Posted by: SimDing0™
« on: September 30, 2004, 11:47:35 AM »On the whole, checking interface commands isn't possible either, no.
Ding0 - I know it's impossible to check if someone pickpockets, but would it be possible to detect if the player gives a command for pickpocketing?
Just having a thought...
I thought it was established that NG people were no less good than LG people. The only real difference is on the choas/law scale.
Yes. I was thinking that they would receive less of a penalty for theft because they were less concerned about the lawfulness of the ation, rather than being less concerned about the morality of the action. Sadly that re-opens the "Does Lawful mean respect for the Law" question.
Here's the thing: Is the theft a means requried to achieve a good goal? Hypothetical: THe PC needs to kill a lich to save a town from having their souls trapped within tiny gems and made into a necklace. Unfortunately the PC is not long out of Chateau Irenicus, and has little in the was of magical weaponry. SO the theft becomes necessary
I thought it was established that NG people were no less good than LG people. The only real difference is on the choas/law scale.
That would imply that theft actually costs more than 3 Virtue points?