Author Topic: Xan's friendship path for BG1 is here!  (Read 54146 times)

Offline Kulyok

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Xan's friendship path for BG1 is here!
« on: August 09, 2007, 09:13:47 AM »
This small mod makes me feel insignificant.

If you see any point in downloading and playing Xan BG2 NPC, Xan Romance and player-initiated talks from BG1 NPC Project, or Xan BG2 Soundset (that's a lot of Xans, right?), give this mod a try.

Sixteen sequential Xan-initiated banters, and four additional Xan-initiated banters in Chapters 4, 5, 6 and 7 - if you're not romancing the poor guy.

This mod is available for BG(no conversions), Tutu/EasyTutu conversion, BGT conversion, BG:EE, and EET conversion in English, French, German and Russian.


Download the mod at PPG.
Download the mod at GitHub

FurryFury

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Re: Xan's friendship path for Tutu or EasyTutu is here!
« Reply #1 on: August 09, 2007, 03:45:46 PM »
Looks like it's incompatible with "Quests and Interjections" component of BG1NPC. With this component installed, when Xan tries to initiate a friend-talk, a PID starts :( W/o Quests and Interjections everything's fine, writing's great as usual with your mods :)
Oh, and there are some lore-related mistakes in dialogue about Faerunian history, is this intentional or not? I'm talking about Age of giants (which happened after the demise of creator races, not before) and Plane of Faerie having been destroyed by elves (although the latter isn't set in stone, IIRC).

Offline Kulyok

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Re: Xan's friendship path for Tutu or EasyTutu is here!
« Reply #2 on: August 10, 2007, 01:04:54 AM »
Ah, weights. You can just try and install it before BG1 NPC, I suppose, but anyway, okay, I'll make a v2 when I come home. Sorry for the inconvenience!

Quote
Oh, and there are some lore-related mistakes in dialogue about Faerunian history, is this intentional or not? I'm talking about Age of giants (which happened after the demise of creator races, not before) and Plane of Faerie having been destroyed by elves (although the latter isn't set in stone, IIRC).

The giants were, strictly speaking, before the Creator Races, yes - simply because they were the offspring/related to titans, the First Race. However, they didn't die out entirely in the Great Glacier, so they co-existed for some time, and, of course, while the Creator Races died out, giants and their kin are still alive, so there might be some confusion.

The latter isn't set in stone, and the Plane of Faerie still exists in the multiverse, as far as I am aware of. Sources might vary. Sources always vary. :)

FurryFury

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Re: Xan's friendship path for Tutu or EasyTutu is here!
« Reply #3 on: August 10, 2007, 03:14:57 AM »
Well, FR Campaign Setting (3 ed.) says Creator Saurial Race was the first, that's what I meant :) Still, it's not that big an issue, history isn't (and shouldn't) be too precise a thing.

Offline berelinde

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Re: Xan's friendship path for Tutu or EasyTutu is here!
« Reply #4 on: August 10, 2007, 05:13:33 AM »
Actually, it's perfectly believable that Xan might have been snoozing for that particular elven history lesson, or gotten things a bit jumbled.

Offline Kulyok

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Re: Xan's friendship path for Tutu or EasyTutu is here!
« Reply #5 on: August 10, 2007, 05:31:29 AM »
I suspect both viewpoints are actually correct. I believe it's the mess on which races you'd call "Creator Races" - I mean, technically the first race, created by the Elder Gods, was "Creator Race", too, wasn't it - but to reference them all the same would create quite some confusion. So I reference "Creator Races" just like they're referenced in Races of Faerun/Complete Book of Elves/Evermeet/NWN game - lizardfolk.

Toxeus

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Re: Xan's friendship path for Tutu or EasyTutu is here!
« Reply #6 on: August 10, 2007, 11:38:57 AM »
What's about installation order? Can this mod be the last, even after Sword Coast Stratagems?

Offline Kulyok

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Re: Xan's friendship path for Tutu or EasyTutu is here!
« Reply #7 on: August 10, 2007, 11:40:42 AM »
Updated: now you can install Xan's friendship path for Tutu before or after BG1 NPC Project. Yay. :)

(and there's a Mac version, too, which might just work)

And, yes, you can install it last, if you wish.

Offline Kulyok

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Re: Xan's friendship path for BG1 is here!
« Reply #8 on: September 07, 2007, 02:41:10 AM »
Another small update: Russian translation, BG/BGT version.

(Xan v6 should be available soon, and I've also finally fixed Xan's soundset for plain BG, so there'll be one big Xan announcement, when v6 is uploaded.).

