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Topic Summary

Posted by: Moonfruit
« on: October 24, 2004, 11:48:07 AM »

Yeh.

Though if you do want a spell which removes every Priest spell from the unmodded game (actually, I think I included the BP spells too) I can give you the one Elai uses. Save you some work.

Nah, it's quite alright. I only want to remove the healing spells from a custom Paladin ;)
Posted by: Andyr
« on: October 24, 2004, 11:42:14 AM »

Yeh.

Though if you do want a spell which removes every Priest spell from the unmodded game (actually, I think I included the BP spells too) I can give you the one Elai uses. Save you some work.
Posted by: CamDawg
« on: October 24, 2004, 11:18:36 AM »

... for everyone who uses cleric spells, mind, so it's not a very good solution for a single character.
Posted by: Andyr
« on: October 24, 2004, 10:48:05 AM »

There could be a better way, but I can't think of one.

In Cleric Remix we patch Cleric spells not to be added automatically, which removes this problem but means that they have to be added in via CLAB instead.
Posted by: Moonfruit
« on: October 24, 2004, 10:43:41 AM »

I was afraid someone would say that :-\
Posted by: Andyr
« on: October 24, 2004, 10:40:03 AM »

The removing spells every level is the way I've had to do it for Elai.
Posted by: Moonfruit
« on: October 24, 2004, 08:50:07 AM »

I was wondering what the most practical way is to remove certain spells from a custom NPC's priest spellbook (specifically, all the healing spells).

I've tried RemoveSpell, but that doesn't seem to work. I then created a custom spell which removed certain spells, and that works quite well. Only problem is that when the NPC levels up again the spells are back.

This would mean that I have to cast the spell on him at every level up. While this isn't really a problem, I thought that perhaps there was a simpler way?

Thanx