ForceSpellPointRES(S:RES*,P:Target)~
    UNLESS ~114 ForceSpellPointRES(S:RES*,P:Target)~
  APPEND ~ACTION.IDS~
    ~160 ApplySpellRES(S:RES*,O:Target)~
    UNLESS ~160 ApplySpellRES(S:RES*,O:Target)~
  APPEND ~ACTION.IDS~
    ~181 ReallyForceSpellRES(S:RES*,O:Target)~
    UNLESS ~181 ReallyForceSpellRES(S:RES*,O:Target)~
  APPEND ~ACTION.IDS~
    ~191 SpellNoDecRES(S:RES*,O:Target*)~
    UNLESS ~191 SpellNoDecRES(S:RES*,O:Target*)~
  APPEND ~ACTION.IDS~
    ~192 SpellPointNoDecRES(S:RES*,P:Target*)~
    UNLESS ~192 SpellPointNoDecRES(S:RES*,P:Target*)~
  APPEND ~ACTION.IDS~
    ~240 ReallyForceSpellDeadRES(S:RES*,O:Target)~
    UNLESS ~240 ReallyForceSpellDeadRES(S:RES*,O:Target)~
  APPEND ~ACTION.IDS~
    ~318 ForceSpellRangeRES(S:RES*,O:Target)~
    UNLESS ~318 ForceSpellRangeRES(S:RES*,O:Target)~
  APPEND ~ACTION.IDS~
    ~319 ForceSpellPointRangeRES(S:RES*,P:Target)~
    UNLESS ~319 ForceSpellPointRangeRES(S:RES*,P:Target)~
  APPEND ~ACTION.IDS~
    ~337 ReallyForceSpellPointRES(S:RES*,P:Target*)~
    UNLESS ~337 ReallyForceSpellPointRES(S:RES*,P:Target*)~
  APPEND ~TRIGGER.IDS~
    ~0x4031 HaveSpellRES(S:Spell*)~
    UNLESS ~0x4031 HaveSpellRES(S:Spell*)~

  APPEND ~ACTION.IDS~
    ~335 SetTokenGlobal(S:GLOBAL*,S:Area*,S:Token*)~
    UNLESS ~335 SetTokenGlobal(S:GLOBAL*,S:Area*,S:Token*)~

  APPEND ~CLASS.IDS~
    ~202 LONG_BOW~
    UNLESS ~202 LONG_BOW~
  APPEND ~CLASS.IDS~
    ~202 MAGE_ALL~
    UNLESS ~202 MAGE_ALL~

  COPY_EXISTING ~race.ids~ ~override~
    REPLACE_TEXTUALLY ~^149 +SHADOW\b~ ~149 STATUE~
  BUT_ONLY_IF_IT_CHANGES

  CLEAR_IDS_MAP

END

README ~d0tweak/readme.htm~

DEFINE_ACTION_MACRO ~REMOVE_SUMMONING_CAP~ BEGIN

ACTION_IF NOT FILE_EXISTS ~override/No_Summoning_Cap.d0~ THEN BEGIN

COPY ~d0tweak/dummy.d0~ ~override/No_Summoning_Cap.d0~

COPY_EXISTING_REGEXP GLOB ~^.*\.CRE$~ ~override~
PATCH_IF SOURCE_SIZE > 0 BEGIN
 READ_BYTE 0x275 "cur"
 PATCH_IF ("%cur%" = 6) BEGIN
  WRITE_BYTE 0x275 20 // Change gender from SUMMONED
 END
END
BUT_ONLY_IF_IT_CHANGES

COPY_EXISTING_REGEXP GLOB ~^.*\.EFF$~ ~OVERRIDE~
READ_LONG 0x10 "opcode"
PATCH_IF (("%opcode%" = 219) // Attack roll penalty
OR ("%opcode%" = 72) // Change AI type
OR ("%opcode%" = 179) // Damage vs type bonus
OR ("%opcode%" = 238) // Disintegrate
OR ("%opcode%" = 175) // Hold creature
OR ("%opcode%" = 185) // Hold creature 2
OR ("%opcode%" = 248) // Melee hit effect
OR ("%opcode%" = 109) // Paralyze
OR ("%opcode%" = 100) // Protection from creature type
OR ("%opcode%" = 249) // Ranged hit effect
OR ("%opcode%" = 55) // Slay
OR ("%opcode%" = 178) // THAC0 vs type bonus
OR ("%opcode%" = 177) // Use EFF file
OR ("%opcode%" = 283) // Use EFF file as curse
) THEN BEGIN
READ_LONG 0x20 "IDS_file"
READ_LONG 0x1c "IDS_entry"
PATCH_IF (("%IDS_file%" = 7) AND ("%IDS_entry%" = 6))  // if IDS target = "Gender.ids/SUMMONED"
THEN BEGIN
WRITE_LONG 0x1c 20
END
END ELSE
PATCH_IF ("%opcode%" = 71) // Sex change
THEN BEGIN
READ_LONG 0x1c "IDS_entry"
PATCH_IF ("%IDS_entry%" = 6)
THEN BEGIN
WRITE_LONG 0x1c 20
END
END
BUT_ONLY_IF_IT_CHANGES

