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Topic Summary

Posted by: igi
« on: June 27, 2004, 05:17:04 AM »

1) For store creation, I'd recommend SCIE (but then I would, as I wrote it :).
It's available at: www.teambg.net/~igi
It allows you to make the store as a text file, then convert it to a .sto file. Useful if the store is large, and yuo get annoyed by the the GUI interface of otehr programs.

2) Write the dialog like any other dialog. Use the StartStore("filename") action where appropriate.

3) Your .tp2 will need to copy the items across, patching names and description. It will also need to compile the dialog.
Posted by: Dark Raven
« on: June 26, 2004, 10:27:10 PM »

1) What to use to create the store
I use IEEP (it's simple) and NI

2) how to do the store dialogue
I usually find a pre-existing dialogue and reword it with my own store clerks words. Make sure you change the StartStore() to your stores name.

3) how to package it with Weidu.
Look at pre-existing store mods TP2 files for examples. A store mod is very simple.
Posted by: arithar
« on: June 26, 2004, 09:01:41 PM »

I'm making a store for my upcoming mod, but I just can't figure out how to begin. I've created all the items, and they work perfectly (are even compatible with AoE requirements, as I had AoE installed when making them). But I can't figure out
1) What to use to create the store
2) how to do the store dialogue
3) how to package it with Weidu.
Any help would be appreciated.