What, you thought that was it?
SOLO, WHETHER YOU LIKE IT OR NOT@55204 = ~It would seem you are alone; those fighting Irenicus with you did not follow your descent. You felt their pain, but they remained in the land of the living.~
@55206 = ~Had they been closer to death they might have succumbed to the energies unleashed, but they were not. Now you are alone, unsure as to why you are here at all.~
THE WORLD'S ONLY SINGING, FORNICATING BEHOLDER@55295 = ~Do-de-dum-de-doo-de-dum-dum...~
@55311 = ~What to do now? Hmmn. The Underdark is near here, isn't it? That means a female beholder can't be far. And *that* means... well, never you mind.~
ITONA WAS ONCE A DRUID?@55505 = ~Animal Trouble in Trademeet: A violent encounter.
I have been attacked by a druid proclaiming that I should die in 'Faldorn's name.' She is apparently a Shadow Druid.~
Notes: A Hostile Druid in the Trademeet map would give some more justification as to why the citizens would be so angry at Druids. Then again, perhaps Pauden or Dalok used to be female. Or maybe the apparent She/He mismatch is a simple typo.
I DON'T REMEMBER THIS OPTION@55633 = ~Mage Stronghold: Apprentice crap.
Apparently those apprentices that were dumped on me were supposed to take instruction and make what I directed. I have no time to care, so I just cut them loose. Let's see what they can do on their own. Might be a bit dangerous, bu they have to learn sometime, right?~
I WAS WONDERING IF LORD FORESHADOW HAD A FAMILY@55735 = ~I see... a place... coming soon... where there is... never winter... where people have control... over their own stories. Yes, it's a shameless plug from Aphril Foreshadow.~
MALLA?@55927 = ~M... Malla Drow? Your... accent is most unusual. Hmm...~
@55930 = ~You meant nothing, *Malla Drow*. Assume the proper posture for one of your position or we are in danger of losing respect for our guise.~
@56023 = ~No offense, but trouble may find you, Malla Drow.~
Notes: I think this is with the Duergar in the Underdark, but perhaps only if Viconia is in the party?
HISTORY OF THE LANTHORN@56595 = ~The nature of such things is necessarily vague. Their origins are lost to time, and we only know that they must be treasured.~
@56596 = ~Legends of the Lanthon maintain that it was perhaps once a mere carriage light, but that our ancestors did light the way to new lands with it at the fore of their processions.~
@56597 = ~It was enchanted such that it dispelled the darkness, forcing the fell creatures of the void to relinquish their hold on nature. At least, those are the stories of old.~
CONVERSATION WITH DACE SONTAN@56631 = ~Your work is but half done, <CHARNAME>. Please help me! Kill me...~
@56632 = ~Aaagh... Hurry! You cannot understand the horror of it! My soul... Helm protect me... it BURNS!!!~
@56636 = ~Please <CHARNAME>! ~
@56638 = ~What is happening to you? I have just killed you!~
@56639 = ~You shall get no help from me. Suffer for all I care, vampire.~
@56640 = ~No, not death but torture, half death. The bitch Bodhi has cursed me with vampirism. I am... I am a monster. Only my soul is my own but the horror is too much!~
@56643 = ~I cannot control my desires... blood... I think I've gone mad. My body speaks but it is not I who decides the words. The body that lies in that coffin is not me. It is my prison.~
@56663 = ~What can I do to help you?~
@56664 = ~I care not. I will offer no assistance to a vampire.~
@56665 = ~YOU MUST KILL ME! Kill the body in the coffin! I am but a victim of Bodhi's schemes. Please finish the job! Free me!~
@56666 = ~How can I free you?~
@56667 = ~I will not.~
@56668 = ~Then this place is as much your tomb as it is mine. I my body, that... that thing does not die, you shall never escape. Only blood shall open the way. Thus has Bodhi ordained it.~
@56669 = ~Curse you! ~
@56670 = ~Get a stake, a wooden stake to end the curse. The shaman of the kobolds has one! He fears me. My... desires have forced me to feed upon his tribe.~
@56671 = ~There is a secret room near the Tome of Madness. Within, the shaman's worship the shard, now grown. Use the stake to kill my body and get the blood.~
@56672 = ~The blood is half of the key! The crystal is the other! You shall know both when you find them. Find them not and you will die here.~
@56673 = ~Go then and find the stake! Hurry, please! The beast within eats at my soul!~
Notes: I know the first couple of lines are still implemented, I include them here for completion's sake.