Offline Leonardo Watson

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Re: Xan's friendship path for BG1 is here!
« Reply #9 on: January 13, 2008, 07:32:53 AM »
When installing Xan's friendship path for BG1 within my BGT installation, I got the following warnings because of missing files



Installing [Xan's friendship path for BG1, v3]

BGT detected: BGXan.cre, Xan4.cre, and Xan6.cre are patched.
Copying and patching 3 files ...
Appending to files ...
Extending game scripts ...
XanBG1Friend/English/xan.TRA file not found. Skipping...
WARNING: EXTEND* XanBG1Friend/Scripts/xan.baf with strings from setup.tra
Compiling 1 dialogue file ...
XanBG1Friend/English/O#XanBGT.TRA file not found. Skipping...
WARNING: COMPILE XanBG1Friend/Dialogue/O#XanBGT.d with strings from setup.tra
WARNING: @0 taken from setup.tra.
WARNING: @1 taken from setup.tra.
WARNING: @2 taken from setup.tra.
WARNING: @3 taken from setup.tra.

...

and so on nearly 500 times


There are three files O#XanBG1.d O#XanBG.d O#XanBGT.d in the directory XanBG1Friend\Dialogue


but only one file O#XanBG1.tra in the direchtory XanBG1Friend\English

Can I simply rename the file?

Offline Kulyok

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Re: Xan's friendship path for BG1 is here!
« Reply #10 on: January 13, 2008, 08:11:31 AM »
Yes, this is my fault: I forgot to remove MODDER flag from the final package. My apologies for the inconvenience, v4 is now available for download.

Offline Abigail

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Re: Xan's friendship path for BG1 is here!
« Reply #11 on: June 07, 2008, 11:13:05 AM »
I was positively surprised to see a friendship mod so extensive :) If only there were also some more player-initiated dialogues I'd have to say that it suited me even more than a romance (because I'm not fond of playing elves and never do it otherwise). So I guess the whole point of this post is to give words of appreciation  ;D

Offline Kulyok

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Re: Xan's friendship path for BG1 is here!
« Reply #12 on: June 07, 2008, 11:25:26 AM »
Thank you! I wanted to insert more player-initiated dialogues, but that would interfere with BG1 NPC project, which has its own player-initiated stuff for Xan (again, mostly mine), so, as I didn't want to be incompatible with myself, I had to dismiss the notion.


Oh - and as for a romance for non-elves, BG2 friendship path may (should you wish to) have a romantic conclusion in ToB.

Offline Abigail

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Re: Xan's friendship path for BG1 is here!
« Reply #13 on: June 07, 2008, 12:08:47 PM »
Thank you! I wanted to insert more player-initiated dialogues, but that would interfere with BG1 NPC project, which has its own player-initiated stuff for Xan (again, mostly mine), so, as I didn't want to be incompatible with myself, I had to dismiss the notion.

I thought that was the case. Shame, but you can't have everything ;)

Oh - and as for a romance for non-elves, BG2 friendship path may (should you wish to) have a romantic conclusion in ToB.

Is this for half-elves only (as I remember rading in read-me) or for humans, too? Anyway, I'm definitely gonna try it. Love developing from a long friendship has a realistic feel to it.

Offline Kulyok

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Re: Xan's friendship path for BG1 is here!
« Reply #14 on: June 07, 2008, 01:05:03 PM »
It does, I think. And, yes, it's for humans, too.

Offline Abigail

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Re: Xan's friendship path for BG1 is here!
« Reply #15 on: June 16, 2008, 02:04:52 PM »
I've just reached friendship talk 30 and I'm about to leave for Spellhold, so I think this is the right time for this question: what should I do to have a romantic relationship with Xan later? Confess my love? Hint that that I'm interested? Nothing, just wait? I'm looking forward to it, it's been great so far :)

Offline Kulyok

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Re: Xan's friendship path for BG1 is here!
« Reply #16 on: June 17, 2008, 12:37:26 AM »
I think you are asking about Xan mod for BG2, not the friendship path for BG1. Yes, you can go to Spellhold now. As for confessing, I think there are some options in SoA, more than one, perhaps, and you could _try_, but... there's a but. :) (Blunt answer: I say it's too early, wait until ToB.)

Offline Abigail

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Re: Xan's friendship path for BG1 is here!
« Reply #17 on: June 17, 2008, 01:21:53 AM »
Thanks for the answer :) Yes, it was about BG2, it was mentioned earlier so I asked here actually forgeting the thread is about BG1, sorry ^^;

Offline Lemernis

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Re: Xan's friendship path for BG1 is here!
« Reply #18 on: August 07, 2008, 04:16:29 PM »
Small thing, but in one of Xan's dialogues he laments that if there is a war (between Amn and Baldur's Gate) what a shame it will be that so much of what is essentially peaceful farmland will be destroyed.  Actually, that's not the nature of the Sword Coast at all.  It's untamed wilderness, and very dangerous. 

Volo's Guide to the Sword Coast:

Quote
For years, the lands between Waterdeep and bustling Amn have been thought of as the Empty Lands--a vast, inconvenient stretch of wilderness folk venture into only to get from one place to another. Legends abound of grisly fates that befell unfortunate travelers at the hands of orcs, trolls, hobgoblins (and worse!) said to infest the area in veritable armies... As the merchant Falodel of Amn once put it, “The only reason to set foot in the Coast lands is to get down from a caravan wagon that’s going to make you a lot of coins--when it gets to someplace else.”