COPY_EXISTING_REGEXP GLOB ~^.*\.SPL$~ ~override~
  READ_LONG  0x64 "abil_off" ELSE 0
  READ_SHORT 0x68 "abil_num" ELSE 0
  READ_LONG  0x6a "fx_off"   ELSE 0
  FOR (index = 0 ; index < abil_num ; index = index + 1) BEGIN
    READ_SHORT ("%abil_off%" + 0x1e + (0x28 * "%index%")) "abil_fx_num"
    READ_SHORT ("%abil_off%" + 0x20 + (0x28 * "%index%")) "abil_fx_idx"
    FOR (index2 = 0 ; index2 < abil_fx_num ; index2 = index2 + 1) BEGIN
      READ_SHORT ("%fx_off%" +        (("%abil_fx_idx%" + "%index2%") * 0x30)) "opcode"
      PATCH_IF (("%opcode%" = 219) // Attack roll penalty
OR ("%opcode%" = 72) // Change AI type
OR ("%opcode%" = 179) // Damage vs type bonus
OR ("%opcode%" = 238) // Disintegrate
OR ("%opcode%" = 175) // Hold creature
OR ("%opcode%" = 185) // Hold creature 2
OR ("%opcode%" = 248) // Melee hit effect
OR ("%opcode%" = 109) // Paralyze
OR ("%opcode%" = 100) // Protection from creature type
OR ("%opcode%" = 249) // Ranged hit effect
OR ("%opcode%" = 55) // Slay
OR ("%opcode%" = 178) // THAC0 vs type bonus
OR ("%opcode%" = 177) // Use EFF file
OR ("%opcode%" = 283) // Use EFF file as curse
      ) THEN BEGIN
READ_LONG ("%fx_off%" + 0x08 + (("%abil_fx_idx%" + "%index2%") * 0x30)) "IDS_file"
READ_LONG ("%fx_off%" + 0x04 + (("%abil_fx_idx%" + "%index2%") * 0x30)) "IDS_entry"
PATCH_IF (("%IDS_file%" = 7) AND ("%IDS_entry%" = 6))  // if IDS target = "Gender.ids/SUMMONED"
THEN BEGIN
WRITE_LONG ("%fx_off%" + 0x04 + (("%abil_fx_idx%" + "%index2%") * 0x30)) 20
END
      END ELSE
  PATCH_IF ("%opcode%" = 71) // Sex change
  THEN BEGIN
  READ_LONG ("%fx_off%" + 0x04 + (("%abil_fx_idx%" + "%index2%") * 0x30)) "IDS_entry"
  PATCH_IF ("%IDS_entry%" = 6)
  THEN BEGIN
  WRITE_LONG ("%fx_off%" + 0x04 + (("%abil_fx_idx%" + "%index2%") * 0x30)) 20
  END
  END
    END
  END
  READ_SHORT 0x70 "global_fx_num" ELSE 0
  FOR (index = 0 ; index < global_fx_num ; index = index + 1) BEGIN
    READ_SHORT ("%fx_off%" + ("%index%" * 0x30)) "opcode"
    PATCH_IF (("%opcode%" = 219) // Attack roll penalty
  OR ("%opcode%" = 72) // Change AI type
  OR ("%opcode%" = 179) // Damage vs type bonus
  OR ("%opcode%" = 238) // Disintegrate
  OR ("%opcode%" = 175) // Hold creature
  OR ("%opcode%" = 185) // Hold creature 2
  OR ("%opcode%" = 248) // Melee hit effect
  OR ("%opcode%" = 109) // Paralyze
  OR ("%opcode%" = 100) // Protection from creature type
  OR ("%opcode%" = 249) // Ranged hit effect
  OR ("%opcode%" = 55) // Slay
  OR ("%opcode%" = 178) // THAC0 vs type bonus
  OR ("%opcode%" = 177) // Use EFF file
  OR ("%opcode%" = 283) // Use EFF file as curse
    ) THEN BEGIN
READ_LONG ("%fx_off%" + 0x08 + ("%index%" * 0x30)) "IDS_file"
READ_LONG ("%fx_off%" + 0x04 + ("%index%" * 0x30)) "IDS_entry"
PATCH_IF (("%IDS_file%" = 7) AND ("%IDS_entry%" = 6))  // if IDS target = "Gender.ids/SUMMONED"
THEN BEGIN
  WRITE_LONG ("%fx_off%" + 0x04 + ("%index%" * 0x30)) 20
END
    END ELSE
PATCH_IF ("%opcode%" = 71) // Sex change
THEN BEGIN
  READ_LONG ("%fx_off%" + 0x04 + ("%index2%" * 0x30)) "IDS_entry"
  PATCH_IF ("%IDS_entry%" = 6)
  THEN BEGIN
    WRITE_LONG ("%fx_off%" + 0x04 + ("%index2%" * 0x30)) 20
  END
END
  END
BUT_ONLY_IF_IT_CHANGES

COPY_EXISTING_REGEXP GLOB ~^.*\.ITM$~ ~override~
READ_LONG  0x64 "abil_off" ELSE 0
READ_SHORT 0x68 "abil_num" ELSE 0
READ_LONG  0x6a "fx_off"   ELSE 0
FOR (index = 0 ; index < abil_num ; index = index + 1) BEGIN
READ_SHORT ("%abil_off%" + 0x1e + (0x38 * "%index%")) "abil_fx_num"
READ_SHORT ("%abil_off%" + 0x20 + (0x38 * "%index%")) "abil_fx_idx"
FOR (index2 = 0 ; index2 < abil_fx_num ; index2 = index2 + 1) BEGIN
READ_SHORT ("%fx_off%" + (("%abil_fx_idx%" + "%index2%") * 0x30)) "opcode"
PATCH_IF (("%opcode%" = 219) // Attack roll penalty
  OR ("%opcode%" = 72) // Change AI type
  OR ("%opcode%" = 179) // Damage vs type bonus
  OR ("%opcode%" = 238) // Disintegrate
  OR ("%opcode%" = 175) // Hold creature
  OR ("%opcode%" = 185) // Hold creature 2
  OR ("%opcode%" = 248) // Melee hit effect
  OR ("%opcode%" = 109) // Paralyze
  OR ("%opcode%" = 100) // Protection from creature type
  OR ("%opcode%" = 249) // Ranged hit effect
  OR ("%opcode%" = 55) // Slay
  OR ("%opcode%" = 178) // THAC0 vs type bonus
  OR ("%opcode%" = 177) // Use EFF file
  OR ("%opcode%" = 283) // Use EFF file as curse
) THEN BEGIN
READ_LONG ("%fx_off%" + 0x08 + (("%abil_fx_idx%" + "%index2%") * 0x30)) "IDS_file"
READ_LONG ("%fx_off%" + 0x04 + (("%abil_fx_idx%" + "%index2%") * 0x30)) "IDS_entry"
PATCH_IF (("%IDS_file%" = 7) AND ("%IDS_entry%" = 6))  // if IDS target = "Gender.ids/SUMMONED"
THEN BEGIN
WRITE_LONG ("%fx_off%" + 0x04 + (("%abil_fx_idx%" + "%index2%") * 0x30)) 20
END
END ELSE
PATCH_IF ("%opcode%" = 71) // Sex change
THEN BEGIN
READ_LONG ("%fx_off%" + 0x04 + (("%abil_fx_idx%" + "%index2%") * 0x30)) "IDS_entry"
PATCH_IF ("%IDS_entry%" = 6)
THEN BEGIN
WRITE_LONG ("%fx_off%" + 0x04 + (("%abil_fx_idx%" + "%index2%") * 0x30)) 20
END
END
END
END
  READ_SHORT 0x70 "global_fx_num" ELSE 0
  FOR (index = 0 ; index < global_fx_num ; index = index + 1) BEGIN
    READ_SHORT ("%fx_off%" + ("%index%" * 0x30)) "opcode"
    PATCH_IF (("%opcode%" = 219) // Attack roll penalty
  OR ("%opcode%" = 72) // Change AI type
  OR ("%opcode%" = 179) // Damage vs type bonus
  OR ("%opcode%" = 238) // Disintegrate
  OR ("%opcode%" = 175) // Hold creature
  OR ("%opcode%" = 185) // Hold creature 2
  OR ("%opcode%" = 248) // Melee hit effect
  OR ("%opcode%" = 109) // Paralyze
  OR ("%opcode%" = 100) // Protection from creature type
  OR ("%opcode%" = 249) // Ranged hit effect
  OR ("%opcode%" = 55) // Slay
  OR ("%opcode%" = 178) // THAC0 vs type bonus
  OR ("%opcode%" = 177) // Use EFF file
  OR ("%opcode%" = 283) // Use EFF file as curse
    ) THEN BEGIN
READ_LONG ("%fx_off%" + 0x08 + ("%index%" * 0x30)) "IDS_file"
READ_LONG ("%fx_off%" + 0x04 + ("%index%" * 0x30)) "IDS_entry"
PATCH_IF (("%IDS_file%" = 7) AND ("%IDS_entry%" = 6))  // if IDS target = "Gender.ids/SUMMONED"
THEN BEGIN
  WRITE_LONG ("%fx_off%" + 0x04 + ("%index%" * 0x30)) 20
END
    END ELSE
PATCH_IF ("%opcode%" = 71) // Sex change
THEN BEGIN
  READ_LONG ("%fx_off%" + 0x04 + ("%index%" * 0x30)) "IDS_entry"
  PATCH_IF ("%IDS_entry%" = 6)
  THEN BEGIN
    WRITE_LONG ("%fx_off%" + 0x04 + ("%index%" * 0x30)) 20
  END
END
  END
BUT_ONLY_IF_IT_CHANGES

