I know that it was japheth that coded the ADD_GAM_NPC function, so perhaps I'll e-mail him about this, too, but I might as well post it here, too.
When re-/un-installing an NPC mod for BG1, it leaves the references in baldur.gam and all the saved game .gam files, this making the game crash if the NPC is uninstalled, or appear multiple times if installed.
Is there something I'm missing?
Can it be fixed in a new version of WeiDU?
Is there a manual work-around?
What I've tried doing in regards to this is a C_E of baldur.gam to override, so that upon re-installation, it restores the file, but I can't do it with the saved game folders--or at least can't figure out how. If neither the first nor the second question can be answered, then I need a way to copy a folder whose name I don't know. COPY ~save~ ~override/savebackup~ doesn't work, nor does the same thing with C_E.
Any thoughts?