SO IT *WAS* SUPPOSED TO BE SIMYAZ@56653 = ~Sahuagin? I did not anticipate this. Back to the ship!~ [SIMYAZ14]
THE SPELLHOLD SLAYER CHANGE WAS ONCE VOLUNTARY?@56674 = ~It searches your mortality for a piece not so tightly secured, and you realize that you can give it what it wants. It offers power for a price. Do you accept?~
THE DRAWBACKS OF HAVING A LOW CHARISMA?@56790 = ~No, I'll sell you nothing. For all I know, you could be a devotee of that harlot, Elistraee, and I'll not be punished by the Handmaidens by selling you anything. Away with yo!~
MORE DEIREX DIALOGUE@57038 = ~Bah! I am to be disturbed by fleshlings, am I?! Pfeh... I shall place you somewhere where you can rot until the Handmaidens can deal with you!! ~
@57061 = ~Bah! More fleshlings to disturb me?! What is... ah... you have the twisted cord in your possession, eh? Well it shall do you no good, fool!~
@57146 = ~What?! You return?! Impossible!!~
@57147 = ~Since you cannot be imprisoned properly, it seems I shall have to deal with you fleshlings once and for all. So be it!~
JARLAXLE USED TO BE TOUGHER@57184 = ~You do remember that my men are not imprisoned... we are able to protect ourselves from the likes of you. Do you truly wish to pursue this foolishness?~
UST NATHA BAZAAR.....OR RIBALD?@57311 = ~All right then. You're a good customer, and a successful adventurer. Would you rather see my secret stock of items? For only 50 gold I'll show you the wares.~
Notes: It appears in the middle of a bunch of Ust Natha lines, and right before a few Ribald lines, so I have to wonder.
ABANDONED NARRATION@57351 = ~For better or worse, the Pirate Lord has declared you worthy of confinement in Spellhold. The fact that you requested to go probably played a factor in his decision, and as you near the institution in shackles, you understand why. The cliff-bound complex appears deathly cold, not at all like a place of healing. The cells within prove no less desolate; what else but madness would bring you here?~ [NARR06]
I'M NOT SURE ALL OF THESE ARE STILL IN-GAME@57436 = ~Greetings to you, <MALEFEMALE>, you like the look of my ship? A fine astral vessel. Been working the flows since I hijacked this rig in Krynnspace twenty years ago.~
@57437 = ~Just came back from raiding a gnomish sloop, myself. Fair booty, although the ship took more damage than expected. Ah, after some repairs she'll be fine.~
@57438 = ~You the adventuring sort, <MALEFEMALE>? If you're still in Ust Natha in a month or so, maybe you'll join up? Because of those infernal gnomes I could use the extra crew.~
@57439 = ~Think about it, anyway. Next trip is out to Colia, and it's quite a sight.~
@57440 = ~I do a lot of my sailing underground; it is a surprisingly advantageous to fly at an eye tyrant silently from above. A glorious battle to honor Lolth, that is.~
@57441 = ~Have you ever seen Toril from the skies? Many Drow don't agree, but the view is superb. It took years to adjust... Now the Underdark feels alien at times.~
@57442 = ~Had a run-in with the Imperial Elven Fleet once. Blasted Man-of-War chased me for a week through the Grey Flow before we lost it, Lolth be praised.~
@57443 = ~Hah! Met a Shou Dragonship last year. Fools had never seen Drow; thought we were surface elves! Taught them a lesson... not that they lived to benefit, of course.~
@57444 = ~Three quick runs to Anadia and I swear you'll have halfling slaves to feed driders for a century. The Spider Queen visited me herself once... I kid you not.~
@57445 = ~Excuse me if I seem edgy; the Handmaidens are suspicious because I'm used to the surface. The Underdark isn't my home as much as Realmspace is, you see.~
@57446 = ~Time to get back to work on the ship. Materials are rare and fuel even more so. The life of a Spelljammer is never easy... hah... especially for a Drow.~
Notes: I just (as of 1/20) had a nice long chat with the Drow Spelljammer, and saw all the lines except 57442, 57443, and 57446. Speaking of Ust Natha Spelljammer ships, doesn't anyone else think it's odd that you can walk right up to the visiting Githankyi and kill them for no reason, and nobody even gives a crap? Imrae / Phaere / Solaufein will even jump in on your side, if they're there.
