So invariably there were bits that had to be cut short or weren't working right. What would everyone have changed in their mod, this go around?
I used up just about every last second, so I can't really say that I "should" have done any of these things. I did absolutely as much as I could, once I got a workable idea, which took about a half-hour and a glass of cranberry juice.
- Giving Katie more than 15 seconds worth of acting coaching would have been better.
- Probably true for me, too.
- I had wanted to put the PC up against impossible odds, but I realized that was pretty much beyond my capabilities.
- Then I wanted to put someone else up against impossible odds, and came to the same conclusion.
- Then I wanted to depict someone in a big whirlwind fight who would eventually succumb... I opened up the Irenicus promenade cutscenes to steal from those, but I realized that that was going to be too hard to get right in the allotted time.
- I wanted to flesh out the dialogue some more and include interjections.
- I wanted to incorporate a timer, so that if you didn't give Fiona what she needed in time, the cambion would come and kick her ass and drag her away for another lifetime of torment.
- I wanted to change the way the quest coding works so that it's not so flaky, but, again, ran out of time.