WeiDU v211.00 "Pornography starring your mother" is released.
Download for WindowsDownload for LinuxDownload the source codeReadmeForum (well doh)
Change log for 211:
In macro-world, ADD_SPELL_CFEFFECT added.
Ton of readme fixes (Taimon, vit-mg, Mike1072).
{READ,GET}_STRREF_{F,S,FS} for getting the female/sound string references.
REPLACE_ACTION_TEXT, REPLACE_TRANS_{ACTION,TRIGGER} are case insensitive.
--log-extern for logging the output of AT_* calls. Coded by Taimon.
Detailed error message if LAUNCH_*_FUNCTION specifies a not-defined return value.
MOD_IS_INSTALLED (and probably something else) is now case-insensitive.
AT_* EXACT doesn't alter the case.
README can accept any number of file names. All are tried in order, and the first one will be opened.
EXTEND_MOS respects transparency tiles for compatibility with TutuGUI.
ADD_STORE_ITEM blah AT 5 added for devSin.
Correctly evaluate variables in strings like ~50% %var%~.
EXTEND_TOP/BOTTOM ~scripts/myfile.bs~ ~myfile.baf~ now works.
Added ACTION_CLEAR_ARRAY.
OUTER_SET var += -= *= etc. added.
--dcmp-from --dcmp-to 'works' if from has less states than to.
--game-by-type for setting the game path using the game directories in the register. Doesn't work on Mac or Linux.
If there is no chitin.key in ./ (and --game and friends is not specified), try looking for a game installation in ../, ../../, etc (up to four levels of depth).
Qwinn's ADD_AREA_REGION_TRIGGER macro added.
STRING_SET_EVALUATE also accepts strings as first argument.
WRITE_EVALUATED_ASCII now also allows arrays as second argument.
Mac OSX downloads are unfortunately unavailable because the Chief OSX Compiler (devSin) doesn't have his computer or something. As such, anybody willing to step in as the Mac compiler guy will be very welcomed by his fellows. PPC owners are favored, but an Intel compiler is welcome in the interim. Unfortunately, the topic with Mac OSX compile instruction is lost - you'll have to know (or discover via Google) how to install gcc, make, flex, bison, ocaml, tk, elkhound.