I HATE THIS JOURNAL ENTRY@57515 = ~Tracking Irenicus.
Bodhi and Irenicus did pass through the Underdark. They may have been dealing with the Drow to secure passage.~
Notes: It appears in your "Quests" section when you first speak to the Duergar (no matter what form you're in), and nothing you do can ever kick it over into the "Done Quests."
RELATED TO THE MDK2 STUFF, PERHAPS?@57519 = ~testguy1~
@57520 = ~testguy1~
@57523 = ~testguy2~
@57524 = ~testguy2~
@57526 = ~testguy3~
@57527 = ~testguy3~
@57528 = ~Fritz...Fritz... You killed Fritz.~
ANY CONNECTION BETWEEN GONT & THE MERCENARIES OF RIATAVIN?@57555 = ~Victims of Imprisonment.
Another person freed from the crystal I found, but this time his mind was sound and he did not wish to fight. He said that he was with another adventuring group, and that he must have been imprisoned battling a group of Drow. He did not know where they went, and he has now set off to find his lost comrades. He offered a little knowledge of the area, saying that a group of Kuo-Toans were guarding a bridge to the east, and that there was a Drow city to the north.~
@57556 = ~Victims of Imprisonment.
Another person freed from the crystal I found, but this time his mind was sound and he did not wish to fight. He said that he was with another adventuring group, and that he must have been imprisoned battling a group of Drow. He did not know where they went, and he has now set off to find his lost comrades.~
@57557 = ~Victims of Imprisonment.
Another person freed from the crystal I found, but this time his mind was sound. He said that he was with another adventuring group, and that he must have been imprisoned battling a group of Drow. He proved unreasonable, and I had to put him in his place.~
HOW DELICIOUSLY EVIL@57579 = ~Victims of Imprisonment -- Svirfneblin Son.
I went to Therndle Daglefodd and told him that I had found the corpse of his son. He seemed to think I had something to do with the young man's death. Imagine that. All the svirfneblin joined in his attack. ~
@57580 = ~Victims of Imprisonment - Svirfneblin son.
I broke the news to Therndle Daglefodd about his son. I told him that I found his body in the tunnels, though I conveniently left out the part where I killed him. Tragic, just tragic. Therndle was glad to know the fate of his boy. It's so sad, it just chokes me up. ~
WHO/WHAT THE?!?@57585 = ~Ziyaad~
@57586 = ~Ziyaad~
@57587 = ~Boalisk~
@57588 = ~Boalisk~
Notes: Found amid Illithid Tunnels / Suldenessellar / Spellhold stuff.
