Author Topic: Bug with "--traify-comment" ?  (Read 1993 times)

Offline Blucher

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Bug with "--traify-comment" ?
« on: July 23, 2006, 02:27:44 AM »
Version: 195 ("stupd fixes")

Using the --traify-comment argument, the comments aren't closing properly.  So, instead of /* stuff */ I'm getting /* stuff /*

Bug, or am I doing something wrong?  (Or does this version not care about the closing "*/"?)

Offline the bigg

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Re: Bug with "--traify-comment" ?
« Reply #1 on: July 23, 2006, 01:29:05 PM »
bug.
Author or Co-Author: WeiDU (http://j.mp/bLtjOn) - Widescreen (http://j.mp/aKAiqG) - Generalized Biffing (http://j.mp/aVgw3U) - Refinements (http://j.mp/bLHoCc) - TB#Tweaks (http://j.mp/ba02Eg) - IWD2Tweaks (http://j.mp/98OFYY) - TB#Characters (http://j.mp/ak8J55) - Traify Tool (http://j.mp/g1Ry9A) - Some mods that I won't mention in public
Maintainer: Semi-Multi Clerics (http://j.mp/9UeIwB) - Nalia Mod (http://j.mp/dng9l0) - Nvidia Fix (http://j.mp/aRWjjg)
Code dumps: Detect custom secondary types (http://j.mp/hVzzXG) - Stutter Investigator (http://j.mp/gdtBn8)

If possible, send diffs, translations and other contributions using Git (http://j.mp/aBZFrq).

Offline cmorgan

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Re: Bug with "--traify-comment" ?
« Reply #2 on: July 24, 2006, 01:41:21 PM »
Is this the command (well, when fixed) that allows a D in a D/TRA pair to look like

IF ~Global("P#EMMAFight","GLOBAL",0) InParty("kivan")~ THEN BEGIN EmmaQ
SAY @1000 /* Hail, travelers. That cloaked elf matches the description I was given. Are you Kivan? */
IF ~~ THEN EXTERN ~_KIVANJ~ EMKIBigChain
END


Offline the bigg

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Re: Bug with "--traify-comment" ?
« Reply #3 on: July 24, 2006, 02:21:58 PM »
Yes, precisely.
Author or Co-Author: WeiDU (http://j.mp/bLtjOn) - Widescreen (http://j.mp/aKAiqG) - Generalized Biffing (http://j.mp/aVgw3U) - Refinements (http://j.mp/bLHoCc) - TB#Tweaks (http://j.mp/ba02Eg) - IWD2Tweaks (http://j.mp/98OFYY) - TB#Characters (http://j.mp/ak8J55) - Traify Tool (http://j.mp/g1Ry9A) - Some mods that I won't mention in public
Maintainer: Semi-Multi Clerics (http://j.mp/9UeIwB) - Nalia Mod (http://j.mp/dng9l0) - Nvidia Fix (http://j.mp/aRWjjg)
Code dumps: Detect custom secondary types (http://j.mp/hVzzXG) - Stutter Investigator (http://j.mp/gdtBn8)

If possible, send diffs, translations and other contributions using Git (http://j.mp/aBZFrq).

Offline cmorgan

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Re: Bug with "--traify-comment" ?
« Reply #4 on: July 24, 2006, 02:42:03 PM »
OK, Thanks -- I will wait to do the TRA of BG1NPC then. (This was NOT a pressure-added thing - I can always use traditional --traify !)

Offline the bigg

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Re: Bug with "--traify-comment" ?
« Reply #5 on: August 30, 2006, 06:23:39 AM »
Fixed in local beta.
Author or Co-Author: WeiDU (http://j.mp/bLtjOn) - Widescreen (http://j.mp/aKAiqG) - Generalized Biffing (http://j.mp/aVgw3U) - Refinements (http://j.mp/bLHoCc) - TB#Tweaks (http://j.mp/ba02Eg) - IWD2Tweaks (http://j.mp/98OFYY) - TB#Characters (http://j.mp/ak8J55) - Traify Tool (http://j.mp/g1Ry9A) - Some mods that I won't mention in public
Maintainer: Semi-Multi Clerics (http://j.mp/9UeIwB) - Nalia Mod (http://j.mp/dng9l0) - Nvidia Fix (http://j.mp/aRWjjg)
Code dumps: Detect custom secondary types (http://j.mp/hVzzXG) - Stutter Investigator (http://j.mp/gdtBn8)

If possible, send diffs, translations and other contributions using Git (http://j.mp/aBZFrq).

 

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