Posted by: raven
« on: September 18, 2002, 10:04:41 AM »That avatar just got hit by my celestial fury, stunned and killed in no time B)
[!--EDIT|raven|Sep 18 2002, 05:05 PM--]
[!--EDIT|raven|Sep 18 2002, 05:05 PM--]
Yes, I've beaten all of the improved encounters except the fish city which is relatively new and the mindflayers whom I never liked in the first place. The demon knights are only marginally improved - one easy way to beat them is to stack stuff on the protagonist (Ring of Free Action, Cloak of Mirroring, Amulet of Power, Resist Fear, etc.) while everyone else pummels them. They are also fall rather quickly to an Improved Hasted Planetar (as does almost anythingI don't have anything quite as flashy as a Planetar as yet (I can summon some 'very scary' Skeletal warriors!), though I'm just about 29000 XP off getting LVL 9 Spells. Timestop here I come! I'm looking forward to TOB for the first time. Is it shorter (playing time wise) compared to SOA? Also looking forward to Improved Irenicus and Solaufeins Achryssa, Poison Snakes, Eclipse, Ascension etc. Nothing quite like playing something new for the first time.javascript:emoticon(':rolleyes:')
They appear if you walk over the middle section with the fish statue above it. If you walk around to below this area you can set up nicely.
Didn't realise you were either soloing or had only a couple of party members.
Have you fought the Impoved Demon knights in the Kua Toa area yet? I didn't realise they were improved until later. Beat them first time, used teleport field and hasted skeletons. Sure they were harder but not that hard.
They appear if you walk over the middle section with the fish statue above it. If you walk around to below this area you can set up nicely.
Didn't realise you were either soloing or had only a couple of party members.
Have you fought the Impoved Demon knights in the Kua Toa area yet? I didn't realise they were improved until later. Beat them first time, used teleport field and hasted skeletons. Sure they were harder but not that hard.
Althernai I finished this some time ago and I struggled initially because I am a lazy player, not taking the time to buff. Mind you I defeated the Avator second time.Stun is not so much of a problem with the Ring of Free Action (I did not think of this until dying because of the it 2-3 times :angry: ). The Sahuanin and the Priestess are also not that grave a threat - I just wanted to say that they are not worth fighting. (BTW, does the Priestess have Improved Mantle as an unlimited, innate ability that ignores Insect Plague or is there some restriction to it?)
First set up a trap for the ambush (Strangely that makes sense!) the Avatar and Priestess have waiting for you. I cast lots of skull traps and delayed blast fireballs where the Sahaugin and Priestess appear. I used protection from evil and summoned a pit fiend and other summons. I then kept most of the party away, half the Sahaugin died straight away when I sent Korgan off to spring the ambush. Don't have any party members directly attack the Avatar, thats asking for trouble. Apparently bezerker rage renders you immune to the swallow.
Launch missiles and fireballs at the enemy and mop up with your fighters once under control of the fight.
For the regular rebels with the stun bolts you need lots of summons, mordenkainens swords are great here, they are immune to the missiles and will last longer than Skeletons etc. Focus on one rebel at a time as they will heal themselves if left hurt too long. Careful of having your protagonist at the front as he/she will die if they get stunned early as the Sahaugin all focus on the first NPC they see. I thought Keldorns armour with the free action may have thwarted the stun but it didn't seem to.
I too won't change to the Slayer, only once to open the mind Flayer door, I wanted to keep the collars.