SILVER-SWORD SPEECHES WITH SAEMON@57881 = ~Very good. Her home is to the south west. I shall see you at the ship. Remember, all must happen after dark, but quickly. The Pirate Lord is not the only threat that haunts us.~
@57882 = ~You seem agitated. Is there something that you are not telling me?~
@57883 = ~Coward. Fearful that you might have to use that sword you've gone on about?~
@57884 = ~You have not stopped looking over your shoulder since we left Spellhold.~
@57885 = ~I have left out nothing, save the tales of my formative years or other such babble. No, I have not left you in the dark at all.~
@57886 = ~Not at all, although the blade is a reminder of what Irenicus intended... for you and me both. ~
@57887 = ~Perhaps not, but it is better to be alert to threats from absurd places than caught unawares. ~
@57888 = ~I admit to being somewhat uneasy. Perhaps it is this blade. Yes, that's it. The weapon that Irenicus gave me, it reminds too much of what has occured. ~
@57889 = ~Yes, that is it. I am beset by grief because of the treachery this blade represents. It is powerful, I am sure, but perhaps I would be better if I shed it.~
@57890 = ~What I mean to say, is that the Pirate Lord will not arrive in time to stop us. That is who I meant, in no uncertain terms. Hurry, we must away!~
@57891 = ~As much as I do not want to give it up, I have possessed this blade too long. It is yours, to cement our friendship. Payment for a battle well-fought, and for many more to come!~
@57892 = ~As much as I do not want to give it up, I have possessed this blade too long. It is yours, to cement our friendship. Payment for a battle well-fought, and for many more to come!~
LENS STUFF THAT YOU ALREADY KNOW ABOUT@57940 = ~The Elven city requires my aid.
I must also find 3 pieces of the Lanthorn, individual panes of glass that focus its energy. Elhan says that his sages have divined clues as to where they are. I will detail them individually.~
@57944 = ~The Elven city requires my aid.
I must also find a separate piece of the Lanthorn, an individual pane of glass that focuses the energy of the complete lantern. Elhan says that his sages have divined clues as to where it might be. I will detail it separately to keep my instruction clear.~
@57946 = ~The Elven city requires my aid.
'A pane of elven origin is held amidst the servants of nature, in the grasp of the beasts that die to the fire.' ~
@57948 = ~The Elven city requires my aid.
'Beneath the streets in human city, within the kingdom of the blind, the beast does not see what it has even now.' ~
@57949 = ~The Elven city requires my aid.
'Long hidden with a family's past, abandoned unintentionally with the sealing of the horrors below. Unearthed by invaders of troll and digger, they know not what they have.'~
@57950 = ~The Elven city requires my aid.
'In the lair of a crimson wyrm, but not a trinket in the hoard, a liar points the way to treasure, though she knows not the one she holds.'~
@57951 = ~The Elven city requires my aid.
'A traitor among the thieves, he seeks the height of leadership within a guild anew, not knowing the prize he holds.'~
@57952 = ~The Elven city requires my aid.
'Jailor of the Tiefling, he knows not what he has. On the path of minstrels and troubadours lies a prize within the altar.'~
@57954 = ~The Elven city requires my aid.
'In the talons of a beast of shadow, amidst the ruins of light near witches and hills. The pane is a curiosity, but he knows its power not.'~
DEAD AND WILD MAGIC IN SoA@58019 = ~Aura of Anti-Magic activated~
@58020 = ~Anti-Magic~
@58021 = ~Wild Magic Zone~
EARLY CHEESE DETECTOR?@58229 = ~Enough with your magic, it makes me think that you are preparing for battle against me.~
CUT SARLES LINES@58235 = ~ You...you...low-browed barbarian!!~ [SARLES03]
@58239 = ~ Ow!~ [SARLES04]
@58411 = ~ No...I wasn't finished...~ [SARLES05]
Notes: Battle Cry, Wounded, Death sounds?
WHO ARE WE TALKING ABOUT, HERE?@58407 = ~Did I accuse you of being one? Certainly not. Indeed, it is a grim vocation, and one I shy away from myself. It has, however, become necessary. ~
@58408 = ~He is, indeed, a despicable person. Does that warrent his execution?~
@58409 = ~Ask the men he tortures, or the brothers he would betray. He values no life over his own, and is not shy about cutting them short.~
Notes: This appears right after all of the Familiar-related lines. Either Booter or Aran Linvail seems to be the subject of discussion, but I can't really tell.