COPY_EXISTING ~kit.ids~ ~override~
REPLACE_TEXTUALLY ~0X401F~ ~0x401F~
BUT_ONLY_IF_IT_CHANGES
ACTION_IF NOT FILE_EXISTS ~override/ar2812.bcs~
THEN BEGIN
COPY ~d0tweak/d0tweak.bcs~ ~override/ar2812.bcs~
END
ACTION_IF FILE_EXISTS ~override/cm7000.bcs~
THEN BEGIN
EXTEND_TOP ~cm7000.bcs~ ~d0tweak/d0tweak.bcs~
END
COPY ~d0tweak/d0tweak.bcs~ ~override/rdog.bcs~
COPY ~d0tweak/d0tweak.bcs~ ~override/rdwarf.bcs~
COPY ~d0tweak/d0tweak.bcs~ ~override/retter.bcs~
COPY ~d0tweak/d0tweak.bcs~ ~override/rgibbler.bcs~
COPY ~d0tweak/d0tweak.bcs~ ~override/rhalflin.bcs~
COPY ~d0tweak/d0tweak.bcs~ ~override/rhobgoba.bcs~
COPY ~d0tweak/d0tweak.bcs~ ~override/rhobgobf.bcs~
COPY ~d0tweak/d0tweak.bcs~ ~override/rkobold.bcs~
COPY ~d0tweak/d0tweak.bcs~ ~override/rogre.bcs~
COPY ~d0tweak/d0tweak.bcs~ ~override/rsiren.bcs~
COPY ~d0tweak/d0tweak.bcs~ ~override/rsirine.bcs~

COPY_EXISTING_REGEXP GLOB ~.*\.bcs~ ~override~
PATCH_SILENT
PATCH_IF (SOURCE_SIZE > 0) THEN BEGIN // protects against invalid files
DECOMPILE_BCS_TO_BAF
REPLACE_TEXTUALLY ~SUMMONED)~ ~20)~
REPLACE_TEXTUALLY ~\.SUMMONED\.~ ~.20.~
REPLACE_TEXTUALLY ~\.SUMMONED\]~ ~.20]~
COMPILE_BAF_TO_BCS
END
PATCH_VERBOSE
BUT_ONLY_IF_IT_CHANGES

END
END



LANGUAGE ~English~
         ~english~
         ~d0tweak/english/d0tweak.tra~
LANGUAGE ~French (by Raphaƫl Mizrahi)~
         ~french~
         ~d0tweak/english/d0tweak.tra~
         ~d0tweak/french/d0tweak.tra~
LANGUAGE ~Spanish (by Bhasbuto/Clan DLAN)~
         ~spanish~
         ~d0tweak/english/d0tweak.tra~
         ~d0tweak/spanish/d0tweak.tra~
LANGUAGE ~Polish (by Damian Staniszewski)~
         ~polish~
         ~d0tweak/english/d0tweak.tra~
         ~d0tweak/polish/d0tweak.tra~
LANGUAGE ~German (by Tanis Eichenblatt)~
         ~german~
         ~d0tweak/english/d0tweak.tra~
         ~d0tweak/german/d0tweak.tra~
LANGUAGE ~Japanese (by Kuroukume Velve)~
         ~japanese~
         ~d0tweak/english/d0tweak.tra~
         ~d0tweak/japanese/d0tweak.tra~

BEGIN @1

COPY ~d0tweak/goodberry/gberry2.itm~ ~override~
  SAY UNIDENTIFIED_DESC @2
COPY ~d0tweak/goodberry/gberry3.itm~ ~override~
  SAY UNIDENTIFIED_DESC @3
COPY ~d0tweak/goodberry/gberry4.itm~ ~override~
  SAY UNIDENTIFIED_DESC @4
COPY ~d0tweak/goodberry/gberry5.itm~ ~override~
  SAY UNIDENTIFIED_DESC @5
COPY ~d0tweak/goodberry/gberry6.itm~ ~override~
  SAY UNIDENTIFIED_DESC @6
COPY ~d0tweak/goodberry/gberry7.itm~ ~override~
  SAY UNIDENTIFIED_DESC @7
COPY ~d0tweak/goodberry/sppr207.spl~ ~override~
  SAY 0x50 @8

////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////

BEGIN @9

REQUIRE_PREDICATE NOT FILE_EXISTS ~override/fw2600.are~ ~Skipping Tutu-incompatible component.~

// 0x13 = LE, 0x33 = CE
COPY_EXISTING ~dempitsu.cre~ ~override~
              ~imp01.cre~ ~override~
              ~icsalfir.cre~ ~override~
  WRITE_BYTE 0x27b 0x13
BUT_ONLY_IF_IT_CHANGES

COPY_EXISTING ~demnabsu.cre~ ~override~
              ~demglasu.cre~ ~override~
              ~impqua01.cre~ ~override~
              ~obsdem01.cre~ ~override~
              ~obsdem02.cre~ ~override~ // Unused "Mane"
              ~obsdem04.cre~ ~override~
              ~obsdem05.cre~ ~override~ // Unused Nabassu
              ~abydem01.cre~ ~override~
  WRITE_BYTE 0x27b 0x33
BUT_ONLY_IF_IT_CHANGES

COMPILE ~d0tweak/demons~

////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////

BEGIN @10

REQUIRE_PREDICATE NOT FILE_EXISTS ~override/fw2600.are~ ~Skipping Tutu-incompatible component.~

