Author Topic: WeiDU 196 made.  (Read 1527 times)

Offline the bigg

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WeiDU 196 made.
« on: September 04, 2006, 04:18:48 PM »
WeiDU v196 'Lots of parser hacks' is released.

Download for Windows
Download for Linux
Download for Mac OSX (once ready)
Download the source code
Readme
Forum (well doh)

changelog:
Quote
Version 196:
  * Mac version doesn't require the TK and X libraries (I hope, at least).
  * $array(index list) added. Read the tutorial on this feature, use it in a actually useful way, and send me the portion of code, so that I can craft a better example. Search the docs for 'array construct' to read the horrible example given.
  * ADD_KIT should install on SoA only.
  * ADD_KIT will add properly the ToB entries.
  * No more warnings on NO_LOG_RECORD.
  * --traify-comment typo solved.
  * Tp2 positions in which you could use only #int (E.G. ADD_MAP_NOTE) you can now use either the old #int or use any tp2 expression, PROVIDED IT IS BETWEEN PARENS. Example: ADD_MAP_NOTE #300 (200 + x) ~GRAY~ @1 is correct, while ADD_MAP_NOTE #300 200 + x ~GRAY~ @1 is not.
  * INCLUDE and REINCLUDE documentation added.
  * I split the D and TP2 lexer and parsers (since the joining of the two was too big for OcamlYacc to use). Report all instances of parse errors arising in already existing code.
  * ADD_CRE_ITEM should work with IWD2 (CRE V2.2). PLZ test.
  * BitGlobal fixes in IWD1 and IWD2 (split the string, remove the extraneous ':').
  * Fixed point parameter in PST scripts (no more failures).
  * MoveToSavedLocation(S:*,S:*) in BG now handles correctly the two strings.
  * The Linux version of WeiDU actually loads your CDx directories.
  * WeiGUI and WeInstall now also work on non-Windows.
Author or Co-Author: WeiDU (http://j.mp/bLtjOn) - Widescreen (http://j.mp/aKAiqG) - Generalized Biffing (http://j.mp/aVgw3U) - Refinements (http://j.mp/bLHoCc) - TB#Tweaks (http://j.mp/ba02Eg) - IWD2Tweaks (http://j.mp/98OFYY) - TB#Characters (http://j.mp/ak8J55) - Traify Tool (http://j.mp/g1Ry9A) - Some mods that I won't mention in public
Maintainer: Semi-Multi Clerics (http://j.mp/9UeIwB) - Nalia Mod (http://j.mp/dng9l0) - Nvidia Fix (http://j.mp/aRWjjg)
Code dumps: Detect custom secondary types (http://j.mp/hVzzXG) - Stutter Investigator (http://j.mp/gdtBn8)

If possible, send diffs, translations and other contributions using Git (http://j.mp/aBZFrq).

domi_ash

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Re: WeiDU 196 made.
« Reply #1 on: September 04, 2006, 04:45:37 PM »
Neat, thank you! I will try the ADD_CRE_ITEM and let you know if it works, but of course Murphy's Law being what it is I added everything via DLTCEP/game already :)

Offline Andyr

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Re: WeiDU 196 made.
« Reply #2 on: September 04, 2006, 05:09:02 PM »
Hooray!
"We are the Gibberlings Three, as merry a band as you ever did see..." - Home of IE mods

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I am unfortunately not often about these days so the best way to get hold of me is via email.

Offline Meira

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Re: WeiDU 196 made.
« Reply #3 on: September 04, 2006, 05:16:40 PM »
Quote
  * --traify-comment typo solved.

Yay! 

Offline cmorgan

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Re: WeiDU 196 made.
« Reply #4 on: September 05, 2006, 09:21:03 PM »
thankyouthankyouthankyou... I'll now go off and happily try to follow devSin to the DarkSide *cough* I mean Mac Side for installers  ;D

 

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