Author Topic: Back to Brynnlaw v7 with EET compatibility!  (Read 179 times)

Offline jastey

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Back to Brynnlaw v7 with EET compatibility!
« on: February 08, 2019, 04:11:48 AM »
Back to Brynnlaw updates to v7, with EET compatibility and bugfixes!

- EET compatibility
- Coodinates of spawn of salamander in final fight with Berlin slightly shifted so it will not appear inside one of the tubes
- German install (and all other language versions) fixed
- item fixes: Boots and bracers of Defense no longer have healing exploit, wind stone now uses opcode 126 (Increase Moving Speed) instead of Haste
- area fixes: some small fixes regarding animations, exit orientations, and container vertices as reported by CamDawg (,29476.msg338669.html#msg338669)
- deleted unnecessary files: handle_charsets.tpa,
iconv/libiconv-1.9.2-1-src.7z, empty backup folder
- readme call at end of install removed
- (all BWP Fixpack fixes integrated)
- renamed setup-BackBrynnlaw.tp2 -> BackBrynnlaw.tp2 to support ALIEN's "Project Infinity"
- added BackBrynnlaw.ini to support ALIEN's "Project Infinity"
- Updated to WeiDU 246



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