// Correct Animations
// COPY_EXISTING ~sudemde1.cre~ ~override~
// WRITE_SHORT 0x28 4352
// COPY_EXISTING ~sudemde2.cre~ ~override~
// WRITE_SHORT 0x28 4352
COPY_EXISTING ~dempit01.cre~ ~override~
  WRITE_SHORT 0x28 32558
COPY_EXISTING ~jondem02.cre~ ~override~
  WRITE_SHORT 0x28 4352
COPY_EXISTING ~jondem04.cre~ ~override~
  WRITE_SHORT 0x28 4352
COPY_EXISTING ~obsdem04.cre~ ~override~
  WRITE_SHORT 0x28 57424 // Maurezhi = IC_LICHBLACK
ACTION_IF FILE_EXISTS ~data/25CreAni.bif~ // ToB Demons
THEN BEGIN
  COPY_EXISTING ~gordem.cre~ ~override~
    WRITE_SHORT 0x28 4352
  COPY_EXISTING ~demgla01.cre~ ~override~
    WRITE_SHORT 0x28 57585
  COPY_EXISTING ~demglab.cre~ ~override~
    WRITE_SHORT 0x28 57585
  COPY_EXISTING ~demglab2.cre~ ~override~
    WRITE_SHORT 0x28 57585
  COPY_EXISTING ~demglasu.cre~ ~override~
    WRITE_SHORT 0x28 57585
  COPY_EXISTING ~enddem01.cre~ ~override~
    WRITE_SHORT 0x28 57585
  COPY_EXISTING ~enddem02.cre~ ~override~
    WRITE_SHORT 0x28 57585
  COPY_EXISTING ~jondem01.cre~ ~override~
    WRITE_SHORT 0x28 57585
  COPY_EXISTING ~jondem03.cre~ ~override~
    WRITE_SHORT 0x28 57585
  COPY_EXISTING ~jondem05.cre~ ~override~
    WRITE_SHORT 0x28 57585
  COPY_EXISTING ~abisred1.cre~ ~override~
    WRITE_SHORT 0x28 57568
  COPY_EXISTING ~gordem.cre~ ~override~
    WRITE_SHORT 0x28 4352
  COPY_EXISTING ~telpit1.cre~ ~override~
    WRITE_SHORT 0x28 32558
  COPY_EXISTING ~telpit2.cre~ ~override~
    WRITE_SHORT 0x28 32558
  COPY_EXISTING ~gordem2.cre~ ~override~
    WRITE_SHORT 0x28 59648 // Velithuu = IC_SALAMANDER
  ACTION_IF FILE_EXISTS ~override/balth2.dlg~ // Ascension Demons
  THEN BEGIN
    COPY_EXISTING ~fincamb2.cre~ ~override~
      WRITE_SHORT 0x28 8960 // Cambion = IC_DEATH_KNIGHT
    COPY_EXISTING ~finnabas.cre~ ~override~
      WRITE_SHORT 0x28 4352
    // COPY_EXISTING ~finbabau.cre~ ~override~ // Babau = IC_LICHBLACK
  END
END

////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////

BEGIN @14

REQUIRE_PREDICATE NOT FILE_EXISTS ~override/fw2600.are~ ~Skipping Tutu-incompatible component.~

COPY_EXISTING ~SPWI402.SPL~ ~override/SPWI450.SPL~
COPY ~d0tweak/ddoor/D0SCRLDD.ITM~ ~override~

COPY_EXISTING ~scrolls.sto~ ~override~
  READ_LONG 0x34 "sale_offset"
  READ_LONG 0x38 "sale_num"
  READ_LONG 0x2C "item_offset"
  READ_LONG 0x4C "drink_offset"
  READ_LONG 0x70 "cure_offset"
  SET "orig_sale_num" = "%sale_num%"
  SET "ddoor_added" = 0
  SET "ddoor_insert" = 0
  SET "item_offset_patch" = 0
  SET "drink_offset_patch" = 0
  SET "cure_offset_patch" = 0
  WHILE ("%sale_num%" > 0) BEGIN
    READ_LONG ("%sale_offset%" +        (("%sale_num%" - 1) * 0x1C)) "item1"
    READ_LONG ("%sale_offset%" + 0x04 + (("%sale_num%" - 1) * 0x1C)) "item2"
    WHILE (("%item1%" = 0x4c524353) AND ("%item2%" = 0x00004232) AND ("%ddoor_insert%" = 0)) BEGIN // scrl2b
      SET "ddoor_insert" = "%sale_num%"
    END
  SET "sale_num" = ("%sale_num%" - 1)
  END
  WHILE (("%ddoor_added%" = 0) AND ("%ddoor_insert%" > 0)) BEGIN
    INSERT_BYTES ("%sale_offset%" + ("%ddoor_insert%" * 0x1C)) 28
    WRITE_ASCII ("%sale_offset%" +        ("%ddoor_insert%" * 0x1C)) ~D0SCRLDD~
    WRITE_LONG  ("%sale_offset%" + 0xa + ("%ddoor_insert%" * 0x1C)) 1 // stacks of 1
    WRITE_LONG  ("%sale_offset%" + 0x10 + ("%ddoor_insert%" * 0x1C)) 1 // identified
    WRITE_LONG  ("%sale_offset%" + 0x14 + ("%ddoor_insert%" * 0x1C)) 3 // quantity
    SET "ddoor_added" = 1
  END
  WRITE_LONG 0x38 ("%orig_sale_num%" + "%ddoor_added%")
  WHILE (("%ddoor_added%" = 1) AND ("%item_offset_patch%" = 0) AND NOT ("%item_offset%" < "%sale_offset%")) BEGIN
    WRITE_LONG 0x2C ("%item_offset%" + 0x1C)
    SET "item_offset_patch" = 1
  END
  WHILE (("%ddoor_added%" = 1) AND ("%drink_offset_patch%" = 0) AND NOT ("%drink_offset%" < "%sale_offset%")) BEGIN
    WRITE_LONG 0x4C ("%drink_offset%" + 0x1C)
    SET "drink_offset_patch" = 1
  END
  WHILE (("%ddoor_added%" = 1) AND ("%cure_offset_patch%" = 0) AND NOT ("%cure_offset%" < "%sale_offset%")) BEGIN
    WRITE_LONG 0x70 ("%cure_offset%" + 0x1C)
    SET "cure_offset_patch" = 1
  END
BUT_ONLY_IF_IT_CHANGES

