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Topic Summary

Posted by: skellytz
« on: August 08, 2019, 10:28:19 AM »

Another tiny fix:

The "you may not rest here" box "done" button text field has an incorrect height of 88, which moves "done" below the actual button. The height should be 22. (GUIREC.chu)

I've bundled the corrected CHU with mxtu's previous fixes for your convenience: download. Drop the files into override after installing TutuGUI.
Posted by: Salk
« on: January 16, 2012, 01:01:08 AM »

Great job, mxtu!

Much appreciated!  :pirate
Posted by: mxtu
« on: December 12, 2011, 04:11:44 PM »

Hello there... I think there 2 bugs in tutugui v 1.8:
The more serious one is the up/down beads on the journal screen being turned upside-down and the other is the scroll handle used on character screen and item description screen being moved sideways by one pixel.

I fixed those locally by changing the relevant .BAMs :
http://postimage.org/image/4qtjg88wt/
http://postimage.org/image/nfbl3jztp/
comparison with BG1 UI:
http://postimage.org/image/wbmd7hqfx/
http://postimage.org/image/bvbcp9g65/
you can get the BAM's here:
http://www.mediafire.com/?1dl2m2j274xk3s8

I also thought I'd mention that as you can see from the screenshots, Tutugui has bigger font size than BG1. Because of that, Tutugui has more line breaks on the character screen than BG1 gui, despite the scroll-string being moved to the right.
It would be neat if there was an option to switch the the smaller font.
Posted by: Oisensence
« on: December 11, 2010, 06:59:24 PM »

Hi there.

not sure if people still read this forum but ill try asking here anyway.

useing TutuGui v.18
Im getting the crash when I click on an empty inventory spot. I used that STONSLOT.bam fix that was made and it seems to have fixed the upper slots clicked causeing a crash, but not the lower 3. In any case its not really a bad bug, just thought id see if anyone knew of a fix for it :)
Posted by: Devil
« on: January 30, 2010, 05:58:48 AM »

Hi all I have a question: Is it possible to extract 800x600 gui and install it on bg 1 with widescreen mod?
Posted by: Quester
« on: December 20, 2009, 02:01:56 PM »

Just installed both Easy Tutu and this mod for the first time! I can't wait to start replaying the original saga again! Sir, I take my hat off to you for the great interface. The original BG GUI is far far nicer than the "art nouveau" of BG 2. However, does anyone know of a way of playing BG2 with the origninal BG1 interface? If I could play from Candlekeep through to Watchers Keep with the same interface, I'll be a very happy gamer! ;)

You can play BGT with LadeJarl's GUI installed, no problem.
Posted by: guest
« on: October 02, 2009, 03:08:42 AM »

ah the link's working now, sorry for the double post.
Posted by: guest
« on: October 01, 2009, 07:42:00 PM »

the link on PPG doesn't seem to work.  it's supposed to be:

http://usoutpost31.com/easytutu/

right?  i get a "could not locate remote server" error when i try to access that page.

could someone provide a bit of help plz?  tia~
Posted by: Terrig
« on: August 22, 2009, 03:48:20 PM »

Just installed both Easy Tutu and this mod for the first time! I can't wait to start replaying the original saga again! Sir, I take my hat off to you for the great interface. The original BG GUI is far far nicer than the "art nouveau" of BG 2. However, does anyone know of a way of playing BG2 with the origninal BG1 interface? If I could play from Candlekeep through to Watchers Keep with the same interface, I'll be a very happy gamer! ;)
Posted by: Amraa
« on: June 27, 2009, 02:56:40 PM »

Hi all,

The link on Pocket Plane doesn't seem to work.  Can someone post a link to the file?  Am desperate to get this and can't find a download link.

Cheers


Actually, end panic.  The link to the .rar file doesn't seem to work on Safari for Macs, but I got it through Firefox.
Posted by: Amraa
« on: June 27, 2009, 01:24:05 PM »

Hi all,

The link on Pocket Plane doesn't seem to work.  Can someone post a link to the file?  Am desperate to get this and can't find a download link.

Cheers
Posted by: Tallgeese
« on: April 23, 2009, 05:03:32 AM »

However, I've noticed a bug that creeps up every now and then. The game crashes sometimes when I loot a deader's stuff (the things s/he dropped on death, y'know) from the mainview (not the inventory screen), and I click on an empty slot instead of one that contains loot. This has happened both in EasyTutu and in vanilla BG2 (+ToB). It doesn't seem to happen everytime I mis-click, but it happens often enough, that looting has become a slightly time consuming affair :) The way it crashes, if it's any help, is that the controls become unresponsive, the music starts looping for a few seconds, then it crashes to the desktop.

I feel that I should mention... I still get this bug with TutuGUI v18, which has the fixed STONSLOT.bam inside. Same bug, verbatim. Still quite random. I looked at the BAM in DLCTEP and nothing out of the ordinary seems to be visible...
Posted by: agris
« on: March 08, 2009, 01:56:34 AM »

Has anyone tried TutuGUI v1.8 with Lordrea's fixed guiw10.chu and guwbtp10.mos?

I assume all the 4:3 resolutions listed work without the green bar, but these 16:10 ones have a small solid green rectangle above the missing clock:

1440 x 900
1680 x 1050
1920 x 1200

Also tried 960 x 600 and it got a worse flashing green bar all along the bottom of the feedback window, but that isn't a very "normal" resolution, despite it being a good 4:1 pixel map.
Posted by: rhomboidspace
« on: February 12, 2009, 10:08:08 AM »

Is anyone working on attempting to make the other GUI screens to fit the full size, most of the menus aren't a big deal, but the world map is can be a pain with only such a small area viewable.
Posted by: Marauder
« on: December 27, 2008, 04:22:29 PM »

Would it be possible to somehow use this GUI with the original BG + the widescreen mod so that the GUI actually fits the screen?
I'm running a special version of TuTuGui I found on the Widescreen Forum, in 1680x1050.

http://forums.gibberlings3.net/index.php?showtopic=12885&view=findpost&p=112520

I use that also but I'm talking about the actual GUI stretching to fit the screen.
That would kinda go against the idea of the widescreen mod, which tries to NOT make the GUI stretch.