I *SO* WANT TO KILL THIS WOMAN@58424 = ~~ [DELCIA01]
@58425 = ~ Hmph! I suppose I should expect nothing better from the likes of you.~ [DELCIA03]
@58426 = ~ ohhh!~ [DELCIA04]
@58427 = ~~ [DELCIA05]
DOCKS BARRACKS STUFF@58454 = ~You don't know drudgery until you've been stuck in the docks barracks for a while, friend. I swear I got put here as a punishment.~
@58455 = ~This isn't a good part of the city for a guard to be in, you know. The thieves run the Docks... everyone knows *that*.~
@58456 = ~We guards can't even walk around much. Last time I lost my belt, sword, cloak, and half my armor. In the Docks, we pretty much hole up behind these walls.~
@58457 = ~The Captain's on the take from the Shadow Thieves, I swear. The Bloodscalp won't have us interfering in his part of town.~
@58458 = ~If you're looking for help, you won't find it here. We don't do much in this here barracks except clean... and practice our swords a little.~
@58459 = ~Who let you in here? These barracks aren't for people like you to just wander in and around, you know!~
@58460 = ~Get out of here! I've heard enough of you, and you're lucky I don't place you under arrest! Out!~
@58461 = ~The barracks is no place for someone like you. Out you go!~
@58462 = ~So, heh... I seen this old halfling lady, right? An' she's struggling with this cutpurse, trying to take back her bag, right? An' so she calls out to me for help! (snicker)~
@58463 = ~Yeah? An' then what?~
@58464 = ~So I yawns, right? An' then I says to her: "Hey, lady, this is the *docks*, an' I'm not about to..." Hey. Hey you! Who let you in here?~
@58465 = ~Yeah! Get outta here, before we arrest you! This is the barracks, not some tourist stop!~
@58466 = ~So I was down by the docks the other day, right? Watching one of 'em big barges from Calimport unload? An' you know what I sees?~
@58467 = ~What? What'd you see?~
@58468 = ~I sees 'em taking people off their ship -slaves, of course- so I tells 'em they needs a 'license', right? An' of course they...hey! Hey! Are you still here?!~
@58469 = ~We told you to get lost! Beat it, <MANWOMAN>!~
@58470 = ~So I meets up with Isaea Roenall the other day, right? An' you know what he tells me?~
@58471 = ~That noble shank? You talked to him?~
@58472 = ~Yeah, I did. Turns out he's not so bad. Even told me about a juicy little... hey! Are you *still* here? If I have to tell you one more time to get lost...!~
@58473 = ~You'll pay for it then, you little dirt monkey! Get lost or suffer the consequences!~
@58474 = ~So you knows I went down to the government building the other day, right? You knows who I literally bumps into?~
@58475 = ~Who? Not Brega!~
@58476 = ~Naw, I avoids him like the plague. No, I bumps into this Cowled Wizard, of all things, an he tells me he's got this deal...hey! Are you still here?!~
@58477 = ~You've been warned, <GIRLBOY>! Now you're in for it!~
@58478 = ~Naaw, let 'em go. Look at 'em... gussied up in armor an' such. They're not worth the trouble. 'Sides... they got more important places to be, I'm sure.~
@58479 = ~But...!~
@58480 = ~It's not worth it. We gots a sweet deal here, why make trouble? Come on... we can go down to the port for a 'patrol', eh? Heh heh...~
@58481 = ~Get lost, <GIRLBOY>. You're not welcome here in the barracks. Likely to get bloody arrested, you are.~
@58482 = ~On your way. This is no place for you.~
Notes: The Expanded Thief Stronghold overrides this area, so I can't talk to the guards and see how many of these lines are still in-game.
THE AMAZING DISAPPEARING, REAPPEARING WIFE@58500 = ~Please leave me be. It is not bad enough that we are strangers to this town, now my wife is gone as well.~
Notes: The Curious Mrs. Harrold: By day, she's by his side, and he's a happy tourist. Come sundown, however, she disappears completely, a wandering child of the night, only to show herself again when the dawn next peeks over the horizon.