ACTION_IF FILE_EXISTS ~data/25Store.bif~
THEN BEGIN
COPY_EXISTING ~25spell.sto~ ~override~
              ~25spell2.sto~ ~override~
  READ_LONG 0x34 "sale_offset"
  READ_LONG 0x38 "sale_num"
  READ_LONG 0x2C "item_offset"
  READ_LONG 0x4C "drink_offset"
  READ_LONG 0x70 "cure_offset"
  SET "orig_sale_num" = "%sale_num%"
  SET "ddoor_added" = 0
  SET "ddoor_insert" = 0
  SET "item_offset_patch" = 0
  SET "drink_offset_patch" = 0
  SET "cure_offset_patch" = 0
  WHILE ("%sale_num%" > 0) BEGIN
    READ_LONG ("%sale_offset%" +        (("%sale_num%" - 1) * 0x1C)) "item1"
    READ_LONG ("%sale_offset%" + 0x04 + (("%sale_num%" - 1) * 0x1C)) "item2"
    WHILE (("%item1%" = 0x4c524353) AND ("%item2%" = 0x00004232) AND ("%ddoor_insert%" = 0)) BEGIN // scrl2b
      SET "ddoor_insert" = "%sale_num%"
    END
  SET "sale_num" = ("%sale_num%" - 1)
  END
  WHILE (("%ddoor_added%" = 0) AND ("%ddoor_insert%" > 0)) BEGIN
    INSERT_BYTES ("%sale_offset%" + ("%ddoor_insert%" * 0x1C)) 28
    WRITE_ASCII ("%sale_offset%" +        ("%ddoor_insert%" * 0x1C)) ~D0SCRLDD~
    WRITE_LONG  ("%sale_offset%" + 0xa + ("%ddoor_insert%" * 0x1C)) 1 // stacks of 1
    WRITE_LONG  ("%sale_offset%" + 0x10 + ("%ddoor_insert%" * 0x1C)) 1 // identified
    WRITE_LONG  ("%sale_offset%" + 0x14 + ("%ddoor_insert%" * 0x1C)) 4 // quantity
    SET "ddoor_added" = 1
  END
  WRITE_LONG 0x38 ("%orig_sale_num%" + "%ddoor_added%")
  WHILE (("%ddoor_added%" = 1) AND ("%item_offset_patch%" = 0) AND NOT ("%item_offset%" < "%sale_offset%")) BEGIN
    WRITE_LONG 0x2C ("%item_offset%" + 0x1C)
    SET "item_offset_patch" = 1
  END
  WHILE (("%ddoor_added%" = 1) AND ("%drink_offset_patch%" = 0) AND NOT ("%drink_offset%" < "%sale_offset%")) BEGIN
    WRITE_LONG 0x4C ("%drink_offset%" + 0x1C)
    SET "drink_offset_patch" = 1
  END
  WHILE (("%ddoor_added%" = 1) AND ("%cure_offset_patch%" = 0) AND NOT ("%cure_offset%" < "%sale_offset%")) BEGIN
    WRITE_LONG 0x70 ("%cure_offset%" + 0x1C)
    SET "cure_offset_patch" = 1
  END
BUT_ONLY_IF_IT_CHANGES
END

////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////

BEGIN @16

REQUIRE_PREDICATE NOT FILE_EXISTS ~override/fw2600.are~ ~Skipping Tutu-incompatible component.~

ACTION_IF FILE_EXISTS ~data/25Items.bif~
THEN BEGIN
COPY_EXISTING ~DEVA.ITM~ ~override/DEVA.ITM~
WRITE_BYTE 0x60 4
READ_BYTE 0x18 "flags"
WRITE_BYTE 0x18 ("%flags%" BOR 0b01000000)
BUT_ONLY_IF_IT_CHANGES
COPY_EXISTING ~DEVAEVIL.ITM~ ~override/DEVAEVIL.ITM~
WRITE_BYTE 0x60 4
READ_BYTE 0x18 "flags"
WRITE_BYTE 0x18 ("%flags%" BOR 0b01000000)
BUT_ONLY_IF_IT_CHANGES
COPY_EXISTING ~DEVMON01.ITM~ ~override/DEVMON01.ITM~
WRITE_BYTE 0x60 4
READ_BYTE 0x18 "flags"
WRITE_BYTE 0x18 ("%flags%" BOR 0b01000000)
BUT_ONLY_IF_IT_CHANGES
COPY_EXISTING ~PLANETAR.ITM~ ~override/PLANETAR.ITM~
WRITE_BYTE 0x60 4
READ_BYTE 0x18 "flags"
WRITE_BYTE 0x18 ("%flags%" BOR 0b01000000)
BUT_ONLY_IF_IT_CHANGES
END

COPY_EXISTING ~SAREVO.ITM~ ~override/SAREVO.ITM~
WRITE_BYTE 0x60 3
READ_BYTE 0x18 "flags"
WRITE_BYTE 0x18 ("%flags%" BOR 0b01000000)
BUT_ONLY_IF_IT_CHANGES

COPY_EXISTING ~BEARSPIR.ITM~ ~override/BEARSPIR.ITM~
WRITE_BYTE 0x60 2
READ_BYTE 0x18 "flags"
WRITE_BYTE 0x18 ("%flags%" BOR 0b01000000)
BUT_ONLY_IF_IT_CHANGES
COPY_EXISTING ~LIONSPIR.ITM~ ~override/LIONSPIR.ITM~
WRITE_BYTE 0x60 2
READ_BYTE 0x18 "flags"
WRITE_BYTE 0x18 ("%flags%" BOR 0b01000000)
BUT_ONLY_IF_IT_CHANGES
COPY_EXISTING ~SNAKSPIR.ITM~ ~override/SNAKSPIR.ITM~
WRITE_BYTE 0x60 2
READ_BYTE 0x18 "flags"
WRITE_BYTE 0x18 ("%flags%" BOR 0b01000000)
BUT_ONLY_IF_IT_CHANGES
COPY_EXISTING ~WOLFSPIR.ITM~ ~override/WOLFSPIR.ITM~
WRITE_BYTE 0x60 2
READ_BYTE 0x18 "flags"
WRITE_BYTE 0x18 ("%flags%" BOR 0b01000000)
BUT_ONLY_IF_IT_CHANGES

COPY_EXISTING ~AROW10.ITM~ ~override~
WRITE_LONG 0x60 4
READ_BYTE 0x18 "flags"
WRITE_BYTE 0x18 ("%flags%" BOR 0b01000000)
BUT_ONLY_IF_IT_CHANGES

////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////

BEGIN @17

REQUIRE_PREDICATE NOT FILE_EXISTS ~override/fw2600.are~ ~Skipping Tutu-incompatible component.~

COPY ~d0tweak/racial/haterace.2da~ ~override~
REPLACE 99999 @18
REPLACE 99998 @19
REPLACE 99997 @20
REPLACE 99996 @21
REPLACE 99995 @22
REPLACE 99994 @23
REPLACE 99993 @24

////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////

BEGIN @25

REQUIRE_PREDICATE NOT FILE_EXISTS ~override/fw2600.are~ ~Skipping Tutu-incompatible component.~

LAUNCH_ACTION_MACRO ~REMOVE_SUMMONING_CAP~

////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////

BEGIN @26

REQUIRE_PREDICATE NOT FILE_EXISTS ~override/fw2600.are~ ~Skipping Tutu-incompatible component.~

EXTEND_TOP ~baldur.bcs~ ~d0tweak/cfmod/cfmod.baf~
EXTEND_TOP ~baldur25.bcs~ ~d0tweak/cfmod/cfmod.baf~

////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////

BEGIN @27

DEPRECATED ~An updated version of this component is now incorporated into the BG2 Fixpack at http://www.gibberlings3.net/.~

REQUIRE_PREDICATE NOT FILE_EXISTS ~override/fw2600.are~ ~Skipping Tutu-incompatible component.~

////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////

BEGIN @32

REQUIRE_PREDICATE NOT FILE_EXISTS ~override/fw2600.are~ ~Skipping Tutu-incompatible component.~
REQUIRE_PREDICATE FILE_EXISTS ~data/25CreAni.bif~ ~Skipping ToB-specific component.~

