INTERJECT TRANZI 7 UBBranwenAndTranzigMercy == BRANWJ IF ~InParty("branwen") !Dead("branwen") !StateCheck("branwen",STATE_SLEEPING)~ THEN ~I shall grant you mercy, Tranzig. The same mercy you granted the merchants I strove to defend.~ END TRANZI 10 CHAIN IF WEIGHT #-1 ~NumTimesTalkedTo(0) InParty("branwen") !Dead("branwen") !StateCheck("branwen",STATE_SLEEPING)~ THEN TRANZI UBBranwenMeetsTranzig ~I know you! Finally got yaself freed, huh? A pity. I'd say ya looked better in stone.~ == BRANWJ ~Taunt me as you wish, for your fate is already sealed. By Tempus, I shall strike you down!~ == TRANZI ~This shall be quick, wench!~ DO ~Enemy()~ EXIT