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Topic Summary

Posted by: Kish
« on: September 20, 2002, 02:43:41 PM »

The Slayer's claws should go through an Improved Mantle, but not through Protection from Magical Weapons.                    
Posted by: raven
« on: September 20, 2002, 01:21:04 PM »

I thought Slayer can damage the Mantled and Protect-from-Magic-Weaponed form 3 of Irenicus... is it a bug or is it intended?                    
Posted by: Homunculus
« on: September 06, 2002, 08:12:29 AM »

One hand clapping goes "cl-".                    
Posted by: Userunfriendly
« on: September 05, 2002, 10:15:19 PM »

fortunately, ascention gives you several break points you can prebuff and setup cheese...like summon many many planetars...

giggle.... :D

i do roleplay, just a power mad sorceror, who came up with insane unholy experiments to add capability no one else, not even demon princes can match....

all perfectly logical.... :)                    
Posted by: alson
« on: September 05, 2002, 05:31:29 PM »

Quote
to clarify, i like all forms of cheese, i just think pi cheese is TOO easy, i like using cheese i developed and tested rather than use oldies but goodies...

AHA! So there IS a limit to your cheesing!
User... Are you actually.... Roleplaying!? (*shivers)  :P  :D

Quote
for example, alson and others have said they like my latest cheese...

after balderdash and sola mod, you can no  longer stack hardiness to get 100% resistance to crushing, slashing...etc...

you can stack armor of faith and hardiness to get around 60...no more...

but the wish spell hardiness does stack, so alson said it turned eclipse much easier...

It is indeed, a great cheese, but allow me to correct you - i'm using it against the Final Ascension, not Eclipse.
My win over the Eclipse was cheese-free!  :angry:
Well, except for chains... :D                    
Posted by: Userunfriendly
« on: September 05, 2002, 03:17:49 PM »

to clarify, i like all forms of cheese, i just think pi cheese is TOO easy, i like using cheese i developed and tested rather than use oldies but goodies...

for example, alson and others have said they like my latest cheese...

after balderdash and sola mod, you can no  longer stack hardiness to get 100% resistance to crushing, slashing...etc...

you can stack armor of faith and hardiness to get around 60...no more...

but the wish spell hardiness does stack, so alson said it turned eclipse much easier...

i could have used it in my run thru, but i wasnt that patient, so i went in with several planetars and regen spell...

my extreme enjoyment of wes's stuff is finding out new ways to cheese, since he keeps nerfing cheesy tactics in his mods...

for example, you can no longer use project image to set over 7 traps in a area map....                    
Posted by: Althernai
« on: September 05, 2002, 12:43:39 PM »

Quote
project image cheese is actually the lowest form of cheese, for me...i never use it unless i cant help it at all...with improved irenicus i had imoen setup spike traps at the dragon and sword, and directed my one planetar to attack the wraith while i go after teh orb, then come back, kill wraith, as quick as possible, using sol, so i am fresh and not str drained...

party protected by regen, and standard buffs,,,,the regen is the winner, i took some area effect, and regen allowed me to keep them alive while i was moving out of cloud....

regen and telly field....

ps i only had 3 planetars up, not too many at all eh?
                   I disagree - PI cheese is just regular cheese with elements of bug exploitation and design flaws (same as SoTM, the Cloak of Mirroring, . The lowest form of cheese is the pre-knowledge cheese - after one reload, you know what your enemies will do. Even the most powerful enemies (think Ascension, Eclipse) fall to this - you knwo what they are going to do and plan accordingly.

BTW, you don't like PI, yet you used its most abusive trick when not playing solo? :huh:                    
Posted by: alson
« on: September 05, 2002, 09:39:15 AM »

If anyone is intersted in learning more about PI cheese, check out this post by Wes:
[SoA and/or ToB] Project Image & Solo Sorcerer Picks :)                    
Posted by: Userunfriendly
« on: September 04, 2002, 11:46:30 PM »

project image cheese is actually the lowest form of cheese, for me...i never use it unless i cant help it at all...with improved irenicus i had imoen setup spike traps at the dragon and sword, and directed my one planetar to attack the wraith while i go after teh orb, then come back, kill wraith, as quick as possible, using sol, so i am fresh and not str drained...

party protected by regen, and standard buffs,,,,the regen is the winner, i took some area effect, and regen allowed me to keep them alive while i was moving out of cloud....

regen and telly field....

ps i only had 3 planetars up, not too many at all eh?                    
Posted by: GVGS58
« on: September 04, 2002, 03:25:18 PM »

All right, my tactics for Improved Irenicus (keep in mind it was a while ago, so it may not quite be my actual tactic, but it should work)

Party consisted of:
me (fighter/thief, dual-wielding Sachuu and CF+5)
custom made char(fighter/druid, dual-wielding Water's Talon and Belm (this combination rocks: with Imp. Haste, you can have 10 attacks/round and with every attack you're poisoning :D )
Solafein (dual-wielding (yes again, I like it) Daystar+4 and Equalizer
Imoen
and Tashia (with Robe of Vecna)
All characters have about 4m-5m XP, pretty high level, I admit.