COPY_EXISTING ~botsmith.cre~ ~override~
WRITE_LONG 0x14 150
WRITE_SHORT 0x24 50
WRITE_SHORT 0x26 50
WRITE_BYTE 0x59 100
WRITE_BYTE 0x5a 100
WRITE_BYTE 0x5b 75
WRITE_BYTE 0x5c 0
WRITE_BYTE 0x5d 35
WRITE_BYTE 0x5e 100
WRITE_BYTE 0x5f 100
WRITE_BYTE 0x60 0
WRITE_BYTE 0x61 0
WRITE_BYTE 0x62 0
WRITE_BYTE 0x63 0
REPLACE_TEXTUALLY ~CLCK24~ ~CLCK25~
REPLACE_TEXTUALLY ~INVULNER~ ~D0NOTHIN~

////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////

BEGIN @33

DEPRECATED ~An updated version of this component is now incorporated into the AI Improvements component of Quest Pack at http://www.pocketplane.net/quest/.~

REQUIRE_PREDICATE NOT FILE_EXISTS ~override/fw2600.are~ ~Skipping Tutu-incompatible component.~

////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////

BEGIN @34

REQUIRE_PREDICATE FILE_EXISTS ~data/25CreAni.bif~ ~Skipping component requiring ToB.~

COPY ~d0tweak/ioun/d0io1.bam~ ~override~
     ~d0tweak/ioun/d0io2.bam~ ~override~
     ~d0tweak/ioun/d0io3.bam~ ~override~
     ~d0tweak/ioun/d0io4.bam~ ~override~
     ~d0tweak/ioun/d0io5.bam~ ~override~
     ~d0tweak/ioun/d0io6.bam~ ~override~
     ~d0tweak/ioun/d0io7.bam~ ~override~
     ~d0tweak/ioun/d0io8.bam~ ~override~
     ~d0tweak/ioun/d0io9.bam~ ~override~

COPY ~d0tweak/ioun/sporbit.vvc~ ~override/d0io1.vvc~
WRITE_ASCII 0x8 "D0IO1"
WRITE_BYTE 0x1a 0x8
COPY ~d0tweak/ioun/sporbit.vvc~ ~override/d0io2.vvc~
WRITE_ASCII 0x8 "D0IO2"
COPY ~d0tweak/ioun/sporbit.vvc~ ~override/d0io3.vvc~
WRITE_ASCII 0x8 "D0IO3"
COPY ~d0tweak/ioun/sporbit.vvc~ ~override/d0io4.vvc~
WRITE_ASCII 0x8 "D0IO4"
COPY ~d0tweak/ioun/sporbit.vvc~ ~override/d0io5.vvc~
WRITE_ASCII 0x8 "D0IO5"
COPY ~d0tweak/ioun/sporbit.vvc~ ~override/d0io6.vvc~
WRITE_ASCII 0x8 "D0IO6"
COPY ~d0tweak/ioun/sporbit.vvc~ ~override/d0io7.vvc~
WRITE_ASCII 0x8 "D0IO7"
COPY ~d0tweak/ioun/sporbit.vvc~ ~override/d0io8.vvc~
WRITE_ASCII 0x8 "D0IO8"
COPY ~d0tweak/ioun/sporbit.vvc~ ~override/d0io9.vvc~
WRITE_ASCII 0x8 "D0IO9"

COPY_EXISTING ~helm18.itm~ ~override~
              ~helm25.itm~ ~override~
READ_LONG 0x6a "effectsoffset"
READ_SHORT 0x70 "#effects"
WRITE_SHORT 0x70 ("%#effects%" + 1)
INSERT_BYTES "%effectsoffset%" 48
WRITE_SHORT "%effectsoffset%" 215
WRITE_BYTE ("%effectsoffset%" + 2) 1
WRITE_BYTE ("%effectsoffset%" + 8) 1
WRITE_BYTE ("%effectsoffset%" + 12) 2
WRITE_BYTE ("%effectsoffset%" + 18) 100
WRITE_ASCII ("%effectsoffset%" + 20) "D0IO6"

COPY_EXISTING ~helm20.itm~ ~override~
              ~helm34.itm~ ~override~
READ_LONG 0x6a "effectsoffset"
READ_SHORT 0x70 "#effects"
WRITE_SHORT 0x70 ("%#effects%" + 1)
INSERT_BYTES "%effectsoffset%" 48
WRITE_SHORT "%effectsoffset%" 215
WRITE_BYTE ("%effectsoffset%" + 2) 1
WRITE_BYTE ("%effectsoffset%" + 8) 1
WRITE_BYTE ("%effectsoffset%" + 12) 2
WRITE_BYTE ("%effectsoffset%" + 18) 100
WRITE_ASCII ("%effectsoffset%" + 20) "D0IO4"

COPY_EXISTING ~helm23.itm~ ~override~
              ~helm27.itm~ ~override~
READ_LONG 0x6a "effectsoffset"
READ_SHORT 0x70 "#effects"
WRITE_SHORT 0x70 ("%#effects%" + 1)
INSERT_BYTES "%effectsoffset%" 48
WRITE_SHORT "%effectsoffset%" 215
WRITE_BYTE ("%effectsoffset%" + 2) 1
WRITE_BYTE ("%effectsoffset%" + 8) 1
WRITE_BYTE ("%effectsoffset%" + 12) 2
WRITE_BYTE ("%effectsoffset%" + 18) 100
WRITE_ASCII ("%effectsoffset%" + 20) "D0IO3"

COPY_EXISTING ~helm26.itm~ ~override~
READ_LONG 0x6a "effectsoffset"
READ_SHORT 0x70 "#effects"
WRITE_SHORT 0x70 ("%#effects%" + 1)
INSERT_BYTES "%effectsoffset%" 48
WRITE_SHORT "%effectsoffset%" 215
WRITE_BYTE ("%effectsoffset%" + 2) 1
WRITE_BYTE ("%effectsoffset%" + 8) 1
WRITE_BYTE ("%effectsoffset%" + 12) 2
WRITE_BYTE ("%effectsoffset%" + 18) 100
WRITE_ASCII ("%effectsoffset%" + 20) "D0IO5"

COPY_EXISTING ~helm24.itm~ ~override~
READ_LONG 0x6a "effectsoffset"
READ_SHORT 0x70 "#effects"
WRITE_SHORT 0x70 ("%#effects%" + 1)
INSERT_BYTES "%effectsoffset%" 48
WRITE_SHORT "%effectsoffset%" 215
WRITE_BYTE ("%effectsoffset%" + 2) 1
WRITE_BYTE ("%effectsoffset%" + 8) 1
WRITE_BYTE ("%effectsoffset%" + 12) 2
WRITE_BYTE ("%effectsoffset%" + 18) 100
WRITE_ASCII ("%effectsoffset%" + 20) "D0IO1"