The strategic, in-the-middle location of the Coast lands forces most overland travelers in western Faerûn to visit them, ere long. The main caravan route to the Inner Sea from Amn to the south, and Waterdeep to the north, runs through the Sword Coast. Thanks to both human and bestial predators, the trip has always been dangerous—hence the name Sword Coast. Down through the ages, many folk have dreamed of founding a kingdom in the verdant valley hidden in the moors. A few have tried, notably around Daggerford and northeast of Beregost—but only tattered tales and well-hidden ruins remain of such glories today.

The Sword Coast is home to some important independent cities: Baldur’s Gate, Berdusk, Elturel, Hill’s Edge, Iriaebor, and Scornubel… [T]he sparsely inhabited, lawless wildernesses between the cities… are studded with many independent holds, castles, and self-styled baronies... Those not traveling with a caravan in the Sword Coast are warned to hire escorts of armed, trustworthy adventurers…
« Last Edit: August 07, 2008, 09:14:44 PM by Lemernis »

Offline Kulyok

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Re: Xan's friendship path for BG1 is here!
« Reply #19 on: August 08, 2008, 12:35:09 AM »
Indeed, but we're talking about the game of Baldur's Gate. In the game, we see farms, villages, etc in abundance. While what we see in the game doesn't actually contradict this piece of Volo's guide, it's still more than that. The mod is all about the game, though it takes FR lore. But the game comes first.

Offline Lemernis

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Re: Xan's friendship path for BG1 is here!
« Reply #20 on: September 05, 2008, 05:09:21 AM »
Like I said it's a trivial thing.  Most players probably aren't going to know FR lore that specifically anyway.  I only happen to be versed in it because I researched the setting once for a NWN PW project.  But as far as I can see, the game is actually quite consistent with that depcition.  There's almost no farms at all out in the countryside.  Also in line with canon, you do see some farms closer to Baldur's Gate.  But otherwise for most of the Sword Coast between Baldur's Gate and Nashkel it's anything but peaceful.  The land is in fact a wilderness teaming with monsters.  That's what I see in the game anyway.  It's a small enough detail however that ultimately it won't matter if you leave as is or change.

Also, a bug report:

I'm running a BGT game.  Just after completing Cloakwood, I went to FAI to rest, identify items, sell loot, and so forth.  A conversation from Xan fired where he tells the protagonist that Sarevok Anchev is his brother.  At the end of this conversation I selected "so you're deserting me then?" and IIRC Xan says yes (? best as I can recalll...) but he remains in the party.  But the party hasn't even entered Baldur's Gate yet.  I'm wondering if this is related to BGT's change in chapter numbers. 

Not sure if it could be related but right before I just started DSotSC by accepting Jet'Laya into the party, and got the chapter style screen with narrator. 

Here's my WeiDU log:

// Log of Currently Installed WeiDU Mods
// The top of the file is the 'oldest' mod
// ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version]
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #0 // BG2 Fixpack - Core Fixes
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #1 // BG2 Fixpack - Game Text Update
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #3 // BETA Core Fixes (please check the readme!)
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #100 // Party Gets XP for Sending Keldorn to Reconcile With Maria
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #101 // Improved Spell Animations
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #104 // Ghreyfain's Holy Symbol Fixes
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #106 // Giants Receive Penalties When Attacking Halflings,   Dwarves, and Gnomes
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #107 // Remove Dual-Classing Restriction from Archers   and Stalkers
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #108 // Remove Second Attribute Bonus for Evil Path in  Wrath Hell Trial
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #109 // Corrected Summoned Demon Behavior
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #110 // Additional Script Fixes
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #111 // Bard Song Fixes
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #112 // Wizard Slayers Cause Miscast Magic on Ranged Attacks
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #113 // Additional Alignment Fixes
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #114 // Change Free Action to Protect Against Stun
~SETUP-BGT.TP2~ #0 #0 // Baldur's Gate Trilogy - Core: 1.06
~BGQE/SETUP-BGQE.TP2~ #0 #0 // Baldur's Gate Mini-Quests and Encounters Mod: 3
~BG1UB/SETUP-BG1UB.TP2~ #0 #0 // Ice Island Level Two Restoration
~BG1UB/SETUP-BG1UB.TP2~ #0 #1 // The Mysterious Vial
~BG1UB/SETUP-BG1UB.TP2~ #0 #2 // Additional Elminster Encounter
~BG1UB/SETUP-BG1UB.TP2~ #0 #3 // Angelo Notices Shar-teel
~BG1UB/SETUP-BG1UB.TP2~ #0 #4 // Finishable Kagain Caravan Quest
~BG1UB/SETUP-BG1UB.TP2~ #0 #5 // Coran and the Wyverns
~BG1UB/SETUP-BG1UB.TP2~ #0 #6 // Kivan and Tazok
~BG1UB/SETUP-BG1UB.TP2~ #0 #7 // Branwen and Tranzig
~BG1UB/SETUP-BG1UB.TP2~ #0 #8 // Safana the Flirt
~BG1UB/SETUP-BG1UB.TP2~ #0 #9 // Appropriate Albert and Rufie Reward
~BG1UB/SETUP-BG1UB.TP2~ #0 #10 // Place Entar Silvershield in His Home
~BG1UB/SETUP-BG1UB.TP2~ #0 #11 // Scar and the Sashenstar's Daughter
~BG1UB/SETUP-BG1UB.TP2~ #0 #12 // Quoningar, the Cleric
~BG1UB/SETUP-BG1UB.TP2~ #0 #13 // Shilo Chen and the Ogre-Magi
~BG1UB/SETUP-BG1UB.TP2~ #0 #14 // Edie, the Merchant League Applicant
~BG1UB/SETUP-BG1UB.TP2~ #0 #15 // Flaming Fist Mercenary Reinforcements
~BG1UB/SETUP-BG1UB.TP2~ #0 #16 // Creature Corrections
~BG1UB/SETUP-BG1UB.TP2~ #0 #17 // Creature Restorations
~BG1UB/SETUP-BG1UB.TP2~ #0 #18 // Creature Name Restorations
~BG1UB/SETUP-BG1UB.TP2~ #0 #19 // Minor Dialogue Restorations
~BG1UB/SETUP-BG1UB.TP2~ #0 #20 // Audio Restorations
~BG1UB/SETUP-BG1UB.TP2~ #0 #21 // Store, Tavern and Inn Fixes and Restorations
~BG1UB/SETUP-BG1UB.TP2~ #0 #22 // Item Corrections and Restorations
~BG1UB/SETUP-BG1UB.TP2~ #0 #23 // Area Corrections and Restorations
~BG1UB/SETUP-BG1UB.TP2~ #0 #24 // Permanent Corpses
~BG1UB/SETUP-BG1UB.TP2~ #0 #25 // Elven Charm and Sleep Racial Resistance
~BG1UB/SETUP-BG1UB.TP2~ #0 #27 // Sarevok's Diary Corrections
~SETUP-DSOTSC.TP2~ #0 #0 // DSotSC for BGT-Weidu v2.00 Mod
~SETUP-TGC1E.TP2~ #0 #0 // The Grey Clan Episode One: In Candlelight, BGT-WeiDU edition v1.8 -> Normal edition
~SETUP-UB.TP2~ #0 #0 // The Kidnapping of Boo by Cliffette
~SETUP-UB.TP2~ #0 #2 // Kalah and What He Was Promised
~SETUP-UB.TP2~ #0 #3 // "Cat and Mouse" (Bodhi hunts you in Spellhold) by Ghreyfain
~SETUP-UB.TP2~ #0 #4 // Gorje Hilldark and the Extended Illithium Quest
~SETUP-UB.TP2~ #0 #5 // The Pai'Na/Spider's Bane Quest
~SETUP-UB.TP2~ #0 #6 // Restored Crooked Crane Inn
~SETUP-UB.TP2~ #0 #7 // Restored Encounters
~SETUP-UB.TP2~ #0 #8 // Artemis Entreri in Bodhi's Lair
~SETUP-UB.TP2~ #0 #9 // Corrected "Xzar's Creations"
~SETUP-UB.TP2~ #0 #10 // Restored Hell Minions, by SimDing0
~SETUP-UB.TP2~ #0 #11 // Gorf the Squisher Fix, by Gebhard Blucher
~SETUP-UB.TP2~ #0 #12 // Item Restorations
~SETUP-UB.TP2~ #0 #13 // Yoshimo's Original Portrait
~SETUP-UB.TP2~ #0 #14 // Anomen's Original Portrait
~SETUP-UB.TP2~ #0 #15 // NPC Portrait Restorations
~SETUP-UB.TP2~ #0 #16 // Corrected BAMs and Scripts
~SETUP-UB.TP2~ #0 #17 // Corrected Character Names and Biographies
~SETUP-UB.TP2~ #0 #18 // Restored Minor Dialogs
~SETUP-UB.TP2~ #0 #19 // Restored Bhaalspawn Powers, by David Gaider
~SETUP-UB.TP2~ #0 #20 // Extended ToB Item Descriptions
~SETUP-UB.TP2~ #0 #21 // Throne of Bhaal Minor Restorations
~SETUP-UB.TP2~ #0 #22 // Justifier Kit
~SETUP-UB.TP2~ #0 #23 // Feralan Kit