Also I had a lot of healing potions AND (this turned out to be crucial) invisibility potions, as well as Improved Items installed and making use of it (four rings of preservation+2, nice)

Before the battle I did a standard buff-up (stoneskin/ironskin, mirror image, imp. haste/haste, blur, fireshields) and summoned some mordies and a planetar, which I had standing between the Orb and the Dragon spawning places. Then I opened the door and Jon would appear, giving his speech and all that, nd wouls leave me with a couple of shadows. The mordies take care of that, while Imoen and Tashia would cast Time-Stop.
Tashia would finish first (Robe of Vecna) and with IA, she hits the Dragon with Lower Resistance two times and NUKES him (ADHW, Comet, Dragon's Breath, Skull Traps). Also try to send a couple to Selfish, and if you can, to Greed (in the case of Greed, Magic Missile does wonders). Time Stop ends. Solafein, wearing the Cloak of Balduran, has more than 100% MR and targets the Orb of Fear with the planetar.
Time Stop of Imoen starts. She targets Greed as well as Selfish with about everything she gots. Time Stop ends, Greed near Death and Selfish badly injured. Imoen and Tashia finish Greed off and start working on Selfish, who doesn't last long (he is targeting Sola also).
Meanwhile, the mordies have whiped the shadows and have started on Wrath. Fighter/thief has his swords back, he and fighter/druid target Wrath also. Main char uses Assasination, which is really helpful: he doesn't hit always, but when he does he does tremendous damage. Druid poisons Wrath a bit with her scimitars. Wrath is in the meantime slaughtering the mordies, but it takes some time I use. Sola is ready with Orb, has Critical Strike, so helps against Wrath, who finally falls. Now you have a couple of spare time. I used these to Improved Haste my main character.

Now phase 2. Slayer appears, and I am teleported away from my equipment. No loss, as since I'm still hasted, I can easily pick it up and put my boots of speed on. Now I'm faster than the Slayer! For some reason, the shadows which have appeared start attacking my party members, who can't do anything. So I first waste the shadows, than attack the Slayer, which is actually quite easy (I suppose Sachuu helps...). Be sure to have some healing potions, but basically I was able to defeat him in pure melee.

Phase 3. Tricky. Some may consider this cheese, but when the conservation ends I gave everybody invisibility potions, which they drank. Now here comes the nice part: unlike the slayer, Final Jon can't see through invisibility and has no way of dispelling it. YES! Now seperate your main character from the rest of your party. Jon will follow you, but not attack you. This is a good time to slay the rest of the shadows with another party member, just keep out of sight of Jon (if he's in the way, move your PC: Jon will follow). Have him/her return to invisibility. Now WAIT until Jon's protections are somewhat gone, most importantly his invisibility.
Now it's the time for action. I had my PC, my fighte'/druid and Sola attack him (Sola went in first so that Jon targets him with Sola's 100% MR). Imoen and Tashia would try to dispel his spell protections and then his combat protections. Whenever Jon would cast Protection from Magical weapons and I was not able to dispel it (too many other protections) or when badly wounded I would drink inivisibility potions and wait. Finally, I had the Smite from Sola left, so I used that when he used Improved Mantle. He would lay still so I could do some damage, but what finally got him was the Backslash from Sachuu and the poisoning from Water's Talon.

Hope you can make something out of it.

P.S. what really sucked was that after the first success, I did not have the ToB CD at hand so I had to do it again! It was a bit easier then, though.                    
Posted by: Guest
« on: September 03, 2002, 11:15:42 AM »

I dont have used it yet.
I play now from the beginning with a complete party and me as a Beholder with Gauth attacks. Very funny. :D
Irenicus is to tough to kill him alone with no cheese and cheats. :( But this 4 planetar bug is calling me to test it against Jon. :lol:                    
Posted by: alson
« on: September 03, 2002, 09:40:41 AM »

Quote
:blink:  :blink: What?? Really? Sounds like a bug.  :o 4 planetars help alot. Wow.
                   Welcome to the amazing realm of the Project Image's cheese...  :D

User?                    
Posted by: Sein_Schatten
« on: September 02, 2002, 04:19:11 PM »

:blink:  :blink: What?? Really? Sounds like a bug.  :o 4 planetars help alot. Wow.                    
Posted by: Althernai
« on: September 02, 2002, 10:39:13 AM »

Quote
You can only have one planetar.
                   Exactly. YOU can only have one planetar - your Projected Image can summon as many as it has. This is part of what I meant by Abuse-of-Illusions. Try it and see what happens.                    
Posted by: Sein_Schatten
« on: September 01, 2002, 07:15:39 PM »

You can only have one planetar.
The sword is not a real problem. With some skulltraps in its summon position and it is history.
The problem is you have to be protected all the time against the wrath and you have to kill the other 3 guy. :( But a good idea with the kamikaze attack with the image.
I'll try it again after some sleep. :D
Try it yourself with a sorc. ;)