COPY_EXISTING ~helm19.itm~ ~override~
READ_LONG 0x6a "effectsoffset"
READ_SHORT 0x70 "#effects"
WRITE_SHORT 0x70 ("%#effects%" + 1)
INSERT_BYTES "%effectsoffset%" 48
WRITE_SHORT "%effectsoffset%" 215
WRITE_BYTE ("%effectsoffset%" + 2) 1
WRITE_BYTE ("%effectsoffset%" + 8) 1
WRITE_BYTE ("%effectsoffset%" + 12) 2
WRITE_BYTE ("%effectsoffset%" + 18) 100
WRITE_ASCII ("%effectsoffset%" + 20) "D0IO7"

ACTION_IF FILE_EXISTS ~data/25Items.bif~
THEN BEGIN
COPY_EXISTING ~amsoul01.itm~ ~override~
READ_LONG 0x6a "effectsoffset"
READ_SHORT 0x70 "#effects"
WRITE_SHORT 0x70 ("%#effects%" + 1)
INSERT_BYTES "%effectsoffset%" 48
WRITE_SHORT "%effectsoffset%" 215
WRITE_BYTE ("%effectsoffset%" + 2) 1
WRITE_BYTE ("%effectsoffset%" + 8) 1
WRITE_BYTE ("%effectsoffset%" + 12) 2
WRITE_BYTE ("%effectsoffset%" + 18) 100
WRITE_ASCII ("%effectsoffset%" + 20) "D0IO2"
END

ACTION_IF FILE_EXISTS ~override/CDIOUN1.itm~
THEN BEGIN
COPY_EXISTING ~CDIOUN1.itm~ ~override~
READ_LONG 0x6a "effectsoffset"
READ_SHORT 0x70 "#effects"
WRITE_SHORT 0x70 ("%#effects%" + 1)
INSERT_BYTES "%effectsoffset%" 48
WRITE_SHORT "%effectsoffset%" 215
WRITE_BYTE ("%effectsoffset%" + 2) 1
WRITE_BYTE ("%effectsoffset%" + 8) 1
WRITE_BYTE ("%effectsoffset%" + 12) 2
WRITE_BYTE ("%effectsoffset%" + 18) 100
WRITE_ASCII ("%effectsoffset%" + 20) "D0IO8"
END

ACTION_IF FILE_EXISTS ~override/CDIOUN2.itm~
THEN BEGIN
COPY_EXISTING ~CDIOUN2.itm~ ~override~
READ_LONG 0x6a "effectsoffset"
READ_SHORT 0x70 "#effects"
WRITE_SHORT 0x70 ("%#effects%" + 1)
INSERT_BYTES "%effectsoffset%" 48
WRITE_SHORT "%effectsoffset%" 215
WRITE_BYTE ("%effectsoffset%" + 2) 1
WRITE_BYTE ("%effectsoffset%" + 8) 1
WRITE_BYTE ("%effectsoffset%" + 12) 2
WRITE_BYTE ("%effectsoffset%" + 18) 100
WRITE_ASCII ("%effectsoffset%" + 20) "D0IO9"
END

////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////

BEGIN @35

DEPRECATED ~An updated version of this component is now incorporated into the G3 Tweak Pack at http://www.gibberlings3.net/.~

////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////

BEGIN @36

REQUIRE_PREDICATE NOT FILE_EXISTS ~override/fw2600.are~ ~Skipping Tutu-incompatible component.~

COPY ~d0tweak/drow/KRDL1.BAM~ ~override~
     ~d0tweak/drow/KRDL1.vvc~ ~override~
     ~d0tweak/drow/KRGLOBD.BAM~ ~override~
     ~d0tweak/drow/KRGLOBD.vvc~ ~override~
     ~d0tweak/drow/KRGLOBD2.BAM~ ~override~
     ~d0tweak/drow/KRGLOBD2.vvc~ ~override~

COPY ~d0tweak/drow/KRIN400.SPL~ ~override~
  SAY 0x8 @37
  SAY 0x50 @38

COPY ~d0tweak/drow/KRIN401.SPL~ ~override~
  SAY 0x8 @39
  SAY 0x50 @40

COPY ~d0tweak/drow/KRIN402.SPL~ ~override~
  SAY 0x8 @41
  SAY 0x50 @42
  SAY 0xfe @43
  SAY 0x12e @44

COPY ~d0tweak/drow/KRIN403.SPL~ ~override~
  SAY 0x8 @45
  SAY 0x50 @46

EXTEND_TOP ~WTASIGHT.BCS~ ~d0tweak/drow/ET_WTA.BAF~
EXTEND_TOP ~WTARSGT.BCS~ ~d0tweak/drow/ET_WTA.BAF~
EXTEND_TOP ~WDASIGHT.BCS~ ~d0tweak/drow/ET_WTA.BAF~
EXTEND_TOP ~WDARSGT.BCS~ ~d0tweak/drow/ET_WTA.BAF~

////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////

BEGIN @47

DEPRECATED ~An updated version of this component is now incorporated into the Miscellaneous Enhancements component of Quest Pack at http://www.pocketplane.net/quest/.~

REQUIRE_PREDICATE NOT FILE_EXISTS ~override/fw2600.are~ ~Skipping Tutu-incompatible component.~

////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////

BEGIN @50

REQUIRE_PREDICATE NOT FILE_EXISTS ~override/fw2600.are~ ~Skipping Tutu-incompatible component.~

COPY_EXISTING ~QUAYLEM.CRE~ ~override/QUAYLEM.CRE~
WRITE_ASCII ~0x34~ ~D0Nothin~
WRITE_ASCII ~0x3c~ ~D0Nothin~

////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////

BEGIN @51

REQUIRE_PREDICATE NOT FILE_EXISTS ~override/fw2600.are~ ~Skipping Tutu-incompatible component.~

COPY_EXISTING ~AR0011.ARE~ ~override~
  ~AR0013.ARE~ ~override~
  ~AR0084.ARE~ ~override~
  ~AR0085.ARE~ ~override~
  ~AR0086.ARE~ ~override~
READ_BYTE 0x14 "flags"
WRITE_BYTE 0x14 ("%flags%" BOR 0b00001000)
BUT_ONLY_IF_IT_CHANGES

////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////

BEGIN @52

COPY ~d0tweak/lore~ ~override~

////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////

BEGIN @53

COPY_EXISTING_REGEXP GLOB ~.*\.itm~ ~override~
PATCH_IF (SOURCE_SIZE > 0x71) THEN BEGIN // protects against invalid files
  READ_SHORT 0x1c "itemtype"
  SPRINT itemtypestring ~%itemtype%~

  PATCH_IF FILE_CONTAINS_EVALUATED (~d0tweak/backstab.txt~ ~^%itemtypestring% ~) THEN BEGIN
READ_LONG 0x64 ext_off
READ_SHORT 0x68 ext_count
READ_SHORT 0x6e eq_eff_indx
    READ_SHORT 0x70 "#effects"
    READ_LONG 0x6a "effectsoffset"
    WRITE_SHORT 0x70 ("%#effects%" + 1)
    effectsoffset += eq_eff_indx * 0x30 // maybe an extended header's effects are before the equipped ones...
    INSERT_BYTES "%effectsoffset%" 48
    WRITE_SHORT "%effectsoffset%" 263
    WRITE_BYTE ("%effectsoffset%" + 2) 1
    WRITE_BYTE ("%effectsoffset%" + 12) 2
    WRITE_BYTE ("%effectsoffset%" + 18) 100