~SETUP-UB.TP2~ #0 #24 // Sarevok's Remorse
~SETUP-D0QUESTPACK.TP2~ #0 #0 // General AI Improvements
~SETUP-D0QUESTPACK.TP2~ #0 #1 // Creature & Area Improvements -> All Creature & Area Improvements
~SETUP-D0QUESTPACK.TP2~ #0 #2 // Creature & Area Improvements -> All Creature Improvements
~SETUP-D0QUESTPACK.TP2~ #0 #3 // Creature & Area Improvements -> Boss Improvements Only
~SETUP-D0QUESTPACK.TP2~ #0 #4 // Alternative Harper/Xzar Plot
~SETUP-D0QUESTPACK.TP2~ #0 #5 // Extended Reynald Sequence
~SETUP-D0QUESTPACK.TP2~ #0 #6 // Intrigue In The Copper Coronet
~SETUP-D0QUESTPACK.TP2~ #0 #7 // Rahul Kanakia's Potion Quest
~SETUP-D0QUESTPACK.TP2~ #0 #8 // Revised Hell Trials
~SETUP-D0QUESTPACK.TP2~ #0 #9 // Improved Oasis II -> IO2 Dialogue & Combat Enhancement
~SETUP-D0QUESTPACK.TP2~ #0 #11 // Saving Sanik In Brynnlaw
~SETUP-D0QUESTPACK.TP2~ #0 #12 // Burglary Of The Bookkeeper
~SETUP-D0QUESTPACK.TP2~ #0 #13 // New Fate For The Dryads' Acorns
~SETUP-D0QUESTPACK.TP2~ #0 #14 // The Tragedy Of Besamen
~SETUP-D0QUESTPACK.TP2~ #0 #15 // Further Slaver Involvement
~SETUP-D0QUESTPACK.TP2~ #0 #16 // Sending The Solamnic Knights Home
~SETUP-D0QUESTPACK.TP2~ #0 #17 // Nazariel The Lich
~SETUP-D0QUESTPACK.TP2~ #0 #18 // Reward Negotiation
~SETUP-D0QUESTPACK.TP2~ #0 #19 // Infernal Thievery
~1PP/1PP.TP2~ #0 #0 // 1PP: Everything but Potions
~1PP/1PP.TP2~ #0 #1 // New Potion Graphics
~1PP_FLAMINGSWORDS/1PP_FLAMINGSWORDS.TP2~ #0 #0 // One Pixel Productions: Flaming Swords v1
~SETUP-MINSCKIT.TP2~ #0 #0 // Add berserker kit
~SETUP-MINSCKIT.TP2~ #0 #1 // Berserker Minsc
~GAVIN/GAVIN.TP2~ #0 #0 // Gavin NPC for Tutu and BGT, 14April2008: v3.1
~GAVIN/GAVIN.TP2~ #0 #5 // Gavin: Alternate Portraits -> Dawnbringer, by Amaurea: v3.1
~SETUP-ARIENA.TP2~ #0 #0 // Ariena the Half-orc (Requires Throne of Bhaal)
~SETUP-ARIENA.TP2~ #0 #1 // Which of Ariena's portraits do you wish to install? -> Default portraits?
~SETUP-KIDO.TP2~ #0 #0 // Kido the Jester (Requires Throne of Bhaal)
~SETUP-KIDO.TP2~ #0 #3 // Which of Kido's portraits do you wish to install? -> Kido's old portraits (of version 1.0 till 2.1)?
~KELSEY.TP2~ #0 #0 // Kelsey v2.1: for BG2 - SoA
~SETUP-KELSEYTOB.TP2~ #0 #0 // Kelsey: ToB - Version 2
~SETUP-KELSEYTOB.TP2~ #0 #3 // Install Default Kelsey portrait set by Wynne Lurty? (set 1 of 3)
~SETUP-ALORA.TP2~ #0 #0 // Chosen of Mystra's Alora NPC Mod (Requires Throne of Bhaal)
~TIAX/SETUP-TIAX.TP2~ #0 #0 // Tiax NPC MOD for Baldur's Gate II, v1
~VICONIA/SETUP-VICONIA.TP2~ #0 #0 // Viconia Friendship SoA: 1
~DEARNISE/SETUP-DEARNISE.TP2~ #0 #0 // de'Arnise Romance for Baldur's Gate II, v2
~BG1NPC.TP2~ #0 #0 // The BG1 NPC Project: Required Modifications: v16
~BG1NPC.TP2~ #0 #1 // The BG1 NPC Project: Banters, Quests, and Interjections: v16
~BG1NPC.TP2~ #0 #6 // The BG1 NPC Project: Give Viconia her BG2 portrait.: v16
~BG1NPC.TP2~ #0 #8 // The BG1 NPC Project: Add Non-Joinable NPC portraits to quests and dialogues: v16
~BG1NPC.TP2~ #0 #10 // The BG1 NPC Project: Branwen's Romance Core (teen content): v16
~BG1NPC.TP2~ #0 #27 // The BG1 NPC Project: Bardic Reputation Adjustment: v16
~BG1NPC.TP2~ #0 #30 // The BG1 NPC Project: Sarevok's Diary Adjustments -> SixofSpades Extended Sarevok's Diary: v16
~RE/SETUP-RE.TP2~ #0 #0 // Aerie, Anomen, Jaheira and Viconia React to Romantic Encounters
~RE/SETUP-RE.TP2~ #0 #1 // Storms and Lightning, by berelinde (Weathermistress Ada, adult content)
~RE/SETUP-RE.TP2~ #0 #2 // Aimi's Magic, by berelinde (adult content)
~RE/SETUP-RE.TP2~ #0 #3 // Anishai's Deft Hands, by cmorgan
~RE/SETUP-RE.TP2~ #0 #6 // Bodhi's Allure, by Kulyok (adult content)
~RE/SETUP-RE.TP2~ #0 #7 // Trademeet with Guildmistress Busya, by magrat
~RE/SETUP-RE.TP2~ #0 #9 // Chanelle's Gifts, by cmorgan (adult content)
~RE/SETUP-RE.TP2~ #0 #13 // A Lonely Dryad, by Kulyok (adult content)
~RE/SETUP-RE.TP2~ #0 #16 // Elhan's Expansion, by Kulyok
~RE/SETUP-RE.TP2~ #0 #22 // Ilona, a Merchant's Daughter, by Kulyok
~RE/SETUP-RE.TP2~ #0 #24 // A Night with Lais in Imnesvale, by Kulyok
~RE/SETUP-RE.TP2~ #0 #28 // Mira's Special Stock, by berelinde
~RE/SETUP-RE.TP2~ #0 #30 // Rebecca the Gypsy, by Kulyok
~RE/SETUP-RE.TP2~ #0 #35 // Dreaming of Sendai, by Kulyok
~RE/SETUP-RE.TP2~ #0 #36 // Sheri the Bardess, by cmorgan (adult content)
~RE/SETUP-RE.TP2~ #0 #41 // Isabelle's Fears, by gertjanvh
~RE/SETUP-RE.TP2~ #0 #42 // Anne's Rescue, by gertjanvh
~RE/SETUP-RE.TP2~ #0 #43 // The Queen, by Domi
~RE/SETUP-RE.TP2~ #0 #45 // Rehearsal with Chandra, by Western Paladin
~IEPBANTERS/IEPBANTERS.TP2~ #0 #0 // Extended NPC-NPC Interaction SoA
~IEPBANTERS/IEPBANTERS.TP2~ #0 #1 // Extended Minsc/Aerie Interaction ToB
~IEPBANTERS/IEPBANTERS.TP2~ #0 #2 // NPC Conflict Revisions
~SETUP-BANTERPACK.TP2~ #0 #0 // Pocket Plane Banter Pack for BG2: Shadows of Amn
~SETUP-BANTERPACK.TP2~ #0 #2 // Pocket Plane Banter Pack for BG2: Throne of Bhaal
~XANBG1FRIEND/SETUP-XANBG1FRIEND.TP2~ #0 #0 // Xan's friendship path for BG1, v4
