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Topic Summary

Posted by: Salk
« on: July 03, 2005, 12:51:50 AM »

I completely agree with Echon...
Posted by: Echon
« on: July 02, 2005, 12:25:19 PM »

Because I thought the penalties became too steep much too fast.

Posted by: Killahead
« on: July 02, 2005, 09:19:39 AM »


I noticed you changed the values for the luck modifier if a character is fatigued and was wondering why you did this?