Posted by: weimer
« on: September 04, 2002, 12:58:54 AM »We've had reports that Solo Thief is tricky against Imp Irenicus. Don't forget that you can turn into the slayer. Set some traps in advance.
Solo Cleric would be much easier -- you have all those spells. Summon a deva before he gets there or something.
While I would like to take total credit for pushing mono-class thieves and clerics to the back burner, it's really that the tougher battles force you to use the AD&D rules to their best advantage. And AD&D as presented in BGII is an ill-balanced system. If you actually had chances to climb walls and whatnot, thieves would be more useful. If you had interpretive and non-standard answers to prayers and requests for DI, clerics would be more interesting. As it stands ... they're both sub-optimal in BGII.
Solo Cleric would be much easier -- you have all those spells. Summon a deva before he gets there or something.
While I would like to take total credit for pushing mono-class thieves and clerics to the back burner, it's really that the tougher battles force you to use the AD&D rules to their best advantage. And AD&D as presented in BGII is an ill-balanced system. If you actually had chances to climb walls and whatnot, thieves would be more useful. If you had interpretive and non-standard answers to prayers and requests for DI, clerics would be more interesting. As it stands ... they're both sub-optimal in BGII.