~CORANBGFRIEND/CORANBGFRIEND.TP2~ #0 #0 // Coran's Extended BG Friendship Talks, v1, October 20, 2007: v2
~AJANTISBG1/SETUP-AJANTISBG1.TP2~ #0 #0 // Installs Ajantis BG1 Expansion Modification: Beta 0.5
~CELESTIALS/SETUP-CELESTIALS.TP2~ #0 #0 // PnP Celestials: v5
~CROSSMODBG2/SETUP-CROSSMODBG2.TP2~ #0 #0 // Crossmod Banter Pack for Shadows of Amn - version 6 (03Nov2007)
~CROSSMODBG2/SETUP-CROSSMODBG2.TP2~ #0 #1 // Crossmod Banter Pack for Throne of Bhaal
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #40 // Change Viconia's Skin Color to Dark Blue
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #50 // Avatar Morphing Script
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #60 // Weapon Animation Tweaks
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #90 // Disable Portrait Icons Added by Equipped Items
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #100 // Commoners Use Drab Colors
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #110 // Icon Improvements
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #130 // Force All Dialogue to Pause Game
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1020 // Alter HP Triggers for NPC Wounded Dialogues
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1030 // Reveal Wilderness Areas Before Chapter Six
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1040 // Improved Athkatlan City Guard
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1070 // Improved Multi-Player Kick-out Dialogues
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1080 // Add Bags of Holding
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1090 // Exotic Item Pack
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1120 // Stores Sell Higher Stacks of Items
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1130 // Reputation Resets in BG2 (BGT Only)
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1170 // Bonus Merchants (Baldurdash)
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1180 // Female Edwina
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1220 // Allow Cromwell to Upgrade Watcher's Keep Items
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2040 // Universal Clubs
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2050 // Description Updates for Universal Clubs Component
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2090 // Change Experience Point Cap -> Remove Experience Cap
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2140 // Expanded Dual-Class Options
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2151 // Wear Multiple Protection Items -> No Restrictions
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2170 // Cast Spells from Scrolls (and Other Items) at Character Level
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2192 // Limit Ability of Storekeepers to Identify Items -> Hybrid of Both Methods
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2210 // True Grandmastery (Baldurdash)
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2240 // Un-Nerfed THAC0 Table
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2250 // Un-Nerfed Sorcerer Spell Progression Table
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2260 // Alter Mage Spell Progression Table -> Un-Nerfed Table (Blucher)
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2270 // Alter Bard Spell Progression Table -> Un-Nerfed Table (Blucher)
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2280 // Alter Cleric Spell Progression Table -> Un-Nerfed Table (Blucher)
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2300 // Triple-Class HLA Tables
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3000 // Higher HP on Level Up -> Maximum
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3010 // Maximum HP for NPCs (the bigg) -> For All Creatures in Game
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3030 // Easy Spell Learning -> 100% Learn Spells
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3040 // Make Bags of Holding Bottomless
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3060 // Remove "You Must Gather Your Party..." Sound (Weimer)
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3070 // Change Effect of Reputation on Store Prices -> Low Reputation Store Discount (Sabre)
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3080 // Unlimited Ammo Stacking
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3090 // Unlimited Gem and Jewelry Stacking
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3100 // Unlimited Potion Stacking
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3110 // Unlimited Scroll Stacking
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3120 // Happy Patch (Party NPCs do not fight or complain about reputation) -> NPCs are never angry about reputation
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3125 // Neutral Characters Make Happy Comments at  Mid-Range Reputation
