Post reply

Warning: this topic has not been posted in for at least 120 days.
Unless you're sure you want to reply, please consider starting a new topic.
Name:
Email:
Subject:
Message icon:

Verification:
Type the letters shown in the picture
Listen to the letters / Request another image

Type the letters shown in the picture:
What color is grass?:
What is the seventh word in this sentence?:
What is five minus two (use the full word)?:

shortcuts: hit alt+s to submit/post or alt+p to preview


Topic Summary

Posted by: jcompton
« on: August 11, 2002, 02:24:24 PM »

I'll write something else up for it since my current Kelsey-TOB code is sort of a mess of the old and the new stuff. What do you want to know, exactly, when you say "still works in the old cases"?
                   
Posted by: weimer
« on: August 11, 2002, 02:16:15 PM »

New verison up. Can you verify that it works? And still works in old cases?                    
Posted by: weimer
« on: August 11, 2002, 02:12:43 PM »

That's a bug. Next version (soon) will have the copy_trans bits in all of the states (but above any remaining interjection possibilities).
                   
Posted by: jcompton
« on: August 11, 2002, 12:55:44 PM »

Quote
This should work:

INTERJECT_COPY_TRANS BAZMONK 11 FWkintbazmonk
== J#KLS25J IF ~IsValidForPartyDialog("J#Kelsey")~ THEN @92
== EDWIN25J IF ~IsValidForPartyDialog("J#Kelsey") IsValidForPartyDialog("Edwin")~ THEN @93
END

Of course, sometimes my own grasp of the semantics is fuzzy, but if you look in j#kls25j, the state where he says 92 should have 1+X branches: one where Edwin is also present,  and the rest are copy_trans of bazmonk 11.

Let me know if that doesn't happen.

Nope. That is in fact the code that I originally wrote.

It generates only this:

IF ~~ THEN BEGIN 112 // from:
  SAY #78673 /* ~If Balthazar needed something like that, I don't think it's something I would be able to power through with my magic... it would be too specialized.~ */
  IF ~IsValidForPartyDialog("J#Kelsey")
IsValidForPartyDialog("Edwin")~ THEN EXTERN ~EDWIN25J~ 14
END

So it would seem that the COPY_TRANSing is only happening at the end of the I_C_T. That wasn't your intention?                    



[!--EDIT|jcompton|Aug 11 2002, 01:56 PM--]
Posted by: weimer
« on: August 11, 2002, 12:39:28 PM »

This should work:

INTERJECT_COPY_TRANS BAZMONK 11 FWkintbazmonk
== J#KLS25J IF ~IsValidForPartyDialog("J#Kelsey")~ THEN @92
== EDWIN25J IF ~IsValidForPartyDialog("J#Kelsey") IsValidForPartyDialog("Edwin")~ THEN @93
END

Of course, sometimes my own grasp of the semantics is fuzzy, but if you look in j#kls25j, the state where he says 92 should have 1+X branches: one where Edwin is also present,  and the rest are copy_trans of bazmonk 11.

Let me know if that doesn't happen.                    
Posted by: jcompton
« on: August 11, 2002, 10:57:25 AM »

Wes, can you take a look at this and tell me if there's a more "optimal" way to do it? The original code in Kelsey-TOB beta results in No Valid Links if Edwin isn't around. Here's my workaround, but if there's a more efficient way to go, please let me know.

Idea is that Kelsey always interjects, and if Eddie is there, he responds to Kelsey's interject, then we continue on.

INTERJECT_COPY_TRANS BAZMONK 11 FWkintbazmonk
== J#KLS25J IF ~IsValidForPartyDialog("J#Kelsey") IsValidForPartyDialog("Edwin")~ THEN @92
== EDWIN25J IF ~IsValidForPartyDialog("J#Kelsey") IsValidForPartyDialog("Edwin")~ THEN @93
END

INTERJECT_COPY_TRANS BAZMONK 11 FWkintbazmonk
== J#KLS25J IF ~IsValidForPartyDialog("J#Kelsey") !IsValidForPartyDialog("Edwin")~ THEN @92
END