// update extended headers' effects index table
    FOR (ext_cyc = 0; ext_cyc < ext_count; ext_cyc += 1) BEGIN
      READ_SHORT (ext_off + (ext_cyc * 0x38) + 0x20) ext_eff_idx
  PATCH_IF (ext_eff_idx > eq_eff_indx) BEGIN
     WRITE_SHORT (ext_off + (ext_cyc * 0x38) + 0x20) ext_eff_idx + 1
  END
    END

    // read the penalty from the file
    INNER_PATCH_FILE ~d0tweak/backstab.txt~ BEGIN
      SET thisline = 999
      FOR (i = 0; thisline != itemtype; i+=1) BEGIN
        READ_2DA_ENTRY i 0 1 thisline
      END
      i -= 1
      READ_2DA_ENTRY i 1 1 penalty
    END // INNER_PATCH_FILE

PATCH_IF itemtype = 20 BEGIN
      READ_SHORT 0x31 "proficiency"
  PATCH_IF proficiency = 93 BEGIN
    SET penalty = 3
  END
END

    WRITE_LONG ("%effectsoffset%" + 4) 0 - penalty
  END // PATCH_IF the itemtype is in the list
END // PATCH_IF SOURCE_SIZE is good
BUT_ONLY_IF_IT_CHANGES

////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////

BEGIN @59
SUBCOMPONENT @55
OUTER_SET "install_mode" = 1
INCLUDE ~d0tweak/functions/npctraps.tph~

BEGIN @60
SUBCOMPONENT @55
OUTER_SET "install_mode" = 2
INCLUDE ~d0tweak/functions/npctraps.tph~

BEGIN @61
SUBCOMPONENT @55
OUTER_SET "install_mode" = 3
INCLUDE ~d0tweak/functions/npctraps.tph~

////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////

BEGIN @56

REQUIRE_PREDICATE NOT FILE_EXISTS ~override/fw2600.are~ ~Skipping Tutu-incompatible component.~

DEPRECATED ~An updated version of this component is now incorporated into the G3 Tweak Pack at http://www.gibberlings3.net/.~

////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////

BEGIN @58

REQUIRE_PREDICATE NOT FILE_EXISTS ~override/fw2600.are~ ~Skipping Tutu-incompatible component.~

LAUNCH_ACTION_MACRO ~REMOVE_SUMMONING_CAP~

COPY ~d0tweak/summons/Copy~ ~override~

COPY ~d0tweak/summons/SPWI309.SPL~ ~override/SPWI309.SPL~
  SAY 0x50 @2201

COPY ~d0tweak/summons/SPWI504.SPL~ ~override/SPWI504.SPL~
  SAY 0x50 @2202

COPY ~d0tweak/summons/SPWI407.SPL~ ~override/SPWI407.SPL~
  SAY 0x50 @2203

COPY ~d0tweak/summons/SPPR402.SPL~ ~override/SPPR402.SPL~
     ~d0tweak/summons/SPRA304.SPL~ ~override/SPRA304.SPL~
  SAY 0x50 @2204

COPY ~d0tweak/summons/SPPR501.SPL~ ~override/SPPR501.SPL~
     ~d0tweak/summons/SPRA305.SPL~ ~override/SPRA305.SPL~
  SAY 0x50 @2205

COPY ~d0tweak/summons/SPPR602.SPL~ ~override/SPPR602.SPL~
     ~d0tweak/summons/SPRA306.SPL~ ~override/SPRA306.SPL~
  SAY 0x50 @2217

COPY ~d0tweak/summons/SPWI501.SPL~ ~override/SPWI501.SPL~
  SAY 0x50 @2206

COPY ~d0tweak/summons/SPPR301.SPL~ ~override/SPPR301.SPL~
  SAY 0x50 @2207

COPY_EXISTING ~scrl2d.itm~ ~override~
SAY 0x54 @2206
COPY_EXISTING ~scrl2g.itm~ ~override~
SAY 0x54 @2202
COPY_EXISTING ~scrl2a.itm~ ~override~
SAY 0x54 @2203
COPY_EXISTING ~scrl1l.itm~ ~override~
SAY 0x54 @2201

COPY_EXISTING ~SKELWASU.CRE~ ~override~
WRITE_LONG 0x14 1150
WRITE_BYTE 0x272 115
WRITE_ASCII 0x248 "GMINIONM"

COPY ~d0tweak/summons/newcres~ ~override~

COPY ~d0tweak/summons/skeletons~ ~override~
  SAY NAME1 @2208
  SAY NAME2 @2208
  SAY BATTLE_CRY1 @2209
  SAY BATTLE_CRY2 @2209
  SAY BATTLE_CRY3 @2209
  SAY BATTLE_CRY4 @2209
  SAY BATTLE_CRY5 @2209
  SAY ATTACK1 @2210
  SAY ATTACK2 @2211
  SAY ATTACK3 @2212
  SAY DAMAGE @2213
  SAY DYING @2214
  SAY SELECT_COMMON1 @2215
  SAY SELECT_COMMON2 @2216

////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////

/* BEGIN @57

COPY_EXISTING ~imoen2j.dlg~ ~override~
  READ_LONG 0x8 "#states"
  PATCH_IF ("%#states%" > 0) BEGIN
    INNER_ACTION BEGIN
  COPY_EXISTING ~d0tweak/imoen/contimoen.d~ ~d0tweak/imoen/contimoen.d~
    FOR (int i = 0; i < "%#states%"; i++) BEGIN
  REPLACE_TEXTUALLY ~ADD_STATE_TRIGGER IMOEN2J~ ~ADD_STATE_TRIGGER IMOEN2J %i%~
    END
  COMPILE ~d0tweak/imoen/contimoen.d~
    END
DECOMPILE_DLG_TO_D
  INNER_ACTION BEGIN
    COPY_EXISTING ~imoenj.dlg~ ~override~
  DECOMPILE_DLG_TO_D
    APPEND_FILE ~imoen2j.dlg.d~
REPLACE_TEXTUALLY ~BEGIN IMOEN2J.*~ ~~
  COMPILE_D_TO_DLG
    BUT_ONLY_IF_IT_CHANGES
  END
COMPILE_D_TO_DLG
BUT_ONLY_IF_IT_CHANGES */
Posted by: Dirty Uncle Bertie
« on: February 10, 2009, 11:35:59 AM »

Are you able to upload a fixed file somewhere, rhomboidspace?  That would be a big help.
Posted by: rhomboidspace
« on: February 10, 2009, 08:41:40 AM »

found a small bug with the remove summoning cap marco of V20, in the item effect check of sex change, uses %index2%, instead of %index%,  easy fix,  just a demon from copy/pasting code.