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3150 // Turn Off The Hideous Cloak-of-Mirroring, Spell-Trap, and Physical Mirror Animations
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3200 // Sellable Items (Icelus)
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4000 // Adjust Evil joinable NPC reaction rolls
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4010 // Improved Fate Spirit Summoning
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4020 // ToB-Style NPCs
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4050 // Change Jaheira to Neutral Good
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4100 // Change Korgan to Neutral Evil
~SETUP-SCS.TP2~ #0 #10 // Correct various errors on race, class etc
~SETUP-SCS.TP2~ #0 #50 // Re-introduce potions of extra-healing
~SETUP-SCS.TP2~ #0 #60 // Faster Bears
~SETUP-SCS.TP2~ #0 #70 // Allow player to choose NPC proficiencies and skills
~SETUP-SCS.TP2~ #0 #100 // Allow Yeslick to use axes
~SETUP-SCS.TP2~ #0 #110 // Move NPCs to more convenient locations
~SETUP-SCS.TP2~ #0 #120 // Smarter general AI
~SETUP-SCS.TP2~ #0 #130 // Better calls for help
~SETUP-SCS.TP2~ #0 #140 // Potions for NPCs
~SETUP-SCS.TP2~ #0 #160 // Smarter mages
~SETUP-SCS.TP2~ #0 #170 // Mages pre-cast defensive spells
~SETUP-SCS.TP2~ #0 #180 // Smarter priests
~SETUP-SCS.TP2~ #0 #190 // Priests pre-cast defensive spells
~SETUP-SCS.TP2~ #0 #200 // Smarter deployment
~SETUP-SCS.TP2~ #0 #230 // Smarter sirines and dryads
~SETUP-SCS.TP2~ #0 #240 // Slightly harder carrion crawlers
~SETUP-SCS.TP2~ #0 #250 // Smarter basilisks
~SETUP-SCS.TP2~ #0 #260 // Improved doppelgangers
~SETUP-SCS.TP2~ #0 #270 // Tougher Black Talons and Iron Throne guards
~SETUP-SCS.TP2~ #0 #280 // Relocated bounty hunters
~SETUP-SCS.TP2~ #0 #290 // Improved Ulcaster
~SETUP-SCS.TP2~ #0 #300 // Improved Balduran's Isle
~SETUP-SCS.TP2~ #0 #310 // Improved Durlag's Tower
~SETUP-SCS.TP2~ #0 #320 // Improved Demon Cultists
~SETUP-SCS.TP2~ #0 #330 // Improved miscellaneous encounters
~SETUP-SCS.TP2~ #0 #340 // Tougher chapter-two end battle
~SETUP-SCS.TP2~ #0 #350 // Tougher chapter-three end battle
~SETUP-SCS.TP2~ #0 #360 // Tougher chapter-four end battle
~SETUP-SCS.TP2~ #0 #370 // Tougher chapter-five end battle
~SETUP-SCS.TP2~ #0 #380 // Tougher chapter-six end battle
~SETUP-SCS.TP2~ #0 #390 // Improved final battle
~SETUP-SCS.TP2~ #0 #410 // Remove blur effect from displacer cloak
~SETUP-SCS.TP2~ #0 #420 // Stackable ankheg shells and winterwolf pelts
~SETUP-SCS.TP2~ #0 #440 // Ease-of-use player AI
~SCSII/SETUP-SCSII.TP2~ #0 #1000 // Detectable spells and effects (required for most other components): v8
~SCSII/SETUP-SCSII.TP2~ #0 #2070 // Blade Barrier and Globe of Blades only affect hostile creatures: v8
~SCSII/SETUP-SCSII.TP2~ #0 #2090 // Make Power-Word: Blind single-target: v8
~SCSII/SETUP-SCSII.TP2~ #0 #4010 // Make Freedom scrolls available earlier: v8
~SCSII/SETUP-SCSII.TP2~ #0 #4020 // Make Watchers' Keep accessible between SoA and ToB: v8
~SCSII/SETUP-SCSII.TP2~ #0 #4030 // Retrieve Dropped Items from Hell: v8
~SCSII/SETUP-SCSII.TP2~ #0 #5000 // Ease-of-use party AI: v8
~SCSII/SETUP-SCSII.TP2~ #0 #5010 // Remove animation from the Cloak of Mirroring (leave it for other spells and effects that use the same graphic): v8
~SCSII/SETUP-SCSII.TP2~ #0 #5020 // Move Boo into Minsc's pack: v8
~SCSII/SETUP-SCSII.TP2~ #0 #6000 // Smarter general AI: v8
~SCSII/SETUP-SCSII.TP2~ #0 #6010 // Better calls for help: v8
~SCSII/SETUP-SCSII.TP2~ #0 #6020 // Potions for NPCs -> All unused potions on dead enemies are retrievable by the party: v8
~SCSII/SETUP-SCSII.TP2~ #0 #6150 // Smarter Mages -> Mages cast some short-duration spells instantly at start of combat, to simulate pre-battle casting: v8
~SCSII/SETUP-SCSII.TP2~ #0 #6160 // Smarter Priests -> Priests cast some short-duration spells instantly at start of combat, to simulate pre-battle casting: v8
~SETUP-BP-BGT-WORLDMAP.TP2~ #0 #0 // Worldmap for Baldur's Gate v7.0 - including colored Baldur's Gate map icons -> New Worldmap for use with Mega Modification...
~SETUP-BP-BGT-WORLDMAP.TP2~ #0 #2 // Worldmap for Throne of Bhall -> Use new Worldmap for Throne of Bhaal as well
~SETUP-GUI.TP2~ #0 #2 // Game Graphical User Interface (GUI) -> "Baldur's Gate Trilogy" (Elminster wielding staff)"
~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #0 // Nythrun's L1 NPCs, Beta 6, Oct 19, 2007: List party-joinable NPCs (required to install any other components)
~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #1 // Tweak weapon proficiencies for some classes (a la Ashes of Embers and aVENGER's Rogue Rebalancing?
~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #3 // Joinable NPCs more closely match the player character's experience?
~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #1213 // Nalia De'Arnise
~SETUP-BGTMUSIC.TP2~ #0 #0 // Baldur's Gate Trilogy - Music -> Full Baldur's Gate and Tales of the Sword Coast Music


