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Topic Summary

Posted by: icelus
« on: April 06, 2008, 10:00:55 AM »

I'm moving this out of the workroom since I'm leaving the Gorf issues to the Fixpack.
Posted by: Andyr
« on: April 19, 2005, 05:39:00 AM »

I'll have a look in a bit and work out where in the script to shove the offending lines.
Posted by: devSin
« on: April 18, 2005, 08:53:56 PM »

To assuage any concerns, it works fine. Her entire inventory is dumped prior to the smackdown, so she'll only have those two items in her inventory (there shouldn't be any chance for funkage here).
Posted by: icelus
« on: April 18, 2005, 07:08:41 PM »

Moved to the Workroom  :)
Posted by: Andyr
« on: April 18, 2005, 07:07:31 PM »

Oh, heh, noted.
Posted by: icelus
« on: April 18, 2005, 07:00:31 PM »

Posted by: SimDing0™
« on: February 11, 2005, 07:49:33 AM »

I think that script change would be a good thing for UB or a fixpack to include.
Posted by: Tannim
« on: February 10, 2005, 07:08:18 PM »

Thanks! I didn't even realize there was anything in her inventory. Heh.  That would have made beating the ogre even easier...
Posted by: devSin
« on: February 10, 2005, 06:23:45 PM »

Equip the sword and shield that's in her inventory. Unless Unfinished Business actually changes this, which I doubt.

For the technically inclined, you can add the following to the right place in CUT16A
Code: [Select]
Posted by: Tannim
« on: February 10, 2005, 05:29:15 PM »

Okay, now...the original bug that I remember from last time is fixed, so more peasents don't keep respawning.

But, after getting the drug, getting Bunkin to put it in his drink, going into the pit and having Mazzy beat him senseless, it doesn't end. Gorf goes down, but doesn't die, and the game won't let Mazzy kill him...but it doesn't take Gorf being knocked out as a conclusion, either.  If you wait lnog enough, Gorf will get back up again, whereupon you can knock him out again...but then  it just becomes an endless cycle.  And because you can't heal Mazzy save for her lay hands, she will eventually be killed if she takes enough damage.

So what gives? How do I fix this?