Posted by: Sintros
« on: May 09, 2005, 03:26:11 PM »Well after looking at the sound files in BGI by using DLTCEP, I noticed that the sounds used in your mod ARE part of the original sound files. But the really weird thing is they are never used in my Baldur's Gate game at all. I have tried using different races etc. in order to see if I could come up with these exact casting chants but haven't been able to do so. Maybe it's just that they were never used or maybe my game has always been bugged, god knows how though lol.
Anyway, I found that CAS_PP1 through CAS_PP8 are the sound files I never heard in my BGI game. Instead it seems that CAS_PM1 through CAS_PM8 are ALWAYS used (I'm guessing the mage files were used while the priest sounds were not, for whatever reason). Dunno if these goes for anyone else, or if anyone was even interested in this to begin with I could just copy and rename certain sound files in your program to get the sounds I am used to, which should work I hope.
Guess this means I figured out what was up but I would still like to know if CAS_PP1 to CAS_PP8 are SUPPOSED to be used in BGI, because apparently they are never used in my installation. Very weird to me, oh well atleast I can thank the editor DLTCEP for being able to figure out which sounds weren't used.
Oh by the way, thanks for making Casting Sounds, always used to miss the old chants from BGI and this has finally brought me what I've been waiting for
Anyway, I found that CAS_PP1 through CAS_PP8 are the sound files I never heard in my BGI game. Instead it seems that CAS_PM1 through CAS_PM8 are ALWAYS used (I'm guessing the mage files were used while the priest sounds were not, for whatever reason). Dunno if these goes for anyone else, or if anyone was even interested in this to begin with I could just copy and rename certain sound files in your program to get the sounds I am used to, which should work I hope.
Guess this means I figured out what was up but I would still like to know if CAS_PP1 to CAS_PP8 are SUPPOSED to be used in BGI, because apparently they are never used in my installation. Very weird to me, oh well atleast I can thank the editor DLTCEP for being able to figure out which sounds weren't used.
Oh by the way, thanks for making Casting Sounds, always used to miss the old chants from BGI and this has finally brought me what I've been waiting for