« Last Edit: September 05, 2008, 05:12:17 AM by Lemernis »

Offline Kulyok

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Re: Xan's friendship path for BG1 is here!
« Reply #21 on: September 05, 2008, 05:36:37 AM »
I'm running a BGT game.  Just after completing Cloakwood, I went to FAI to rest, identify items, sell loot, and so forth.  A conversation from Xan fired where he tells the protagonist that Sarevok Anchev is his brother.  At the end of this conversation I selected "so you're deserting me then?" and IIRC Xan says yes (? best as I can recalll...) but he remains in the party.  But the party hasn't even entered Baldur's Gate yet.  I'm wondering if this is related to BGT's change in chapter numbers. 

Not sure if it could be related but right before I just started DSotSC by accepting Jet'Laya into the party, and got the chapter style screen with narrator. 

In BGT files, this talk is attuned to BGT chapter numbers: it happens about eight minutes after Chapter variable strikes eight - a correct value.

I can either surmise that
1) my mod didn't recognize BGT 1.06, and simple, BG1 version installed, which means that bg1start.2da file is no longer available in BGT files; I am checking this right now;
2) BGT changed its chapter numerations, or some other mod turned Chapter variable to 8 before its time, which is less likely, but still possible.

Does anyone know better than I do?

Offline Kulyok

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Re: Xan's friendship path for BG1 is here!
« Reply #22 on: September 05, 2008, 02:00:51 PM »
I asked Ascension64 about BGT check; we're doing all right here, so it's most likely DSotSC.

It forces a chapter change, which means that all your characters from BG1 NPC will start saying things about your heritage and Sarevok soon, too.

So, it's DSotSC people you need to speak to.

Offline Lemernis

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Re: Xan's friendship path for BG1 is here!
« Reply #23 on: September 05, 2008, 06:32:38 PM »
Dudette, it's your mod.  You talk to them.   ;)
« Last Edit: September 06, 2008, 04:35:44 AM by Lemernis »

Offline jastey

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Re: Xan's friendship path for BG1 is here!
« Reply #24 on: September 06, 2008, 12:35:14 AM »
Kulyok is talking about your local problem. I am sure Kulyok will find a workaround for her mod, with or without getting in contact with the authors, but currently the bug is in your game, and there Kulyok did all she needs to for solving it.

 

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